pokecrystal/engine/pokedex.asm

2621 lines
44 KiB
NASM

const_def
const DEXSTATE_MAIN_SCR
const DEXSTATE_UPDATE_MAIN_SCR
const DEXSTATE_DEX_ENTRY_SCR
const DEXSTATE_UPDATE_DEX_ENTRY_SCR
const DEXSTATE_REINIT_DEX_ENTRY_SCR
const DEXSTATE_SEARCH_SCR
const DEXSTATE_UPDATE_SEARCH_SCR
const DEXSTATE_OPTION_SCR
const DEXSTATE_UPDATE_OPTION_SCR
const DEXSTATE_SEARCH_RESULTS_SCR
const DEXSTATE_UPDATE_SEARCH_RESULTS_SCR
const DEXSTATE_UNOWN_MODE
const DEXSTATE_UPDATE_UNOWN_MODE
const DEXSTATE_EXIT
Pokedex: ; 40000
ld a, [hWX]
ld l, a
ld a, [hWY]
ld h, a
push hl
ld a, [hSCX]
push af
ld hl, Options
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
ld a, [VramState]
push af
xor a
ld [VramState], a
ld a, [hInMenu]
push af
ld a, $1
ld [hInMenu], a
xor a
ld [hMapAnims], a
call InitPokedex
call DelayFrame
.main
call JoyTextDelay
ld a, [wJumptableIndex]
bit 7, a
jr nz, .exit
call Pokedex_RunJumptable
call DelayFrame
jr .main
.exit
ld de, SFX_READ_TEXT_2
call PlaySFX
call WaitSFX
call ClearSprites
ld a, [wCurrentDexMode]
ld [wLastDexMode], a
pop af
ld [hInMenu], a
pop af
ld [VramState], a
pop af
ld [Options], a
pop af
ld [hSCX], a
pop hl
ld a, l
ld [hWX], a
ld a, h
ld [hWY], a
ret
InitPokedex: ; 40063
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call Pokedex_LoadGFX
ld hl, wPokedexDataStart
ld bc, wPokedexDataEnd - wPokedexDataStart
xor a
call ByteFill
xor a
ld [wJumptableIndex], a
ld [wDexEntryPrevJumptableIndex], a
ld [wcf65], a
ld [wcf66], a
call Pokedex_CheckUnlockedUnownMode
ld a, [wLastDexMode]
ld [wCurrentDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_InitCursorPosition
call Pokedex_GetLandmark
farcall DrawDexEntryScreenRightEdge
call Pokedex_ResetBGMapMode
ret
Pokedex_CheckUnlockedUnownMode: ; 400a2
ld a, [wStatusFlags]
bit 1, a
jr nz, .unlocked
xor a
ld [wUnlockedUnownMode], a
ret
.unlocked
ld a, TRUE
ld [wUnlockedUnownMode], a
ret
Pokedex_InitCursorPosition: ; 400b4
ld hl, wPokedexOrder
ld a, [wLastDexEntry]
and a
jr z, .done
cp NUM_POKEMON + 1
jr nc, .done
ld b, a
ld a, [wDexListingEnd]
cp $8
jr c, .only_one_page
sub $7
ld c, a
.loop1
ld a, b
cp [hl]
jr z, .done
inc hl
ld a, [wDexListingScrollOffset]
inc a
ld [wDexListingScrollOffset], a
dec c
jr nz, .loop1
.only_one_page
ld c, $7
.loop2
ld a, b
cp [hl]
jr z, .done
inc hl
ld a, [wDexListingCursor]
inc a
ld [wDexListingCursor], a
dec c
jr nz, .loop2
.done
ret
Pokedex_GetLandmark: ; 400ed
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
ld c, a
call GetWorldMapLocation
cp SPECIAL_MAP
jr nz, .load
ld a, [BackupMapGroup]
ld b, a
ld a, [BackupMapNumber]
ld c, a
call GetWorldMapLocation
.load
ld [wDexCurrentLocation], a
ret
Pokedex_RunJumptable: ; 4010b
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp hl
.Jumptable: ; 40115 (10:4115)
dw Pokedex_InitMainScreen
dw Pokedex_UpdateMainScreen
dw Pokedex_InitDexEntryScreen
dw Pokedex_UpdateDexEntryScreen
dw Pokedex_ReinitDexEntryScreen
dw Pokedex_InitSearchScreen
dw Pokedex_UpdateSearchScreen
dw Pokedex_InitOptionScreen
dw Pokedex_UpdateOptionScreen
dw Pokedex_InitSearchResultsScreen
dw Pokedex_UpdateSearchResultsScreen
dw Pokedex_InitUnownMode
dw Pokedex_UpdateUnownMode
dw Pokedex_Exit
Pokedex_IncrementDexPointer: ; 40131 (10:4131)
ld hl, wJumptableIndex
inc [hl]
ret
Pokedex_Exit: ; 40136 (10:4136)
ld hl, wJumptableIndex
set 7, [hl]
ret
Pokedex_InitMainScreen: ; 4013c (10:413c)
xor a
ld [hBGMapMode], a
call ClearSprites
xor a
hlcoord 0, 0, AttrMap
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
call ByteFill
farcall DrawPokedexListWindow
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, 7
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode_3ifDMG_4ifCGB
call Pokedex_ResetBGMapMode
call Pokedex_DrawMainScreenBG
ld a, $5
ld [hSCX], a
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
ld a, $4a
jr z, .okay
ld a, $47
.okay
ld [hWX], a
xor a
ld [hWY], a
call WaitBGMap
call Pokedex_ResetBGMapMode
ld a, -1
ld [CurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
call Pokedex_UpdateCursorOAM
farcall DrawPokedexListWindow
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, 7
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateMainScreen: ; 401ae (10:41ae)
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .b
ld a, [hl]
and A_BUTTON
jr nz, .a
ld a, [hl]
and SELECT
jr nz, .select
ld a, [hl]
and START
jr nz, .start
call Pokedex_ListingHandleDPadInput
ret nc
call Pokedex_UpdateCursorOAM
xor a
ld [hBGMapMode], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
ret
.a
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
ret z
ld a, DEXSTATE_DEX_ENTRY_SCR
ld [wJumptableIndex], a
ld a, DEXSTATE_MAIN_SCR
ld [wDexEntryPrevJumptableIndex], a
ret
.select
call Pokedex_BlackOutBG
ld a, DEXSTATE_OPTION_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
call DelayFrame
ret
.start
call Pokedex_BlackOutBG
ld a, DEXSTATE_SEARCH_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
call DelayFrame
ret
.b
ld a, DEXSTATE_EXIT
ld [wJumptableIndex], a
ret
Pokedex_InitDexEntryScreen: ; 40217 (10:4217)
call LowVolume
xor a
ld [wPokedexStatus], a
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_LoadCurrentFootprint
call Pokedex_DrawDexEntryScreenBG
call Pokedex_InitArrowCursor
call Pokedex_GetSelectedMon
ld [wLastDexEntry], a
farcall DisplayDexEntry
call Pokedex_DrawFootprint
call WaitBGMap
ld a, $a7
ld [hWX], a
call Pokedex_GetSelectedMon
ld [CurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [CurPartySpecies]
call PlayCry
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateDexEntryScreen: ; 40258 (10:4258)
ld de, DexEntryScreen_ArrowCursorData
call Pokedex_MoveArrowCursor
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .return_to_prev_screen
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
call Pokedex_NextOrPreviousDexEntry
ret nc
call Pokedex_IncrementDexPointer
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, DexEntryScreen_MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.return_to_prev_screen
ld a, [LastVolume]
and a
jr z, .max_volume
ld a, $77
ld [LastVolume], a
.max_volume
call MaxVolume
ld a, [wDexEntryPrevJumptableIndex]
ld [wJumptableIndex], a
ret
Pokedex_Page: ; 40292
ld a, [wPokedexStatus]
xor $1
ld [wPokedexStatus], a
call Pokedex_GetSelectedMon
ld [wLastDexEntry], a
farcall DisplayDexEntry
call WaitBGMap
ret
Pokedex_ReinitDexEntryScreen: ; 402aa (10:42aa)
; Reinitialize the Pokédex entry screen after changing the selected mon.
