pokecrystal/maps/Route34.asm

803 lines
16 KiB
NASM

const_value set 2
const ROUTE34_YOUNGSTER1
const ROUTE34_YOUNGSTER2
const ROUTE34_YOUNGSTER3
const ROUTE34_LASS
const ROUTE34_OFFICER
const ROUTE34_POKEFAN_M
const ROUTE34_GRAMPS
const ROUTE34_DAY_CARE_MON_1
const ROUTE34_DAY_CARE_MON_2
const ROUTE34_COOLTRAINER_F1
const ROUTE34_COOLTRAINER_F2
const ROUTE34_COOLTRAINER_F3
const ROUTE34_POKE_BALL
Route34_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 1
dbw MAPCALLBACK_OBJECTS, .EggCheckCallback
.EggCheckCallback:
checkflag ENGINE_DAY_CARE_MAN_HAS_EGG
iftrue .PutDayCareManOutside
clearevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
setevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
jump .CheckMon1
.PutDayCareManOutside:
setevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
clearevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
jump .CheckMon1
.CheckMon1:
checkflag ENGINE_DAY_CARE_MAN_HAS_MON
iffalse .HideMon1
clearevent EVENT_DAY_CARE_MON_1
jump .CheckMon2
.HideMon1:
setevent EVENT_DAY_CARE_MON_1
jump .CheckMon2
.CheckMon2:
checkflag ENGINE_DAY_CARE_LADY_HAS_MON
iffalse .HideMon2
clearevent EVENT_DAY_CARE_MON_2
return
.HideMon2:
setevent EVENT_DAY_CARE_MON_2
return
DayCareManScript_Outside:
faceplayer
opentext
special Special_DayCareManOutside
waitbutton
closetext
if_equal $1, .end_fail
clearflag ENGINE_DAY_CARE_MAN_HAS_EGG
checkcode VAR_FACING
if_equal RIGHT, .walk_around_player
applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside
playsound SFX_ENTER_DOOR
disappear ROUTE34_GRAMPS
.end_fail
end
.walk_around_player
applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer
playsound SFX_ENTER_DOOR
disappear ROUTE34_GRAMPS
end
DayCareMon1Script:
opentext
special Special_DayCareMon1
closetext
end
DayCareMon2Script:
opentext
special Special_DayCareMon2
closetext
end
TrainerCamperTodd1:
trainer EVENT_BEAT_CAMPER_TODD, CAMPER, TODD1, CamperTodd1SeenText, CamperTodd1BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_CAMPER_TODD
end_if_just_battled
opentext
checkflag ENGINE_TODD
iftrue .Rematch
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
iftrue .SaleIsOn
checkcellnum PHONE_CAMPER_TODD
iftrue .NumberAccepted
checkevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext CamperTodd1AfterText
buttonsound
setevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
scall .AskNumber
jump .FinishAsk
.AskAgain:
scall .AskNumber2
.FinishAsk:
askforphonenumber PHONE_CAMPER_TODD
if_equal $1, .PhoneFull
if_equal $2, .NumberDeclined
trainertotext CAMPER, TODD1, $0
scall .RegisteredNumber
jump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext CamperTodd1BeatenText, 0
copybytetovar wToddFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4:
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
checkflag ENGINE_FLYPOINT_BLACKTHORN
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_CIANWOOD
iftrue .LoadFight1
.LoadFight0:
loadtrainer CAMPER, TODD1
startbattle
reloadmapafterbattle
loadvar wToddFightCount, 1
clearflag ENGINE_TODD
end
.LoadFight1:
loadtrainer CAMPER, TODD2
startbattle
reloadmapafterbattle
loadvar wToddFightCount, 2
clearflag ENGINE_TODD
end
.LoadFight2:
loadtrainer CAMPER, TODD3
startbattle
reloadmapafterbattle
loadvar wToddFightCount, 3
clearflag ENGINE_TODD
end
.LoadFight3:
loadtrainer CAMPER, TODD4
startbattle
reloadmapafterbattle
loadvar wToddFightCount, 4
clearflag ENGINE_TODD
end
.LoadFight4:
loadtrainer CAMPER, TODD5
startbattle
reloadmapafterbattle
clearflag ENGINE_TODD
end
.SaleIsOn:
writetext CamperToddSaleText
waitbutton
closetext
end
.AskNumber:
