mirror of https://github.com/pret/pokecrystal.git
42 lines
673 B
NASM
42 lines
673 B
NASM
const_value set 2
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const OLIVINETIMSHOUSE_TIM
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OlivineTimsHouse_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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Tim:
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faceplayer
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opentext
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trade NPCTRADE_TIM
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waitbutton
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closetext
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end
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TimsHouseBookshelf:
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jumpstd magazinebookshelf
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OlivineTimsHouse_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def $7, $2, 3, OLIVINE_CITY
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warp_def $7, $3, 3, OLIVINE_CITY
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.CoordEvents:
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db 0
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.BGEvents:
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db 2
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bg_event 1, 0, BGEVENT_READ, TimsHouseBookshelf
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bg_event 1, 1, BGEVENT_READ, TimsHouseBookshelf
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.ObjectEvents:
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db 1
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object_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Tim, -1
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