call Pokedex_BlackOutBG
xor a
ld [wPokedexStatus], a
xor a
ld [hBGMapMode], a
call Pokedex_DrawDexEntryScreenBG
call Pokedex_InitArrowCursor
call Pokedex_LoadCurrentFootprint
call Pokedex_GetSelectedMon
ld [wLastDexEntry], a
farcall DisplayDexEntry
call Pokedex_DrawFootprint
call Pokedex_LoadSelectedMonTiles
call WaitBGMap
call Pokedex_GetSelectedMon
ld [CurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [CurPartySpecies]
call PlayCry
ld hl, wJumptableIndex
dec [hl]
ret
DexEntryScreen_ArrowCursorData: ; 402e8
db D_RIGHT | D_LEFT, 4
dwcoord 1, 17
dwcoord 6, 17
dwcoord 11, 17
dwcoord 15, 17
DexEntryScreen_MenuActionJumptable: ; 402f2
dw Pokedex_Page
dw .Area
dw .Cry
dw .Print
.Area: ; 402fa
call Pokedex_BlackOutBG
xor a
ld [hSCX], a
call DelayFrame
ld a, $7
ld [hWX], a
ld a, $90
ld [hWY], a
call Pokedex_GetSelectedMon
ld a, [wDexCurrentLocation]
ld e, a
predef _Area
call Pokedex_BlackOutBG
call DelayFrame
xor a
ld [hBGMapMode], a
ld a, $90
ld [hWY], a
ld a, $5
ld [hSCX], a
call DelayFrame
call Pokedex_RedisplayDexEntry
call Pokedex_LoadSelectedMonTiles
call WaitBGMap
call Pokedex_GetSelectedMon
ld [CurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ret
.Cry: ; 40340
call Pokedex_GetSelectedMon
ld a, [wd265]
call GetCryIndex
ld e, c
ld d, b
call PlayCryHeader
ret
.Print: ; 4034f
call Pokedex_ApplyPrintPals
xor a
ld [hSCX], a
ld a, [wcf65]
push af
ld a, [wDexEntryPrevJumptableIndex]
push af
ld a, [wJumptableIndex]
push af
farcall PrintDexEntry
pop af
ld [wJumptableIndex], a
pop af
ld [wDexEntryPrevJumptableIndex], a
pop af
ld [wcf65], a
call ClearBGPalettes
call DisableLCD
call Pokedex_LoadInvertedFont
call Pokedex_RedisplayDexEntry
call EnableLCD
call WaitBGMap
ld a, $5
ld [hSCX], a
call Pokedex_ApplyUsualPals
ret
Pokedex_RedisplayDexEntry: ; 4038d
call Pokedex_DrawDexEntryScreenBG
call Pokedex_GetSelectedMon
farcall DisplayDexEntry
call Pokedex_DrawFootprint
ret
Pokedex_InitOptionScreen: ; 4039d (10:439d)
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_DrawOptionScreenBG
call Pokedex_InitArrowCursor
ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ???
ld [wDexArrowCursorPosIndex], a
call Pokedex_DisplayModeDescription
call WaitBGMap
ld a, SCGB_POKEDEX_SEARCH_OPTION
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateOptionScreen: ; 403be (10:43be)
ld a, [wUnlockedUnownMode]
and a
jr nz, .okay
ld de, .NoUnownModeArrowCursorData
jr .okay2
.okay
ld de, .ArrowCursorData
.okay2
call Pokedex_MoveArrowCursor
call c, Pokedex_DisplayModeDescription
ld hl, hJoyPressed
ld a, [hl]
and SELECT | B_BUTTON
jr nz, .return_to_main_screen
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.return_to_main_screen
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.NoUnownModeArrowCursorData: ; 403f3
db D_UP | D_DOWN, 3
dwcoord 2, 4
dwcoord 2, 6
dwcoord 2, 8
.ArrowCursorData: ; 403fb
db D_UP | D_DOWN, 4
dwcoord 2, 4
dwcoord 2, 6
dwcoord 2, 8
dwcoord 2, 10
.MenuActionJumptable: ; 40405 (10:4405)
dw .MenuAction_NewMode
dw .MenuAction_OldMode
dw .MenuAction_ABCMode
dw .MenuAction_UnownMode
.MenuAction_NewMode: ; 4040d (10:440d)
ld b, DEXMODE_NEW
jr .ChangeMode
.MenuAction_OldMode: ; 40411 (10:4411)
ld b, DEXMODE_OLD
jr .ChangeMode
.MenuAction_ABCMode: ; 40415 (10:4415)
ld b, DEXMODE_ABC
.ChangeMode: ; 40417 (10:4417)
ld a, [wCurrentDexMode]
cp b
jr z, .skip_changing_mode ; Skip if new mode is same as current.
ld a, b
ld [wCurrentDexMode], a
call Pokedex_OrderMonsByMode
call Pokedex_DisplayChangingModesMessage
xor a
ld [wDexListingScrollOffset], a
ld [wDexListingCursor], a
call Pokedex_InitCursorPosition
.skip_changing_mode
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.MenuAction_UnownMode: ; 4043a (10:443a)
call Pokedex_BlackOutBG
ld a, DEXSTATE_UNOWN_MODE
ld [wJumptableIndex], a
ret
Pokedex_InitSearchScreen: ; 40443 (10:4443)
xor a
ld [hBGMapMode], a
call ClearSprites
call Pokedex_DrawSearchScreenBG
call Pokedex_InitArrowCursor
ld a, NORMAL + 1
ld [wDexSearchMonType1], a
xor a
ld [wDexSearchMonType2], a
call Pokedex_PlaceSearchScreenTypeStrings
xor a
ld [wDexSearchSlowpokeFrame], a
farcall DoDexSearchSlowpokeFrame
call WaitBGMap
ld a, SCGB_POKEDEX_SEARCH_OPTION
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateSearchScreen: ; 40471 (10:4471)
ld de, .ArrowCursorData
call Pokedex_MoveArrowCursor
call Pokedex_UpdateSearchMonType
call c, Pokedex_PlaceSearchScreenTypeStrings
ld hl, hJoyPressed
ld a, [hl]
and START | B_BUTTON
jr nz, .cancel
ld a, [hl]
and A_BUTTON
jr nz, .do_menu_action
ret
.do_menu_action
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp hl
.cancel
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
.ArrowCursorData: ; 4049e
db D_UP | D_DOWN, 4
dwcoord 2, 4
dwcoord 2, 6
dwcoord 2, 13
dwcoord 2, 15
.MenuActionJumptable: ; 404a8
dw .MenuAction_MonSearchType
dw .MenuAction_MonSearchType
dw .MenuAction_BeginSearch
dw .MenuAction_Cancel
.MenuAction_MonSearchType: ; 404b0
call Pokedex_NextSearchMonType
call Pokedex_PlaceSearchScreenTypeStrings
ret
.MenuAction_BeginSearch: ; 404b7
call Pokedex_SearchForMons
farcall AnimateDexSearchSlowpoke
ld a, [wDexSearchResultCount]
and a
jr nz, .show_search_results
; No mon with matching types was found.