jumpstd asknumber1m
end
.AskNumber2:
jumpstd asknumber2m
end
.RegisteredNumber:
jumpstd registerednumberm
end
.NumberAccepted:
jumpstd numberacceptedm
end
.NumberDeclined:
jumpstd numberdeclinedm
end
.PhoneFull:
jumpstd phonefullm
end
.RematchStd:
jumpstd rematchm
end
TrainerPicnickerGina1:
trainer EVENT_BEAT_PICNICKER_GINA, PICNICKER, GINA1, PicnickerGina1SeenText, PicnickerGina1BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_PICNICKER_GINA
end_if_just_battled
opentext
checkflag ENGINE_GINA
iftrue .Rematch
checkflag ENGINE_GINA_HAS_LEAF_STONE
iftrue .LeafStone
checkcellnum PHONE_PICNICKER_GINA
iftrue .NumberAccepted
checkevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext PicnickerGina1AfterText
buttonsound
setevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
jump .FinishAsk
.AskAgain:
scall .AskNumber2
.FinishAsk:
askforphonenumber PHONE_PICNICKER_GINA
if_equal $1, .PhoneFull
if_equal $2, .NumberDeclined
trainertotext PICNICKER, GINA1, $0
scall .RegisteredNumber
jump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext PicnickerGina1BeatenText, 0
copybytetovar wGinaFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4:
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight1
.LoadFight0:
loadtrainer PICNICKER, GINA1
startbattle
reloadmapafterbattle
loadvar wGinaFightCount, 1
clearflag ENGINE_GINA
end
.LoadFight1:
loadtrainer PICNICKER, GINA2
startbattle
reloadmapafterbattle
loadvar wGinaFightCount, 2
clearflag ENGINE_GINA
end
.LoadFight2:
loadtrainer PICNICKER, GINA3
startbattle
reloadmapafterbattle
loadvar wGinaFightCount, 3
clearflag ENGINE_GINA
end
.LoadFight3:
loadtrainer PICNICKER, GINA4
startbattle
reloadmapafterbattle
loadvar wGinaFightCount, 4
clearflag ENGINE_GINA
end
.LoadFight4:
loadtrainer PICNICKER, GINA5
startbattle
reloadmapafterbattle
clearflag ENGINE_GINA
end
.LeafStone:
scall .Gift
verbosegiveitem LEAF_STONE
iffalse .BagFull
clearflag ENGINE_GINA_HAS_LEAF_STONE
setevent EVENT_GINA_GAVE_LEAF_STONE
jump .NumberAccepted
.BagFull:
jump .PackFull
.AskNumber1:
jumpstd asknumber1f
end
.AskNumber2:
jumpstd asknumber2f
end
.RegisteredNumber:
jumpstd registerednumberf
end
.NumberAccepted:
jumpstd numberacceptedf
end
.NumberDeclined:
jumpstd numberdeclinedf
end
.PhoneFull:
jumpstd phonefullf
end
.RematchStd:
jumpstd rematchf
end
.Gift:
jumpstd giftf
end
.PackFull:
jumpstd packfullf
end
OfficerKeithScript:
faceplayer
opentext
checknite
iffalse .NoFight
checkevent EVENT_BEAT_OFFICER_KEITH
iftrue .AfterScript
playmusic MUSIC_OFFICER_ENCOUNTER
writetext OfficerKeithSeenText
waitbutton
closetext
winlosstext OfficerKeithWinText, 0
loadtrainer OFFICER, KEITH
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_OFFICER_KEITH
closetext
end
.AfterScript:
writetext OfficerKeithAfterText
waitbutton
closetext
end
.NoFight:
writetext OfficerKeithDaytimeText
waitbutton
closetext
end
TrainerYoungsterSamuel:
trainer EVENT_BEAT_YOUNGSTER_SAMUEL, YOUNGSTER, SAMUEL, YoungsterSamuelSeenText, YoungsterSamuelBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext YoungsterSamuelAfterText
waitbutton
closetext
end
TrainerYoungsterIan:
trainer EVENT_BEAT_YOUNGSTER_IAN, YOUNGSTER, IAN, YoungsterIanSeenText, YoungsterIanBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext YoungsterIanAfterText
waitbutton
closetext
end
TrainerPokefanmBrandon:
trainer EVENT_BEAT_POKEFANM_BRANDON, POKEFANM, BRANDON, PokefanmBrandonSeenText, PokefanmBrandonBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext PokefanmBrandonAfterText
waitbutton
closetext
end
TrainerCooltrainerfIrene:
