mirror of https://github.com/pret/pokecrystal.git
170 lines
3.0 KiB
NASM
170 lines
3.0 KiB
NASM
; MonType: ; cf5f
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const_def
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const PARTYMON ; 0
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const OTPARTYMON ; 1
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const BOXMON ; 2
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const TEMPMON ; 3
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const WILDMON ; 4
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; Options: (bits) ; cfcc
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const_value set 4
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const NO_TEXT_SCROLL ; 4
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const STEREO ; 5
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const BATTLE_SHIFT ; 6
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const BATTLE_SCENE ; 7
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; Options: (bits 0-2)
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TEXT_DELAY_FAST EQU 1
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TEXT_DELAY_MED EQU 3
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TEXT_DELAY_SLOW EQU 5
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; TextBoxFrame: ; cfce
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const_def
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const FRAME_1 ; 0
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const FRAME_2 ; 1
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const FRAME_3 ; 2
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const FRAME_4 ; 3
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const FRAME_5 ; 4
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const FRAME_6 ; 5
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const FRAME_7 ; 6
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const FRAME_8 ; 7
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NUM_FRAMES EQU const_value
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; TextBoxFlags:
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const_def
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const FAST_TEXT_DELAY_F ; 0
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const NO_TEXT_DELAY_F ; 1
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; Options2:
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const_def
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const MENU_ACCOUNT ; 0
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; GBPrinter:
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GBPRINTER_LIGHTEST EQU $00
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GBPRINTER_LIGHTER EQU $20
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GBPRINTER_NORMAL EQU $40
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GBPRINTER_DARKER EQU $60
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GBPRINTER_DARKEST EQU $7f
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; WalkingDirection: ; d043
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const_value set -1
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const STANDING ; -1
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const DOWN ; 0
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const UP ; 1
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const LEFT ; 2
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const RIGHT ; 3
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NUM_DIRECTIONS EQU const_value
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DOWN_MASK EQU 1 << DOWN
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UP_MASK EQU 1 << UP
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LEFT_MASK EQU 1 << LEFT
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RIGHT_MASK EQU 1 << RIGHT
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; FacingDirection: ; d044
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FACE_CURRENT EQU 0
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FACE_DOWN EQU 8
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FACE_UP EQU 4
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FACE_LEFT EQU 2
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FACE_RIGHT EQU 1
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; TimeOfDay: ; d269
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const_def
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const MORN_F ; 0
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const DAY_F ; 1
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const NITE_F ; 2
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const DARKNESS_F ; 3
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NUM_DAYTIMES EQU const_value
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MORN EQU 1 << MORN_F
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DAY EQU 1 << DAY_F
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NITE EQU 1 << NITE_F
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DARKNESS EQU 1 << DARKNESS_F
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; ScriptFlags: ; d434
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SCRIPT_RUNNING EQU 2
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; ScriptMode: ; d437
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SCRIPT_OFF EQU 0
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SCRIPT_READ EQU 1
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SCRIPT_WAIT_MOVEMENT EQU 2
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SCRIPT_WAIT EQU 3
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; CurDay: ; d4cb
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const_def
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const SUNDAY ; 0
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const MONDAY ; 1
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const TUESDAY ; 2
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const WEDNESDAY ; 3
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const THURSDAY ; 4
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const FRIDAY ; 5
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const SATURDAY ; 6
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; MapObjects: ; d71e
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PLAYER_OBJECT EQU 0
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NUM_OBJECTS EQU $10
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; InputType: ; c2c7
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AUTO_INPUT EQU $ff
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; WhichRegisteredItem: ; d95b
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REGISTERED_POCKET EQU %11000000
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REGISTERED_NUMBER EQU %00111111
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; PlayerState: ; d95d
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PLAYER_NORMAL EQU 0
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PLAYER_BIKE EQU 1
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PLAYER_SKATE EQU 2
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PLAYER_SURF EQU 4
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PLAYER_SURF_PIKA EQU 8
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; After-Champion Spawn
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SPAWN_LANCE EQU 1
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SPAWN_RED EQU 2
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; wPokemonWithdrawDepositParameter
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PC_WITHDRAW EQU 0
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PC_DEPOSIT EQU 1
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DAY_CARE_WITHDRAW EQU 2
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DAY_CARE_DEPOSIT EQU 3
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; wCurrentDexMode
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const_def
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const DEXMODE_NEW
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const DEXMODE_OLD
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const DEXMODE_ABC
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const DEXMODE_UNOWN
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; wJohtoBadges:
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const_def
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const ZEPHYRBADGE
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const HIVEBADGE
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const PLAINBADGE
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const FOGBADGE
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const MINERALBADGE
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const STORMBADGE
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const GLACIERBADGE
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const RISINGBADGE
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NUM_JOHTO_BADGES EQU const_value
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; wKantoBadges:
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const_def
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const BOULDERBADGE
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const CASCADEBADGE
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const THUNDERBADGE
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const RAINBOWBADGE
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const SOULBADGE
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const MARSHBADGE
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const VOLCANOBADGE
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const EARTHBADGE
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NUM_KANTO_BADGES EQU const_value
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NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
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; wInitListType:
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INIT_ENEMYOT_LIST EQU 1
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INIT_BAG_ITEM_LIST EQU 2
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INIT_OTHER_ITEM_LIST EQU 3
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INIT_PLAYEROT_LIST EQU 4
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INIT_MON_LIST EQU 5
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