pokecrystal/data/wild
Remy Oukaour c8575823a0 Battle data goes in data/battle/
TreeMons, like fish groups, have constants
2018-01-10 17:30:27 -05:00
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bug_contest_mons.asm More consistent data tables 2017-12-11 22:59:30 -05:00
fish.asm Macro clarifies how TimeFishGroups works 2018-01-08 15:54:58 -05:00
flee_mons.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
johto_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
johto_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
kanto_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
kanto_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
probabilities.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
roammon_maps.asm endm -> ENDM 2017-12-28 22:31:16 +01:00
swarm_grass.asm More consistent data tables 2017-12-11 22:59:30 -05:00
swarm_water.asm More consistent data tables 2017-12-11 22:59:30 -05:00
treemon_maps.asm Battle data goes in data/battle/ 2018-01-10 17:30:27 -05:00
treemons.asm Battle data goes in data/battle/ 2018-01-10 17:30:27 -05:00
treemons_asleep.asm Move battle engine data into data/ 2018-01-09 15:12:49 -05:00