trainer EVENT_BEAT_COOLTRAINERF_IRENE, COOLTRAINERF, IRENE, CooltrainerfIreneSeenText, CooltrainerfIreneBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
iftrue .GotSoftSand
writetext CooltrainerfIreneAfterText1
waitbutton
closetext
end
.GotSoftSand:
writetext CooltrainerfIreneAfterText2
waitbutton
closetext
end
TrainerCooltrainerfJenn:
trainer EVENT_BEAT_COOLTRAINERF_JENN, COOLTRAINERF, JENN, CooltrainerfJennSeenText, CooltrainerfJennBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
iftrue .GotSoftSand
writetext CooltrainerfJennAfterText1
waitbutton
closetext
end
.GotSoftSand:
writetext CooltrainerfJennAfterText2
waitbutton
closetext
end
TrainerCooltrainerfKate:
trainer EVENT_BEAT_COOLTRAINERF_KATE, COOLTRAINERF, KATE, CooltrainerfKateSeenText, CooltrainerfKateBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
iftrue .GotSoftSand
writetext CooltrainerfKateOfferSoftSandText
buttonsound
verbosegiveitem SOFT_SAND
iffalse .BagFull
setevent EVENT_GOT_SOFT_SAND_FROM_KATE
.GotSoftSand:
writetext CooltrainerfKateAfterText
waitbutton
.BagFull:
closetext
end
; unused
jumptext MapRoute34UnusedSignpostText
Route34Sign:
jumptext Route34SignText
Route34TrainerTips:
jumptext Route34TrainerTipsText
DayCareSign:
jumptext DayCareSignText
Route34Nugget:
itemball NUGGET
Route34HiddenRareCandy:
dwb EVENT_ROUTE_34_HIDDEN_RARE_CANDY, RARE_CANDY
Route34HiddenSuperPotion:
dwb EVENT_ROUTE_34_HIDDEN_SUPER_POTION, SUPER_POTION
Route34MovementData_DayCareManWalksBackInside:
slow_step LEFT
slow_step LEFT
slow_step UP
step_end
Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer:
slow_step DOWN
slow_step LEFT
slow_step LEFT
slow_step UP
slow_step UP
step_end
YoungsterSamuelSeenText:
text "This is where I do"
line "my training!"
done
YoungsterSamuelBeatenText:
text "Beaten by a"
line "passing stranger!"
done
YoungsterSamuelMobileText:
text "Have you been to"
line "GOLDENROD CITY?"
para "Weren't you amazed"
line "by how they've"
para "changed the"
line "#MON CENTER?"
done
YoungsterSamuelAfterText:
text "I'm going to train"
line "even harder."
para "After all, I'm"
line "trying to become"
cont "a GYM LEADER."
done
YoungsterIanSeenText:
text "I'm the best in my"
line "class at #MON."
done
YoungsterIanBeatenText:
text "No! There are bet-"
line "ter trainers…"
done
YoungsterIanAfterText:
text "I'm trying hard so"
line "I can be the star"
cont "in my class."
done
CamperTodd1SeenText:
text "I'm confident in"
line "my ability to"
cont "raise #MON."
para "Want to see?"
done
CamperTodd1BeatenText:
text "Did I screw up my"
line "training?"
done
CamperTodd1AfterText:
text "Maybe I should"
line "take one to a DAY-"
para "CARE. Or maybe use"
line "some items…"
done
CamperToddSaleText:
text "Shopping under the"
line "sky!"
para "It feels so nice"
line "up on a rooftop."
done
PicnickerGina1SeenText:
text "Are you a trainer?"
para "Let's have a"
line "practice battle."
done
PicnickerGina1BeatenText:
text "Oh, no! I just"
line "can't win…"
done
PicnickerGina1AfterText:
text "You're too strong"
line "to be a practice"
cont "partner."
done
OfficerKeithSeenText:
text "Who goes there?"
line "What are you up"
cont "to?"
done
OfficerKeithWinText:
text "You're a tough"
line "little kid."
done
OfficerKeithAfterText:
text "Yep, I see nothing"
line "wrong today. You"
para "be good and stay"
line "out of trouble."
done
OfficerKeithDaytimeText:
text "I'm on patrol for"
line "suspicious indi-"
cont "viduals."
done
PokefanmBrandonSeenText:
text "I just got my"
line "#MON back from"
cont "DAY-CARE."
para "Let's see how much"
line "stronger it got!"
done
PokefanmBrandonBeatenText:
text "Why does it end"
line "this way?"