call Pokedex_OrderMonsByMode
call Pokedex_DisplayTypeNotFoundMessage
xor a
ld [hBGMapMode], a
call Pokedex_DrawSearchScreenBG
call Pokedex_InitArrowCursor
call Pokedex_PlaceSearchScreenTypeStrings
call WaitBGMap
ret
.show_search_results
ld [wDexListingEnd], a
ld a, [wDexListingScrollOffset]
ld [wDexListingScrollOffsetBackup], a
ld a, [wDexListingCursor]
ld [wDexListingCursorBackup], a
ld a, [wLastDexEntry]
ld [wcf65], a
xor a
ld [wDexListingScrollOffset], a
ld [wDexListingCursor], a
call Pokedex_BlackOutBG
ld a, DEXSTATE_SEARCH_RESULTS_SCR
ld [wJumptableIndex], a
ret
.MenuAction_Cancel: ; 40501
call Pokedex_BlackOutBG
ld a, DEXSTATE_MAIN_SCR
ld [wJumptableIndex], a
ret
Pokedex_InitSearchResultsScreen: ; 4050a (10:450a)
xor a
ld [hBGMapMode], a
xor a
hlcoord 0, 0, AttrMap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
call Pokedex_SetBGMapMode4
call Pokedex_ResetBGMapMode
farcall DrawPokedexSearchResultsWindow
call Pokedex_PlaceSearchResultsTypeStrings
ld a, 4
ld [wDexListingHeight], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
call Pokedex_DrawSearchResultsScreenBG
ld a, $5
ld [hSCX], a
ld a, $4a
ld [hWX], a
xor a
ld [hWY], a
call WaitBGMap
call Pokedex_ResetBGMapMode
farcall DrawPokedexSearchResultsWindow
call Pokedex_PlaceSearchResultsTypeStrings
call Pokedex_UpdateSearchResultsCursorOAM
ld a, $ff
ld [CurPartySpecies], a
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateSearchResultsScreen: ; 40562 (10:4562)
ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
jr nz, .return_to_search_screen
ld a, [hl]
and A_BUTTON
jr nz, .go_to_dex_entry
call Pokedex_ListingHandleDPadInput
ret nc
call Pokedex_UpdateSearchResultsCursorOAM
xor a
ld [hBGMapMode], a
call Pokedex_PrintListing
call Pokedex_SetBGMapMode3
call Pokedex_ResetBGMapMode
ret
.go_to_dex_entry
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
ret z
ld a, DEXSTATE_DEX_ENTRY_SCR
ld [wJumptableIndex], a
ld a, DEXSTATE_SEARCH_RESULTS_SCR
ld [wDexEntryPrevJumptableIndex], a
ret
.return_to_search_screen
ld a, [wDexListingScrollOffsetBackup]
ld [wDexListingScrollOffset], a
ld a, [wDexListingCursorBackup]
ld [wDexListingCursor], a
ld a, [wcf65]
ld [wLastDexEntry], a
call Pokedex_BlackOutBG
call ClearSprites
call Pokedex_OrderMonsByMode
ld a, DEXSTATE_SEARCH_SCR
ld [wJumptableIndex], a
xor a
ld [hSCX], a
ld a, $a7
ld [hWX], a
ret
Pokedex_InitUnownMode: ; 405bd (10:45bd)
call Pokedex_LoadUnownFont
call Pokedex_DrawUnownModeBG
xor a
ld [wDexCurrentUnownIndex], a
call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord
call WaitBGMap
ld a, SCGB_POKEDEX_UNOWN_MODE
call Pokedex_GetSGBLayout
call Pokedex_IncrementDexPointer
ret
Pokedex_UpdateUnownMode: ; 405df (10:45df)
ld hl, hJoyPressed
ld a, [hl]
and A_BUTTON | B_BUTTON
jr nz, .a_b
call Pokedex_UnownModeHandleDPadInput
ret
.a_b
call Pokedex_BlackOutBG
ld a, DEXSTATE_OPTION_SCR
ld [wJumptableIndex], a
call DelayFrame
call Pokedex_CheckSGB
jr nz, .decompress
farcall LoadSGBPokedexGFX2
jr .done
.decompress
ld hl, PokedexLZ
ld de, vTiles2 tile $31
lb bc, BANK(PokedexLZ), $3a
call DecompressRequest2bpp
.done
ret
Pokedex_UnownModeHandleDPadInput: ; 40610 (10:4610)
ld hl, hJoyLast
ld a, [hl]
and D_RIGHT
jr nz, .right
ld a, [hl]
and D_LEFT
jr nz, .left
ret
.right
ld a, [wDexUnownCount]
ld e, a
ld hl, wDexCurrentUnownIndex
ld a, [hl]
inc a
cp e
ret nc
ld a, [hl]
inc [hl]
jr .update
.left
ld hl, wDexCurrentUnownIndex
ld a, [hl]
and a
ret z
ld a, [hl]
dec [hl]
.update
push af
xor a
ld [hBGMapMode], a
pop af
call Pokedex_UnownModeEraseCursor
call Pokedex_LoadUnownFrontpicTiles
call Pokedex_UnownModePlaceCursor
farcall PrintUnownWord
ld a, $1
ld [hBGMapMode], a
call DelayFrame
call DelayFrame
ret
Pokedex_UnownModeEraseCursor: ; 40654 (10:4654)
ld c, " "
jr Pokedex_UnownModeUpdateCursorGfx
Pokedex_UnownModePlaceCursor: ; 40658 (10:4658)
ld a, [wDexCurrentUnownIndex]
ld c, $5a ; diamond cursor
Pokedex_UnownModeUpdateCursorGfx: ; 4065d (10:465d)
ld e, a
ld d, 0
ld hl, UnownModeLetterAndCursorCoords + 2
rept 4
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
ld [hl], c
ret
Pokedex_NextOrPreviousDexEntry: ; 4066c (10:466c)
ld a, [wDexListingCursor]
ld [wBackupDexListingCursor], a
ld a, [wDexListingScrollOffset]
ld [wBackupDexListingPage], a
ld hl, hJoyLast
ld a, [hl]
and D_UP
jr nz, .up
ld a, [hl]
and D_DOWN
jr nz, .down
and a
ret
.up
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
call Pokedex_ListingMoveCursorUp
jr nc, .nope
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr nz, .yep
jr .up
.down
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
call Pokedex_ListingMoveCursorDown
jr nc, .nope
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr nz, .yep
jr .down
.yep
scf
ret
.nope
ld a, [wBackupDexListingCursor]
ld [wDexListingCursor], a
ld a, [wBackupDexListingPage]
ld [wDexListingScrollOffset], a
and a
ret
Pokedex_ListingHandleDPadInput: ; 406c5 (10:46c5)
; Handles D-pad input for a list of Pokémon.
ld a, [wDexListingHeight]
ld d, a
ld a, [wDexListingEnd]
ld e, a
ld hl, hJoyLast
ld a, [hl]
and D_UP
jr nz, Pokedex_ListingMoveCursorUp
ld a, [hl]
and D_DOWN
jr nz, Pokedex_ListingMoveCursorDown
ld a, d
cp e
jr nc, Pokedex_ListingPosStayedSame
ld a, [hl]
and D_LEFT
jr nz, Pokedex_ListingMoveUpOnePage
ld a, [hl]
and D_RIGHT
jr nz, Pokedex_ListingMoveDownOnePage
jr Pokedex_ListingPosStayedSame
Pokedex_ListingMoveCursorUp: ; 406ea (10:46ea)
ld hl, wDexListingCursor
ld a, [hl]
and a
jr z, .try_scrolling
dec [hl]
jr Pokedex_ListingPosChanged
.try_scrolling
ld hl, wDexListingScrollOffset
ld a, [hl]
and a
jr z, Pokedex_ListingPosStayedSame
dec [hl]
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveCursorDown: ; 406fe (10:46fe)
ld hl, wDexListingCursor
ld a, [hl]
inc a
cp e
jr nc, Pokedex_ListingPosStayedSame
cp d
jr nc, .try_scrolling
inc [hl]
jr Pokedex_ListingPosChanged
.try_scrolling
ld hl, wDexListingScrollOffset
add [hl]
cp e
jr nc, Pokedex_ListingPosStayedSame
inc [hl]
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveUpOnePage: ; 40716 (10:4716)
ld hl, wDexListingScrollOffset
ld a, [hl]
and a
jr z, Pokedex_ListingPosStayedSame
cp d
jr nc, .not_near_top
; If we're already less than page away from the top, go to the top.
