pokecrystal/gfx/font.asm

239 lines
4.7 KiB
NASM
Executable File

FontExtra:
INCBIN "gfx/font/font_extra.2bpp"
Font:
INCBIN "gfx/font/font.1bpp"
FontBattleExtra:
INCBIN "gfx/font/font_battle_extra.2bpp"
Frames: ; f8800
INCBIN "gfx/frames/1.1bpp"
INCBIN "gfx/frames/2.1bpp"
INCBIN "gfx/frames/3.1bpp"
INCBIN "gfx/frames/4.1bpp"
INCBIN "gfx/frames/5.1bpp"
INCBIN "gfx/frames/6.1bpp"
INCBIN "gfx/frames/7.1bpp"
INCBIN "gfx/frames/8.1bpp"
INCBIN "gfx/frames/9.1bpp"
; f89b0
; Various misc graphics here.
StatsScreenPageTilesGFX: ; f89b0
INCBIN "gfx/stats/stats_tiles.2bpp"
; f8a90
ShinyIconGFX: ; f8a90
; also part of StatsScreenPageTilesGFX
INCBIN "gfx/stats/shiny.2bpp"
ExpBarEndsGFX: ; f8aa0
; not referenced on its own, but part of StatsScreenPageTilesGFX
INCBIN "gfx/stats/exp_bar_ends.2bpp"
; f8ac0
EnemyHPBarBorderGFX: ; f8ac0
INCBIN "gfx/battle/enemy_hp_bar_border.1bpp"
; f8ae0
HPExpBarBorderGFX: ; f8ae0
INCBIN "gfx/battle/hp_exp_bar_border.1bpp"
; f8b10
ExpBarGFX: ; f8b10
INCBIN "gfx/battle/expbar.2bpp"
; f8ba0
TownMapGFX: ; f8ba0
INCBIN "gfx/pokegear/town_map.2bpp.lz"
; f8ea4
UnusedWeekdayKanjiGFX: ; unused kanji
INCBIN "gfx/font/unused_weekday_kanji.2bpp"
; f8f24
OverworldPhoneIconGFX: ; f8f24
INCBIN "gfx/font/overworld_phone_icon.2bpp"
; f8f34
UnusedBoldFontGFX: ; unused bold letters + unown chars
INCBIN "gfx/font/unused_bold_font.1bpp"
; f9204
TextBoxSpaceGFX: ; f9204
INCBIN "gfx/frames/space.1bpp"
; f9214
MobilePhoneTilesGFX: ; f9214
INCBIN "gfx/mobile/phone_tiles.2bpp"
; f9344
MapEntryFrameGFX: ; f9344
INCBIN "gfx/frames/map_entry_sign.2bpp"
; f9424
FontsExtra2_UpArrowGFX: ; f9424
INCBIN "gfx/font/up_arrow.2bpp"
; f9434
Footprints: ; f9434
INCLUDE "gfx/footprints.asm"
; fb434
; This and the following two functions are unreferenced.
; Debug, perhaps?