done
PokefanmBrandonAfterText:
text "My #MON knew"
line "moves I didn't"
cont "know it had."
para "That confounded me"
line "to no end!"
done
CooltrainerfIreneSeenText:
text "IRENE: Kyaaah!"
line "Someone found us!"
done
CooltrainerfIreneBeatenText:
text "IRENE: Ohhh!"
line "Too strong!"
done
CooltrainerfIreneAfterText1:
text "IRENE: My sister"
line "KATE will get you"
cont "for this!"
done
CooltrainerfIreneAfterText2:
text "IRENE: Isn't this"
line "beach great?"
para "It's our secret"
line "little getaway!"
done
CooltrainerfJennSeenText:
text "JENN: You can't"
line "beat IRENE and go"
cont "unpunished!"
done
CooltrainerfJennBeatenText:
text "JENN: So sorry,"
line "IRENE! Sis!"
done
CooltrainerfJennAfterText1:
text "JENN: Don't get"
line "cocky! My sister"
cont "KATE is tough!"
done
CooltrainerfJennAfterText2:
text "JENN: Sunlight"
line "makes your body"
cont "stronger."
done
CooltrainerfKateSeenText:
text "KATE: You sure"
line "were mean to my"
cont "little sisters!"
done
CooltrainerfKateBeatenText:
text "KATE: No! I can't"
line "believe I lost."
done
CooltrainerfKateOfferSoftSandText:
text "KATE: You're too"
line "strong. I didn't"
cont "stand a chance."
para "Here. You deserve"
line "this."
done
CooltrainerfKateAfterText:
text "KATE: I'm sorry we"
line "jumped you."
para "We never expected"
line "anyone to find us"
para "here. You sure"
line "startled us."
done
MapRoute34UnusedSignpostText:
text "ILEX FOREST"
line "THROUGH THE GATE"
done
Route34SignText:
text "ROUTE 34"
para "GOLDENROD CITY -"
line "AZALEA TOWN"
para "ILEX FOREST"
line "SOMEWHERE BETWEEN"
done
Route34TrainerTipsText:
text "TRAINER TIPS"
para "BERRY trees grow"
line "new BERRIES"
cont "every day."
para "Make a note of"
line "which trees bear"
cont "which BERRIES."
done
DayCareSignText:
text "DAY-CARE"
para "LET US RAISE YOUR"
line "#MON FOR YOU!"
done
Route34_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $25, $d, 1, ROUTE_34_ILEX_FOREST_GATE
warp_def $25, $e, 2, ROUTE_34_ILEX_FOREST_GATE
warp_def $e, $b, 1, DAY_CARE
warp_def $f, $b, 2, DAY_CARE
warp_def $f, $d, 3, DAY_CARE
.CoordEvents:
db 0
.BGEvents:
db 5
bg_event 6, 12, BGEVENT_READ, Route34Sign
bg_event 33, 13, BGEVENT_READ, Route34TrainerTips
bg_event 13, 10, BGEVENT_READ, DayCareSign
bg_event 32, 8, BGEVENT_ITEM, Route34HiddenRareCandy
bg_event 19, 17, BGEVENT_ITEM, Route34HiddenSuperPotion
.ObjectEvents:
db 13
object_event SPRITE_YOUNGSTER, 7, 13, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 5, TrainerCamperTodd1, -1
object_event SPRITE_YOUNGSTER, 32, 15, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterSamuel, -1
object_event SPRITE_YOUNGSTER, 20, 11, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterIan, -1
object_event SPRITE_LASS, 26, 10, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerPicnickerGina1, -1
object_event SPRITE_OFFICER, 11, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerKeithScript, -1
object_event SPRITE_POKEFAN_M, 28, 18, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmBrandon, -1
object_event SPRITE_GRAMPS, 16, 15, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareManScript_Outside, EVENT_DAY_CARE_MAN_ON_ROUTE_34
object_event SPRITE_DAY_CARE_MON_1, 18, 14, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon1Script, EVENT_DAY_CARE_MON_1
object_event SPRITE_DAY_CARE_MON_2, 19, 17, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon2Script, EVENT_DAY_CARE_MON_2
object_event SPRITE_COOLTRAINER_F, 48, 11, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerCooltrainerfIrene, -1
object_event SPRITE_COOLTRAINER_F, 48, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfJenn, -1
object_event SPRITE_COOLTRAINER_F, 51, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainerfKate, -1
object_event SPRITE_POKE_BALL, 30, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route34Nugget, EVENT_ROUTE_34_NUGGET