xor a
ld [hl], a
jr Pokedex_ListingPosChanged
.not_near_top
sub d
ld [hl], a
jr Pokedex_ListingPosChanged
Pokedex_ListingMoveDownOnePage: ; 40728 (10:4728)
; When moving down a page, the return value always report a change in position.
ld hl, wDexListingScrollOffset
ld a, d
add a
add [hl]
jr c, .near_bottom
cp e
jr c, .not_near_bottom
.near_bottom
ld a, e
sub d
ld [hl], a
jr Pokedex_ListingPosChanged
.not_near_bottom
ld a, [hl]
add d
ld [hl], a
jr Pokedex_ListingPosChanged
Pokedex_ListingPosStayedSame: ; 4073d (10:473d)
and a
ret
Pokedex_ListingPosChanged: ; 4073f (10:473f)
scf
ret
Pokedex_FillColumn: ; 40741
; Fills a column starting at HL, going downwards.
; B is the height of the column and A is the tile it's filled with.
push de
ld de, SCREEN_WIDTH
.loop
ld [hl], a
add hl, de
dec b
jr nz, .loop
pop de
ret
Pokedex_DrawMainScreenBG: ; 4074c (10:474c)
; Draws the left sidebar and the bottom bar on the main screen.
hlcoord 0, 17
ld de, String_START_SEARCH
call Pokedex_PlaceString
ld a, $32
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
hlcoord 0, 0
lb bc, 7, 7
call Pokedex_PlaceBorder
hlcoord 0, 9
lb bc, 6, 7
call Pokedex_PlaceBorder
hlcoord 1, 11
ld de, String_SEEN
call Pokedex_PlaceString
ld hl, PokedexSeen
ld b, EndPokedexSeen - PokedexSeen
call CountSetBits
ld de, wd265
hlcoord 5, 12
lb bc, 1, 3
call PrintNum
hlcoord 1, 14
ld de, String_OWN
call Pokedex_PlaceString
ld hl, PokedexCaught
ld b, EndPokedexCaught - PokedexCaught
call CountSetBits
ld de, wd265
hlcoord 5, 15
lb bc, 1, 3
call PrintNum
hlcoord 1, 17
ld de, String_SELECT_OPTION
call Pokedex_PlaceString
hlcoord 8, 1
ld b, 7
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 10
ld b, 6
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 0
ld [hl], $59
hlcoord 8, 8
ld [hl], $53
hlcoord 8, 9
ld [hl], $54
hlcoord 8, 16
ld [hl], $5b
call Pokedex_PlaceFrontpicTopLeftCorner
ret
String_SEEN: ; 407e1
db "SEEN", $ff
String_OWN: ; 407e6
db "OWN", $ff
String_SELECT_OPTION: ; 407ea
db $3b, $48, $49, $4a, $44, $45, $46, $47 ; SELECT > OPTION
String_START_SEARCH: ; 407f2
db $3c, $3b, $41, $42, $43, $4b, $4c, $4d, $4e, $3c, $ff ; START > SEARCH
Pokedex_DrawDexEntryScreenBG: ; 407fd
call Pokedex_FillBackgroundColor2
hlcoord 0, 0
lb bc, 15, 18
call Pokedex_PlaceBorder
hlcoord 19, 0
ld [hl], $34
hlcoord 19, 1
ld a, " "
ld b, 15
call Pokedex_FillColumn
ld [hl], $39
hlcoord 1, 10
ld bc, 19
ld a, $61
call ByteFill
hlcoord 1, 17
ld bc, 18
ld a, " "
call ByteFill
hlcoord 9, 7
ld de, .Height
call Pokedex_PlaceString
hlcoord 9, 9
ld de, .Weight
call Pokedex_PlaceString
hlcoord 0, 17
ld de, .MenuItems
call Pokedex_PlaceString
call Pokedex_PlaceFrontpicTopLeftCorner
ret
.Unused: ; 4084f
db $5c, $5d, $ff ; No.
.Height: ; 40852
db "HT ?", $5e, "??", $5f, $ff ; HT ?'??"
.Weight: ; 4085c
db "WT ???lb", $ff ; WT ???lb
.MenuItems: ; 40867
db $3b, " PAGE AREA CRY PRNT", $ff
Pokedex_DrawOptionScreenBG: ; 4087c (10:487c)
call Pokedex_FillBackgroundColor2
hlcoord 0, 2
lb bc, 8, 18
call Pokedex_PlaceBorder
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
hlcoord 0, 1
ld de, .Title
call Pokedex_PlaceString
hlcoord 3, 4
ld de, .Modes
call PlaceString
ld a, [wUnlockedUnownMode]
and a
ret z
hlcoord 3, 10
ld de, .UnownMode
call PlaceString
ret
.Title: ; 408b2
db $3b, " OPTION ", $3c, $ff
.Modes: ; 408bd
db "NEW #DEX MODE"
next "OLD #DEX MODE"
next "A to Z MODE"
db "@"
.UnownMode: ; 408e5
db "UNOWN MODE@"
Pokedex_DrawSearchScreenBG: ; 408f0 (10:48f0)
call Pokedex_FillBackgroundColor2
hlcoord 0, 2
lb bc, 14, 18
call Pokedex_PlaceBorder
hlcoord 0, 1
ld de, .Title
call Pokedex_PlaceString
hlcoord 8, 4
ld de, .TypeLeftRightArrows
call Pokedex_PlaceString
hlcoord 8, 6
ld de, .TypeLeftRightArrows
call Pokedex_PlaceString
hlcoord 3, 4
ld de, .Types
call PlaceString
hlcoord 3, 13
ld de, .Menu
call PlaceString
ret
.Title: ; 4092a
db $3b, " SEARCH ", $3c, $ff
.TypeLeftRightArrows: ; 40935
db $3d, " ", $3e, $ff
.Types: ; 40940
db "TYPE1"
next "TYPE2"
db "@"
.Menu: ; 4094c
db "BEGIN SEARCH!!"
next "CANCEL"
db "@"
Pokedex_DrawSearchResultsScreenBG: ; 40962 (10:4962)
call Pokedex_FillBackgroundColor2
hlcoord 0, 0
lb bc, 7, 7
call Pokedex_PlaceBorder
hlcoord 0, 11
lb bc, 5, 18
call Pokedex_PlaceBorder
hlcoord 1, 12
ld de, .BottomWindowText
call PlaceString
ld de, wDexSearchResultCount
hlcoord 1, 16
lb bc, 1, 3
call PrintNum
hlcoord 8, 0
ld [hl], $59
hlcoord 8, 1
ld b, 7
ld a, $5a
call Pokedex_FillColumn
hlcoord 8, 8
ld [hl], $53
hlcoord 8, 9
ld [hl], $69
hlcoord 8, 10
ld [hl], $6a
call Pokedex_PlaceFrontpicTopLeftCorner
ret
.BottomWindowText: ; 409ae
db "SEARCH RESULTS"
next " TYPE"
next " FOUND!"
