mirror of https://github.com/pret/pokecrystal.git
146 lines
2.8 KiB
NASM
146 lines
2.8 KiB
NASM
const_value set 2
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const ROUTE4_YOUNGSTER
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const ROUTE4_LASS1
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const ROUTE4_LASS2
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const ROUTE4_POKE_BALL
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Route4_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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TrainerBird_keeperHank:
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trainer EVENT_BEAT_BIRD_KEEPER_HANK, BIRD_KEEPER, HANK, Bird_keeperHankSeenText, Bird_keeperHankBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Bird_keeperHankAfterBattleText
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waitbutton
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closetext
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end
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TrainerPicnickerHope:
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trainer EVENT_BEAT_PICNICKER_HOPE, PICNICKER, HOPE, PicnickerHopeSeenText, PicnickerHopeBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PicnickerHopeAfterBattleText
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waitbutton
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closetext
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end
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TrainerPicnickerSharon:
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trainer EVENT_BEAT_PICNICKER_SHARON, PICNICKER, SHARON, PicnickerSharonSeenText, PicnickerSharonBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PicnickerSharonAfterBattleText
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waitbutton
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closetext
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end
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MtMoonSquareSign:
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jumptext MtMoonSquareSignText
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Route4HPUp:
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itemball HP_UP
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Route4HiddenUltraBall:
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dwb EVENT_ROUTE_4_HIDDEN_ULTRA_BALL, ULTRA_BALL
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Bird_keeperHankSeenText:
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text "I'm raising my"
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line "#MON. Want to"
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cont "battle with me?"
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done
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Bird_keeperHankBeatenText:
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text "Ack! I lost that"
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line "one…"
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done
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Bird_keeperHankAfterBattleText:
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text "If you have a"
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line "specific #MON"
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para "that you want to"
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line "raise, put it out"
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para "first, then switch"
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line "it right away."
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para "That's how to do"
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line "it."
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done
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PicnickerHopeSeenText:
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text "I have a feeling"
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line "that I can win."
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para "Let's see if I'm"
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line "right!"
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done
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PicnickerHopeBeatenText:
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text "Aww, you are too"
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line "strong."
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done
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PicnickerHopeAfterBattleText:
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text "I heard CLEFAIRY"
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line "appear at MT.MOON."
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para "But where could"
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line "they be?"
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done
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PicnickerSharonSeenText:
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text "Um…"
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line "I…"
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done
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PicnickerSharonBeatenText:
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text "…"
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done
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PicnickerSharonAfterBattleText:
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text "……I'll go train"
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line "some more…"
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done
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MtMoonSquareSignText:
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text "MT.MOON SQUARE"
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para "Just go up the"
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line "stairs."
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done
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Route4_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 1
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warp_def $5, $2, 2, MOUNT_MOON
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.CoordEvents:
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db 0
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.BGEvents:
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db 2
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bg_event 7, 3, BGEVENT_READ, MtMoonSquareSign
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bg_event 3, 10, BGEVENT_ITEM, Route4HiddenUltraBall
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.ObjectEvents:
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db 4
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object_event SPRITE_YOUNGSTER, 9, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBird_keeperHank, -1
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object_event SPRITE_LASS, 8, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerHope, -1
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object_event SPRITE_LASS, 6, 21, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerPicnickerSharon, -1
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object_event SPRITE_POKE_BALL, 3, 26, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route4HPUp, EVENT_ROUTE_4_HP_UP
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