pokecrystal/maps/OlivineLighthouse5F.asm

122 lines
3.1 KiB
NASM

const_value set 2
const OLIVINELIGHTHOUSE5F_SAILOR
const OLIVINELIGHTHOUSE5F_YOUNGSTER
const OLIVINELIGHTHOUSE5F_POKE_BALL1
const OLIVINELIGHTHOUSE5F_POKE_BALL2
const OLIVINELIGHTHOUSE5F_POKE_BALL3
OlivineLighthouse5F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TrainerBird_keeperDenis:
trainer EVENT_BEAT_BIRD_KEEPER_DENIS, BIRD_KEEPER, DENIS, Bird_keeperDenisSeenText, Bird_keeperDenisBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext Bird_keeperDenisAfterBattleText
waitbutton
closetext
end
TrainerSailorErnest:
trainer EVENT_BEAT_SAILOR_ERNEST, SAILOR, ERNEST, SailorErnestSeenText, SailorErnestBeatenText, 0, .Script
.Script:
end_if_just_battled
opentext
writetext SailorErnestAfterBattleText
waitbutton
closetext
end
OlivineLighthouse5FRareCandy:
itemball RARE_CANDY
OlivineLighthouse5FSuperRepel:
itemball SUPER_REPEL
OlivineLighthouse5FTMSwagger:
itemball TM_SWAGGER
OlivineLighthouse5FHiddenHyperPotion:
dwb EVENT_OLIVINE_LIGHTHOUSE_5F_HIDDEN_HYPER_POTION, HYPER_POTION
SailorErnestSeenText:
text "I wanted to battle"
line "JASMINE, but she's"
para "not up to it now."
line "So, how about you?"
done
SailorErnestBeatenText:
text "Whoa, whoa. You're"
line "overwhelming!"
done
SailorErnestAfterBattleText:
text "A GYM LEADER isn't"
line "just about being"
para "strong. A LEADER"
line "also needs to be"
cont "compassionate."
done
Bird_keeperDenisSeenText:
text "We're pretty high"
line "up here. My bird"
para "#MON are in"
line "prime form."
done
Bird_keeperDenisBeatenText:
text "Oops…They crashed…"
done
Bird_keeperDenisAfterBattleText:
text "My #MON learned"
line "how to use FLY in"
cont "CIANWOOD."
para "Well, since I'm a"
line "loser, I'll FLY"
cont "across the sea…"
done
OlivineLighthouse5F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 7
warp_def $f, $9, 1, OLIVINE_LIGHTHOUSE_6F
warp_def $5, $3, 2, OLIVINE_LIGHTHOUSE_4F
warp_def $7, $9, 3, OLIVINE_LIGHTHOUSE_4F
warp_def $7, $10, 9, OLIVINE_LIGHTHOUSE_4F
warp_def $7, $11, 10, OLIVINE_LIGHTHOUSE_4F
warp_def $5, $10, 2, OLIVINE_LIGHTHOUSE_6F
warp_def $5, $11, 3, OLIVINE_LIGHTHOUSE_6F
.CoordEvents:
db 0
.BGEvents:
db 1
bg_event 13, 3, BGEVENT_ITEM, OlivineLighthouse5FHiddenHyperPotion
.ObjectEvents:
db 5
object_event SPRITE_SAILOR, 11, 8, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorErnest, -1
object_event SPRITE_YOUNGSTER, 3, 8, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerBird_keeperDenis, -1
object_event SPRITE_POKE_BALL, 12, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FRareCandy, EVENT_OLIVINE_LIGHTHOUSE_5F_RARE_CANDY
object_event SPRITE_POKE_BALL, 15, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FSuperRepel, EVENT_OLIVINE_LIGHTHOUSE_5F_SUPER_REPEL
object_event SPRITE_POKE_BALL, 13, 2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse5FTMSwagger, EVENT_OLIVINE_LIGHTHOUSE_5F_TM_SWAGGER