db "@"
Pokedex_PlaceSearchResultsTypeStrings: ; 409cf (10:49cf)
ld a, [wDexSearchMonType1]
hlcoord 0, 14
call Pokedex_PlaceTypeString
ld a, [wDexSearchMonType1]
ld b, a
ld a, [wDexSearchMonType2]
and a
jr z, .done
cp b
jr z, .done
hlcoord 2, 15
call Pokedex_PlaceTypeString
hlcoord 1, 15
ld [hl], "/"
.done
ret
Pokedex_DrawUnownModeBG: ; 409f1 (10:49f1)
call Pokedex_FillBackgroundColor2
hlcoord 2, 1
lb bc, 10, 13
call Pokedex_PlaceBorder
hlcoord 2, 14
lb bc, 1, 13
call Pokedex_PlaceBorder
hlcoord 2, 15
ld [hl], $3d
hlcoord 16, 15
ld [hl], $3e
hlcoord 6, 5
call Pokedex_PlaceFrontpicAtHL
ld de, 0
ld b, 0
ld c, 26
.loop
ld hl, UnownDex
add hl, de
ld a, [hl]
and a
jr z, .done
push af
ld hl, UnownModeLetterAndCursorCoords
rept 4
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
pop af
add $40 - 1 ; Unown A
ld [hl], a
inc de
inc b
dec c
jr nz, .loop
.done
ld a, b
ld [wDexUnownCount], a
ret
UnownModeLetterAndCursorCoords: ; 40a3e
; letter, cursor
dwcoord 4,11, 3,11
dwcoord 4,10, 3,10
dwcoord 4, 9, 3, 9
dwcoord 4, 8, 3, 8
dwcoord 4, 7, 3, 7
dwcoord 4, 6, 3, 6
dwcoord 4, 5, 3, 5
dwcoord 4, 4, 3, 4
dwcoord 4, 3, 3, 2
dwcoord 5, 3, 5, 2
dwcoord 6, 3, 6, 2
dwcoord 7, 3, 7, 2
dwcoord 8, 3, 8, 2
dwcoord 9, 3, 9, 2
dwcoord 10, 3, 10, 2
dwcoord 11, 3, 11, 2
dwcoord 12, 3, 12, 2
dwcoord 13, 3, 13, 2
dwcoord 14, 3, 15, 2
dwcoord 14, 4, 15, 4
dwcoord 14, 5, 15, 5
dwcoord 14, 6, 15, 6
dwcoord 14, 7, 15, 7
dwcoord 14, 8, 15, 8
dwcoord 14, 9, 15, 9
dwcoord 14,10, 15,10
Pokedex_FillBackgroundColor2: ; 40aa6
hlcoord 0, 0
ld a, $32
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
ret
Pokedex_PlaceFrontpicTopLeftCorner: ; 40ab2
hlcoord 1, 1
Pokedex_PlaceFrontpicAtHL: ; 40ab5
xor a
ld b, $7
.row
ld c, $7
push af
push hl
.col
ld [hli], a
add $7
dec c
jr nz, .col
pop hl
ld de, SCREEN_WIDTH
add hl, de
pop af
inc a
dec b
jr nz, .row
ret
Pokedex_PlaceString: ; 40acd
.loop
ld a, [de]
cp -1
ret z
inc de
ld [hli], a
jr .loop
Pokedex_PlaceBorder: ; 40ad5
push hl
ld a, $33
ld [hli], a
ld d, $34
call .FillRow
ld a, $35
ld [hl], a
pop hl
ld de, SCREEN_WIDTH
add hl, de
.loop
push hl
ld a, $36
ld [hli], a
ld d, $7f
call .FillRow
ld a, $37
ld [hl], a
pop hl
ld de, SCREEN_WIDTH
add hl, de
dec b
jr nz, .loop
ld a, $38
ld [hli], a
ld d, $39
call .FillRow
ld a, $3a
ld [hl], a
ret
.FillRow: ; 40b06
ld e, c
.row_loop
ld a, e
and a
ret z
ld a, d
ld [hli], a
dec e
jr .row_loop
Pokedex_PrintListing: ; 40b0f (10:4b0f)
; Prints the list of Pokémon on the main Pokédex screen.
; This check is completely useless.
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jr z, .okay
ld c, 11
jr .resume
.okay
ld c, 11
; End useless check
.resume
; Clear (2 * [wDexListingHeight] + 1) by 11 box starting at 0,1
hlcoord 0, 1
ld a, [wDexListingHeight]
add a
inc a
ld b, a
ld a, " "
call Pokedex_FillBox
; Load de with wPokedexOrder + [wDexListingScrollOffset]
ld a, [wDexListingScrollOffset]
ld e, a
ld d, $0
ld hl, wPokedexOrder
add hl, de
ld e, l
ld d, h
hlcoord 0, 2
ld a, [wDexListingHeight]
.loop
push af
ld a, [de]
ld [wd265], a
push de
push hl
call .PrintEntry
pop hl
ld de, 2 * SCREEN_WIDTH
add hl, de
pop de
inc de
pop af
dec a
jr nz, .loop
call Pokedex_LoadSelectedMonTiles
ret
.PrintEntry: ; 40b55 (10:4b55)
; Prints one entry in the list of Pokémon on the main Pokédex screen.
and a
ret z
call Pokedex_PrintNumberIfOldMode
call Pokedex_PlaceDefaultStringIfNotSeen
ret c
call Pokedex_PlaceCaughtSymbolIfCaught
push hl
call GetPokemonName
pop hl
call PlaceString
ret
Pokedex_PrintNumberIfOldMode: ; 40b6a (10:4b6a)
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jr z, .printnum
ret
.printnum
push hl
ld de, -SCREEN_WIDTH
add hl, de
ld de, wd265
lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
pop hl
ret
Pokedex_PlaceCaughtSymbolIfCaught: ; 40b82 (10:4b82)
call Pokedex_CheckCaught
jr nz, .place_caught_symbol
inc hl
ret
.place_caught_symbol
ld a, $4f
ld [hli], a
ret
Pokedex_PlaceDefaultStringIfNotSeen: ; 40b8d (10:4b8d)
call Pokedex_CheckSeen
ret nz
inc hl
ld de, .NameNotSeen
call PlaceString
scf
ret
.NameNotSeen: ; 40b9a
db "-----@"
Pokedex_DrawFootprint: ; 40ba0
hlcoord 18, 1
ld a, $62
ld [hli], a
inc a
ld [hl], a
hlcoord 18, 2
ld a, $64
ld [hli], a
inc a
ld [hl], a
ret
Pokedex_GetSelectedMon: ; 40bb1
; Gets the species of the currently selected Pokémon. This corresponds to the
; position of the cursor in the main listing, but this function can be used
; on all Pokédex screens.