Unknown_fb434:
db 0
Functionfb435: ; 4b435
ld a, [Unknown_fb434]
and a
jp nz, Get1bpp_2
jp Get1bpp
; fb43f
Functionfb43f: ; fb43f
ld a, [Unknown_fb434]
and a
jp nz, Get2bpp_2
jp Get2bpp
; End unreferenced block
; fb449
_LoadStandardFont:: ; fb449
ld de, Font
ld hl, VTiles1
lb bc, BANK(Font), $80
ld a, [rLCDC]
bit 7, a
jp z, Copy1bpp
ld de, Font
ld hl, VTiles1
lb bc, BANK(Font), $20
call Get1bpp_2
ld de, Font + $20 * LEN_1BPP_TILE
ld hl, VTiles1 tile $20
lb bc, BANK(Font), $20
call Get1bpp_2
ld de, Font + $40 * LEN_1BPP_TILE
ld hl, VTiles1 tile $40
lb bc, BANK(Font), $20
call Get1bpp_2
ld de, Font + $60 * LEN_1BPP_TILE
ld hl, VTiles1 tile $60
lb bc, BANK(Font), $20
call Get1bpp_2
ret
; fb48a
_LoadFontsExtra1:: ; fb48a
ld de, MobilePhoneTilesGFX
ld hl, VTiles2 tile "<BLACK>" ; $60
lb bc, BANK(MobilePhoneTilesGFX), 1
call Get1bpp_2
ld de, OverworldPhoneIconGFX
ld hl, VTiles2 tile "<PHONE>" ; $62
lb bc, BANK(OverworldPhoneIconGFX), 1
call Get2bpp_2
ld de, FontExtra + 3 * LEN_2BPP_TILE
ld hl, VTiles2 tile $63
lb bc, BANK(FontExtra), $16
call Get2bpp_2
jr LoadFrame
; fb4b0
_LoadFontsExtra2:: ; fb4b0
ld de, FontsExtra2_UpArrowGFX
ld hl, VTiles2 tile "▲" ; $61
ld b, BANK(FontsExtra2_UpArrowGFX)
ld c, 1
call Get2bpp_2
ret
; fb4be
_LoadFontsBattleExtra:: ; fb4be
ld de, FontBattleExtra
ld hl, VTiles2 tile $60
lb bc, BANK(FontBattleExtra), $19
call Get2bpp_2
jr LoadFrame
; fb4cc
LoadFrame: ; fb4cc
ld a, [TextBoxFrame]
and 7
ld bc, LEN_1BPP_TILE * 6
ld hl, Frames
call AddNTimes
ld d, h
ld e, l
ld hl, VTiles2 tile "┌" ; $79
lb bc, BANK(Frames), 6
call Get1bpp_2
ld hl, VTiles2 tile " " ; $7f
ld de, TextBoxSpaceGFX
lb bc, BANK(TextBoxSpaceGFX), 1
call Get1bpp_2
ret
; fb4f2
LoadBattleFontsHPBar: ; fb4f2
ld de, FontBattleExtra
ld hl, VTiles2 tile $60
lb bc, BANK(FontBattleExtra), $c
call Get2bpp_2
ld hl, VTiles2 tile $70
ld de, FontBattleExtra tile $10
lb bc, BANK(FontBattleExtra), 3
call Get2bpp_2
call LoadFrame
LoadHPBar: ; fb50d
ld de, EnemyHPBarBorderGFX
ld hl, VTiles2 tile $6c
lb bc, BANK(EnemyHPBarBorderGFX), 4
call Get1bpp_2
ld de, HPExpBarBorderGFX
ld hl, VTiles2 tile $73
lb bc, BANK(HPExpBarBorderGFX), 6
call Get1bpp_2
ld de, ExpBarGFX
ld hl, VTiles2 tile $55
lb bc, BANK(ExpBarGFX), 9
call Get2bpp_2
ld de, MobilePhoneTilesGFX + 9 * LEN_2BPP_TILE
ld hl, VTiles2 tile $5e
lb bc, BANK(MobilePhoneTilesGFX), 2
call Get2bpp_2
ret
; fb53e
StatsScreen_LoadFont: ; fb53e
call _LoadFontsBattleExtra
ld de, EnemyHPBarBorderGFX
ld hl, VTiles2 tile $6c
lb bc, BANK(EnemyHPBarBorderGFX), 4
call Get1bpp_2
ld de, HPExpBarBorderGFX
ld hl, VTiles2 tile $78
lb bc, BANK(HPExpBarBorderGFX), 1
call Get1bpp_2
ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE
ld hl, VTiles2 tile $76
lb bc, BANK(HPExpBarBorderGFX), 2
call Get1bpp_2
ld de, ExpBarGFX
ld hl, VTiles2 tile $55
lb bc, BANK(ExpBarGFX), 8
call Get2bpp_2
LoadStatsScreenPageTilesGFX: ; fb571
ld de, StatsScreenPageTilesGFX
ld hl, VTiles2 tile $31
lb bc, BANK(StatsScreenPageTilesGFX), $11
call Get2bpp_2
ret
; fb57e