mirror of https://github.com/pret/pokecrystal.git
229 lines
4.8 KiB
NASM
229 lines
4.8 KiB
NASM
const_value set 2
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const ROUTE15_YOUNGSTER1
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const ROUTE15_YOUNGSTER2
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const ROUTE15_YOUNGSTER3
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const ROUTE15_YOUNGSTER4
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const ROUTE15_TEACHER1
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const ROUTE15_TEACHER2
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const ROUTE15_POKE_BALL
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Route15_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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TrainerTeacherColette:
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trainer EVENT_BEAT_TEACHER_COLETTE, TEACHER, COLETTE, TeacherColetteSeenText, TeacherColetteBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext TeacherColetteAfterBattleText
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waitbutton
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closetext
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end
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TrainerTeacherHillary:
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trainer EVENT_BEAT_TEACHER_HILLARY, TEACHER, HILLARY, TeacherHillarySeenText, TeacherHillaryBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext TeacherHillaryAfterBattleText
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waitbutton
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closetext
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end
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TrainerSchoolboyKipp:
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trainer EVENT_BEAT_SCHOOLBOY_KIP, SCHOOLBOY, KIPP, SchoolboyKippSeenText, SchoolboyKippBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SchoolboyKippAfterBattleText
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waitbutton
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closetext
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end
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TrainerSchoolboyTommy:
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trainer EVENT_BEAT_SCHOOLBOY_TOMMY, SCHOOLBOY, TOMMY, SchoolboyTommySeenText, SchoolboyTommyBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SchoolboyTommyAfterBattleText
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waitbutton
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closetext
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end
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TrainerSchoolboyJohnny:
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trainer EVENT_BEAT_SCHOOLBOY_JOHNNY, SCHOOLBOY, JOHNNY, SchoolboyJohnnySeenText, SchoolboyJohnnyBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SchoolboyJohnnyAfterBattleText
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waitbutton
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closetext
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end
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TrainerSchoolboyBilly:
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trainer EVENT_BEAT_SCHOOLBOY_BILLY, SCHOOLBOY, BILLY, SchoolboyBillySeenText, SchoolboyBillyBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SchoolboyBillyAfterBattleText
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waitbutton
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closetext
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end
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Route15Sign:
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jumptext Route15SignText
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Route15PPUp:
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itemball PP_UP
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TeacherColetteSeenText:
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text "Have you forgotten"
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line "anything?"
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done
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TeacherColetteBeatenText:
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text "Kyaaah!"
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done
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TeacherColetteAfterBattleText:
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text "Before I became a"
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line "teacher, I used to"
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para "forget a lot of"
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line "things."
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done
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TeacherHillarySeenText:
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text "On sunny days, I"
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line "think that the"
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para "kids would rather"
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line "be playing in the"
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para "schoolyard than"
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line "studying in class."
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done
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TeacherHillaryBeatenText:
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text "I didn't want to"
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line "lose…"
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done
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TeacherHillaryAfterBattleText:
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text "Studying is impor-"
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line "tant, but exercise"
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cont "is just as vital."
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done
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SchoolboyKippSeenText:
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text "Hang on. I have to"
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line "phone my mom."
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done
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SchoolboyKippBeatenText:
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text "Sorry, Mom!"
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line "I was beaten!"
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done
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SchoolboyKippAfterBattleText:
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text "My mom worries so"
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line "much about me, I"
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para "have to phone her"
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line "all the time."
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done
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SchoolboyTommySeenText:
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text "Let's battle."
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line "I won't lose!"
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done
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SchoolboyTommyBeatenText:
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text "I forgot to do my"
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line "homework!"
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done
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SchoolboyTommyAfterBattleText:
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text "Sayonara! I just"
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line "learned that in my"
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cont "Japanese class."
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done
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SchoolboyJohnnySeenText:
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text "We're on a field"
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line "trip to LAVENDER"
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para "RADIO TOWER for"
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line "social studies."
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done
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SchoolboyJohnnyBeatenText:
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text "You're wickedly"
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line "tough!"
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done
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SchoolboyJohnnyAfterBattleText:
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text "I'm tired of walk-"
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line "ing. I need to"
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cont "take a break."
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done
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SchoolboyBillySeenText:
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text "My favorite class"
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line "is gym!"
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done
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SchoolboyBillyBeatenText:
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text "Oh, no!"
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line "How could I lose?"
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done
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SchoolboyBillyAfterBattleText:
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text "If #MON were a"
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line "subject at school,"
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cont "I'd be the best!"
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done
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Route15SignText:
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text "ROUTE 15"
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para "FUCHSIA CITY -"
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line "LAVENDER TOWN"
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done
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Route15_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def $4, $2, 3, ROUTE_15_FUCHSIA_GATE
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warp_def $5, $2, 4, ROUTE_15_FUCHSIA_GATE
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.CoordEvents:
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db 0
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.BGEvents:
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db 1
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bg_event 9, 19, BGEVENT_READ, Route15Sign
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.ObjectEvents:
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db 7
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object_event SPRITE_YOUNGSTER, 10, 10, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSchoolboyKipp, -1
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object_event SPRITE_YOUNGSTER, 13, 15, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyTommy, -1
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object_event SPRITE_YOUNGSTER, 10, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJohnny, -1
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object_event SPRITE_YOUNGSTER, 10, 27, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyBilly, -1
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object_event SPRITE_TEACHER, 12, 30, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerTeacherColette, -1
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object_event SPRITE_TEACHER, 10, 20, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerTeacherHillary, -1
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object_event SPRITE_POKE_BALL, 5, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route15PPUp, EVENT_ROUTE_15_PP_UP
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