ld a, [wDexListingCursor]
ld hl, wDexListingScrollOffset
add [hl]
ld e, a
ld d, $0
ld hl, wPokedexOrder
add hl, de
ld a, [hl]
ld [wd265], a
ret
Pokedex_CheckCaught: ; 40bc4 (10:4bc4)
push de
push hl
ld a, [wd265]
dec a
call CheckCaughtMon
pop hl
pop de
ret
Pokedex_CheckSeen: ; 40bd0
push de
push hl
ld a, [wd265]
dec a
call CheckSeenMon
pop hl
pop de
ret
Pokedex_OrderMonsByMode: ; 40bdc
ld hl, wPokedexOrder
ld bc, wPokedexOrderEnd - wPokedexOrder
xor a
call ByteFill
ld a, [wCurrentDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp hl
.Jumptable: ; 40bf0 (10:4bf0)
dw .NewMode
dw .OldMode
dw Pokedex_ABCMode
.NewMode: ; 40bf6 (10:4bf6)
ld de, NewPokedexOrder
ld hl, wPokedexOrder
ld c, NUM_POKEMON
.loopnew
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .loopnew
call .FindLastSeen
ret
.OldMode: ; 40c08 (10:4c08)
ld hl, wPokedexOrder
ld a, $1
ld c, NUM_POKEMON
.loopold
ld [hli], a
inc a
dec c
jr nz, .loopold
call .FindLastSeen
ret
.FindLastSeen: ; 40c18 (10:4c18)
ld hl, wPokedexOrder + NUM_POKEMON - 1
ld d, NUM_POKEMON
ld e, d
.loopfindend
ld a, [hld]
ld [wd265], a
call Pokedex_CheckSeen
jr nz, .foundend
dec d
dec e
jr nz, .loopfindend
.foundend
ld a, d
ld [wDexListingEnd], a
ret
Pokedex_ABCMode: ; 40c30
xor a
ld [wDexListingEnd], a
ld hl, wPokedexOrder
ld de, AlphabeticalPokedexOrder
ld c, NUM_POKEMON
.loop1abc
push bc
ld a, [de]
ld [wd265], a
call Pokedex_CheckSeen
jr z, .skipabc
ld a, [wd265]
ld [hli], a
ld a, [wDexListingEnd]
inc a
ld [wDexListingEnd], a
.skipabc
inc de
pop bc
dec c
jr nz, .loop1abc
ld a, [wDexListingEnd]
ld c, 0
.loop2abc
cp NUM_POKEMON
jr z, .doneabc
ld [hl], c
inc hl
inc a
jr .loop2abc
.doneabc
ret
INCLUDE "data/pokemon/dex_order_alpha.asm"
INCLUDE "data/pokemon/dex_order_new.asm"
Pokedex_DisplayModeDescription: ; 40e5b
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld a, [wDexArrowCursorPosIndex]
ld hl, .Modes
call Pokedex_LoadPointer
ld e, l
ld d, h
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ret
.Modes: ; 40e7d
dw .NewMode
dw .OldMode
dw .ABCMode
dw .UnownMode
.NewMode: ; 40e85
db "<PK><MN> are listed by"
next "evolution type.@"
.OldMode: ; 40ea6
db "<PK><MN> are listed by"
next "official type.@"
.ABCMode: ; 40ec6
db "<PK><MN> are listed"
next "alphabetically.@"
.UnownMode: ; 40ee4
db "UNOWN are listed"
next "in catching order.@"
Pokedex_DisplayChangingModesMessage: ; 40f08 (10:4f08)
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld de, String_ChangingModesPleaseWait
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ld c, 64
call DelayFrames
ld de, SFX_CHANGE_DEX_MODE
call PlaySFX
ld c, 64
call DelayFrames
ret
String_ChangingModesPleaseWait: ; 40f32
db "Changing modes."
next "Please wait.@"
Pokedex_UpdateSearchMonType: ; 40f4f (10:4f4f)
ld a, [wDexArrowCursorPosIndex]
cp 2
jr nc, .no_change
ld hl, hJoyLast
ld a, [hl]
and D_LEFT
jr nz, Pokedex_PrevSearchMonType
ld a, [hl]
and D_RIGHT
jr nz, Pokedex_NextSearchMonType
.no_change
and a
ret
Pokedex_PrevSearchMonType: ; 40f65
ld a, [wDexArrowCursorPosIndex]
and a
jr nz, .type2
ld hl, wDexSearchMonType1
ld a, [hl]
cp $1
jr z, .wrap_around
dec [hl]
jr .done
.type2
ld hl, wDexSearchMonType2
ld a, [hl]
and a
jr z, .wrap_around
dec [hl]
jr .done
.wrap_around
ld [hl], $11
.done
scf
ret
Pokedex_NextSearchMonType: ; 40f84
ld a, [wDexArrowCursorPosIndex]
and a
jr nz, .type2
ld hl, wDexSearchMonType1
ld a, [hl]
cp $11
jr nc, .type1_wrap_around
inc [hl]
jr .done
.type1_wrap_around
ld [hl], $1
jr .done
.type2
ld hl, wDexSearchMonType2
ld a, [hl]
cp $11
jr nc, .type2_wrap_around
inc [hl]
jr .done
.type2_wrap_around
ld [hl], 0
.done
scf
ret
Pokedex_PlaceSearchScreenTypeStrings: ; 40fa8 (10:4fa8)
xor a
ld [hBGMapMode], a
hlcoord 9, 3
lb bc, 4, 8
ld a, " "
call Pokedex_FillBox
ld a, [wDexSearchMonType1]
hlcoord 9, 4
call Pokedex_PlaceTypeString
ld a, [wDexSearchMonType2]
hlcoord 9, 6
call Pokedex_PlaceTypeString
ld a, $1
ld [hBGMapMode], a
ret
Pokedex_PlaceTypeString: ; 40fcd (10:4fcd)
push hl
ld e, a
ld d, 0
ld hl, .TypeStrings
rept 9
add hl, de
endr
ld e, l
ld d, h
pop hl
call PlaceString
ret
.TypeStrings: ; 40fe4
db " ---- @"
db " NORMAL @"
db " FIRE @"
db " WATER @"
db " GRASS @"
db "ELECTRIC@"
db " ICE @"
db "FIGHTING@"
db " POISON @"
db " GROUND @"
db " FLYING @"
db "PSYCHIC @"
db " BUG @"
db " ROCK @"
db " GHOST @"
db " DRAGON @"
db " DARK @"
db " STEEL @"
Pokedex_SearchForMons: ; 41086
ld a, [wDexSearchMonType2]
and a
call nz, .Search
ld a, [wDexSearchMonType1]
and a
call nz, .Search
ret
.Search: ; 41095
dec a
ld e, a
ld d, 0
ld hl, .TypeConversionTable
add hl, de
ld a, [hl]
ld [wDexConvertedMonType], a
ld hl, wPokedexOrder
ld de, wPokedexOrder
ld c, NUM_POKEMON
xor a
ld [wDexSearchResultCount], a
.loop
push bc
ld a, [hl]
and a
jr z, .next_mon
ld [wd265], a
ld [CurSpecies], a
call Pokedex_CheckCaught
jr z, .next_mon
push hl
push de
call GetBaseData
pop de
pop hl
ld a, [wDexConvertedMonType]
ld b, a
ld a, [BaseType1]
cp b
jr z, .match_found
ld a, [BaseType2]
cp b
jr nz, .next_mon
.match_found
ld a, [wd265]
ld [de], a
inc de
ld a, [wDexSearchResultCount]
inc a
ld [wDexSearchResultCount], a
.next_mon
inc hl
pop bc
dec c
jr nz, .loop
ld l, e
ld h, d
ld a, [wDexSearchResultCount]
ld c, 0
.zero_remaining_mons
cp NUM_POKEMON
jr z, .done
ld [hl], c
inc hl
inc a
jr .zero_remaining_mons
.done
ret
.TypeConversionTable: ; 410f6
db NORMAL
db FIRE
db WATER
db GRASS
db ELECTRIC
db ICE
db FIGHTING
db POISON
db GROUND
db FLYING
db PSYCHIC
db BUG
db ROCK
db GHOST
db DRAGON
db DARK
db STEEL
Pokedex_DisplayTypeNotFoundMessage: ; 41107
xor a
ld [hBGMapMode], a
hlcoord 0, 12
lb bc, 4, 18
call Pokedex_PlaceBorder
ld de, .TypeNotFound
hlcoord 1, 14
call PlaceString
ld a, $1
ld [hBGMapMode], a
ld c, $80
call DelayFrames
ret
.TypeNotFound: ; 41126
db "The specified type"
next "was not found.@"
Pokedex_UpdateCursorOAM: ; 41148 (10:5148)
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
call Pokedex_PutNewModeABCModeCursorOAM
call Pokedex_PutScrollbarOAM
ret
Pokedex_PutOldModeCursorOAM: ; 41157 (10:5157)
ld hl, .CursorOAM
ld a, [wDexListingCursor]
or a
jr nz, .okay
ld hl, .CursorAtTopOAM
.okay
call Pokedex_LoadCursorOAM
ret
.CursorOAM: ; 41167
db $18, $47, $30, $07
db $10, $47, $31, $07
db $10, $4f, $32, $07
db $10, $57, $32, $07
db $10, $5f, $32, $07
db $10, $67, $33, $07
db $10, $7e, $33, $27
db $10, $86, $32, $27
db $10, $8e, $32, $27
db $10, $96, $32, $27
db $10, $9e, $31, $27
db $18, $9e, $30, $27
db $20, $47, $30, $47
db $28, $47, $31, $47
db $28, $4f, $32, $47
db $28, $57, $32, $47
db $28, $5f, $32, $47
db $28, $67, $33, $47
db $28, $7e, $33, $67
db $28, $86, $32, $67
db $28, $8e, $32, $67
db $28, $96, $32, $67
db $28, $9e, $31, $67
db $20, $9e, $30, $67
db $ff
.CursorAtTopOAM: ; 411c8
; OAM data for when the cursor is at the top of the list. The tiles at the top
; are cut off so they don't show up outside the list area.
db $18, $47, $30, $07
db $10, $47, $34, $07
db $10, $4f, $35, $07
db $10, $57, $35, $07
db $10, $5f, $35, $07
db $10, $67, $36, $07
db $10, $7e, $36, $27
db $10, $86, $35, $27
db $10, $8e, $35, $27
db $10, $96, $35, $27
db $10, $9e, $34, $27
db $18, $9e, $30, $27
db $20, $47, $30, $47
db $28, $47, $31, $47
db $28, $4f, $32, $47
db $28, $57, $32, $47
db $28, $5f, $32, $47
db $28, $67, $33, $47
db $28, $7e, $33, $67
db $28, $86, $32, $67
db $28, $8e, $32, $67
db $28, $96, $32, $67
db $28, $9e, $31, $67
db $20, $9e, $30, $67
db $ff
Pokedex_PutNewModeABCModeCursorOAM: ; 41229 (10:5229)
ld hl, .CursorOAM
call Pokedex_LoadCursorOAM
ret
.CursorOAM: ; 41230
db $1b, $47, $30, $07
db $13, $47, $31, $07
db $13, $4f, $32, $07
db $13, $57, $32, $07
db $13, $5f, $33, $07
db $13, $80, $33, $27
db $13, $88, $32, $27
db $13, $90, $32, $27
db $13, $98, $31, $27
db $1b, $98, $30, $27
db $23, $47, $30, $47
db $2b, $47, $31, $47
db $2b, $4f, $32, $47
db $2b, $57, $32, $47
db $2b, $5f, $33, $47
db $2b, $80, $33, $67
db $2b, $88, $32, $67
db $2b, $90, $32, $67
db $2b, $98, $31, $67
db $23, $98, $30, $67
db $ff
Pokedex_UpdateSearchResultsCursorOAM: ; 41281 (10:5281)
ld a, [wCurrentDexMode]
cp DEXMODE_OLD
jp z, Pokedex_PutOldModeCursorOAM
ld hl, .CursorOAM
call Pokedex_LoadCursorOAM
ret
.CursorOAM: ; 41290
db $1b, $47, $30, $07
db $13, $47, $31, $07
db $13, $4f, $32, $07
db $13, $57, $32, $07
db $13, $5f, $32, $07
db $13, $67, $33, $07
db $13, $7e, $33, $27
db $13, $86, $32, $27
db $13, $8e, $32, $27
db $13, $96, $32, $27
db $13, $9e, $31, $27
db $1b, $9e, $30, $27
db $23, $47, $30, $47
db $2b, $47, $31, $47
db $2b, $4f, $32, $47
db $2b, $57, $32, $47
db $2b, $5f, $32, $47
db $2b, $67, $33, $47
db $2b, $7e, $33, $67
db $2b, $86, $32, $67
db $2b, $8e, $32, $67
db $2b, $96, $32, $67
db $2b, $9e, $31, $67
db $23, $9e, $30, $67
db $ff
Pokedex_LoadCursorOAM: ; 412f1 (10:52f1)
ld de, Sprites
.loop
ld a, [hl]
cp $ff
ret z
ld a, [wDexListingCursor]
and $7
swap a
add [hl]
inc hl
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
jr .loop
Pokedex_PutScrollbarOAM: ; 4130e (10:530e)
; Writes the OAM data for the scrollbar in the new mode and ABC mode.
push de
ld a, [wDexListingEnd]
dec a
ld e, a
ld a, [wDexListingCursor]
ld hl, wDexListingScrollOffset
add [hl]
cp e
jr z, .asm_4133f
ld hl, $0
ld bc, $79
call AddNTimes
ld e, l
ld d, h
ld b, $0
ld a, d
or e
jr z, .asm_41341
ld a, [wDexListingEnd]
ld c, a
.asm_41333
ld a, e
sub c
ld e, a
ld a, d
sbc $0
ld d, a
jr c, .asm_41341
inc b
jr .asm_41333
.asm_4133f
ld b, $79
.asm_41341
ld a, $14
add b
pop hl
ld [hli], a
ld a, $a1
ld [hli], a
ld a, $f
ld [hli], a
ld [hl], $0
ret
Pokedex_InitArrowCursor: ; 4134f (10:534f)
xor a
ld [wDexArrowCursorPosIndex], a
ld [wDexArrowCursorDelayCounter], a
ld [wDexArrowCursorBlinkCounter], a
ret
Pokedex_MoveArrowCursor: ; 4135a (10:535a)
; bc = [de] - 1
ld a, [de]
ld b, a
inc de
ld a, [de]
dec a
ld c, a
inc de
call Pokedex_BlinkArrowCursor
ld hl, hJoyPressed
ld a, [hl]
and D_LEFT | D_UP
and b
jr nz, .move_left_or_up
ld a, [hl]
and D_RIGHT | D_DOWN
and b
jr nz, .move_right_or_down
ld a, [hl]
and SELECT
and b
jr nz, .select
call Pokedex_ArrowCursorDelay
jr c, .no_action
ld hl, hJoyLast
ld a, [hl]
and D_LEFT | D_UP
and b
jr nz, .move_left_or_up
ld a, [hl]
and D_RIGHT | D_DOWN
and b
jr nz, .move_right_or_down
jr .no_action
.move_left_or_up
ld a, [wDexArrowCursorPosIndex]
and a
jr z, .no_action
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld hl, wDexArrowCursorPosIndex
dec [hl]
jr .update_cursor_pos
.move_right_or_down
ld a, [wDexArrowCursorPosIndex]
cp c
jr nc, .no_action
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld hl, wDexArrowCursorPosIndex
inc [hl]
.update_cursor_pos
call Pokedex_GetArrowCursorPos
ld [hl], "▶"
ld a, 12
ld [wDexArrowCursorDelayCounter], a
xor a
ld [wDexArrowCursorBlinkCounter], a
scf
ret
.no_action
and a
ret
.select
call Pokedex_GetArrowCursorPos
ld [hl], " "
ld a, [wDexArrowCursorPosIndex]
cp c
jr c, .update
ld a, -1
.update
inc a
ld [wDexArrowCursorPosIndex], a
jr .update_cursor_pos
Pokedex_GetArrowCursorPos: ; 413d4 (10:53d4)
ld a, [wDexArrowCursorPosIndex]
add a
ld l, a
ld h, 0
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
Pokedex_BlinkArrowCursor: ; 413e0 (10:53e0)
ld hl, wDexArrowCursorBlinkCounter
ld a, [hl]
inc [hl]
and $8
jr z, .blink_on
call Pokedex_GetArrowCursorPos
ld [hl], " "
ret
.blink_on
call Pokedex_GetArrowCursorPos
ld [hl], "▶"
ret
Pokedex_ArrowCursorDelay: ; 413f5 (10:53f5)
; Updates the delay counter set when moving the arrow cursor.
; Returns whether the delay is active in carry.
ld hl, wDexArrowCursorDelayCounter
ld a, [hl]
and a
ret z
dec [hl]
scf
ret
Pokedex_FillBox: ; 413fe (10:53fe)
jp FillBoxWithByte
Pokedex_BlackOutBG: ; 41401 (10:5401)
; Make BG palettes black so that the BG becomes all black.
ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
ld hl, wBGPals1
ld bc, 8 palettes
xor a
call ByteFill
pop af
ld [rSVBK], a
Pokedex_ApplyPrintPals: ; 41415
ld a, $ff
call DmgToCgbBGPals
ld a, $ff
call DmgToCgbObjPal0
call DelayFrame
ret
Pokedex_GetSGBLayout: ; 41423
ld b, a
call GetSGBLayout
Pokedex_ApplyUsualPals: ; 41427
; This applies the palettes used for most Pokédex screens.
ld a, $e4
call DmgToCgbBGPals
ld a, $e0
call DmgToCgbObjPal0
ret
Pokedex_LoadPointer: ; 41432
ld e, a
ld d, 0
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
Pokedex_LoadSelectedMonTiles: ; 4143b
; Loads the tiles of the currently selected Pokémon.
call Pokedex_GetSelectedMon
call Pokedex_CheckSeen
jr z, .QuestionMark
ld a, [wFirstUnownSeen]
ld [UnownLetter], a
ld a, [wd265]
ld [CurPartySpecies], a
call GetBaseData
ld de, vTiles2
predef GetMonFrontpic
ret
.QuestionMark:
ld a, BANK(sScratch)
call GetSRAMBank
farcall LoadQuestionMarkPic
ld hl, vTiles2
ld de, sScratch
ld c, 7 * 7
ld a, [hROMBank]
ld b, a
call Get2bpp
call CloseSRAM
ret
Pokedex_LoadCurrentFootprint: ; 41478 (10:5478)
call Pokedex_GetSelectedMon
Pokedex_LoadAnyFootprint: ; 4147b
ld a, [wd265]
dec a
and ($ff ^ $07) ; $f8 ; $1f << 3
srl a
srl a
srl a
ld e, 0
ld d, a
ld a, [wd265]
dec a
and 7
swap a ; * $10
ld l, a
ld h, 0
add hl, de
ld de, Footprints
add hl, de
push hl
ld e, l
ld d, h
ld hl, vTiles2 tile $62
lb bc, BANK(Footprints), 2
call Request1bpp
pop hl
; Whoever was editing footprints forgot to fix their
; tile editor. Now each bottom half is 8 tiles off.
ld de, 8 tiles
add hl, de
ld e, l
ld d, h
ld hl, vTiles2 tile $64
lb bc, BANK(Footprints), 2
call Request1bpp
ret
Pokedex_LoadGFX: ; 414b7
call DisableLCD
ld hl, vTiles2
ld bc, $31 tiles
xor a
call ByteFill
call Pokedex_LoadInvertedFont
call LoadFontsExtra
ld hl, vTiles2 tile $60
ld bc, $20 tiles
call Pokedex_InvertTiles
call Pokedex_CheckSGB
jr nz, .LoadPokedexLZ
farcall LoadSGBPokedexGFX
jr .LoadPokedexSlowpokeLZ
.LoadPokedexLZ:
ld hl, PokedexLZ
ld de, vTiles2 tile $31
call Decompress
.LoadPokedexSlowpokeLZ:
ld hl, PokedexSlowpokeLZ
ld de, vTiles0
call Decompress
ld a, 6
call SkipMusic
call EnableLCD
ret
Pokedex_LoadInvertedFont: ; 414fb
call LoadStandardFont
ld hl, vTiles1
ld bc, $80 tiles
Pokedex_InvertTiles: ; 41504
.loop
ld a, [hl]
xor $ff
ld [hli], a
dec bc
ld a, b
or c
jr nz, .loop
ret
PokedexLZ: ; 4150e
INCBIN "gfx/pokedex/pokedex.2bpp.lz"
PokedexSlowpokeLZ: ; 416b0
INCBIN "gfx/pokedex/slowpoke.2bpp.lz"
Pokedex_CheckSGB: ; 41a24
ld a, [hCGB]
or a
ret nz
ld a, [hSGB]
dec a
ret
Pokedex_LoadUnownFont: ; 41a2c
ld a, BANK(sScratch)
call GetSRAMBank
ld hl, UnownFont
ld de, sScratch + $188
ld bc, 39 tiles
ld a, BANK(UnownFont)
call FarCopyBytes
ld hl, sScratch + $188
ld bc, 27 tiles
call Pokedex_InvertTiles
ld de, sScratch + $188
ld hl, vTiles2 tile $40
lb bc, BANK(Pokedex_LoadUnownFont), 27
call Request2bpp
call CloseSRAM
ret
Pokedex_LoadUnownFrontpicTiles: ; 41a58 (10:5a58)
ld a, [UnownLetter]
push af
ld a, [wDexCurrentUnownIndex]
ld e, a
ld d, 0
ld hl, UnownDex
add hl, de
ld a, [hl]
ld [UnownLetter], a
ld a, UNOWN
ld [CurPartySpecies], a
call GetBaseData
ld de, vTiles2 tile $00
predef GetMonFrontpic
pop af
ld [UnownLetter], a
ret
_NewPokedexEntry: ; 41a7f
xor a
ld [hBGMapMode], a
farcall DrawDexEntryScreenRightEdge
call Pokedex_ResetBGMapMode
call DisableLCD
call LoadStandardFont
call LoadFontsExtra
call Pokedex_LoadGFX
call Pokedex_LoadAnyFootprint
ld a, [wd265]
ld [CurPartySpecies], a
call Pokedex_DrawDexEntryScreenBG
call Pokedex_DrawFootprint
hlcoord 0, 17
ld [hl], $3b
inc hl
ld bc, 19
ld a, " "
call ByteFill
farcall DisplayDexEntry
call EnableLCD
call WaitBGMap
call GetBaseData
ld de, vTiles2
predef GetMonFrontpic
ld a, SCGB_POKEDEX
call Pokedex_GetSGBLayout
ld a, [CurPartySpecies]
call PlayCry
ret
Pokedex_SetBGMapMode3: ; 41ad7 (10:5ad7)
ld a, $3
ld [hBGMapMode], a
ld c, 4
call DelayFrames
ret
Pokedex_SetBGMapMode4: ; 41ae1 (10:5ae1)
ld a, $4
ld [hBGMapMode], a
ld c, 4
call DelayFrames
ret
Pokedex_SetBGMapMode_3ifDMG_4ifCGB: ; 41aeb (10:5aeb)
ld a, [hCGB]
and a
jr z, .DMG
call Pokedex_SetBGMapMode4
.DMG:
call Pokedex_SetBGMapMode3
ret
Pokedex_ResetBGMapMode: ; 41af7
xor a
ld [hBGMapMode], a
ret