mirror of https://github.com/pret/pokecrystal.git
eb1e3636bb
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld |
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.. | ||
anim_commands.asm | ||
bg_effects.asm | ||
core.asm | ||
functions.asm | ||
helpers.asm | ||
pokeball_wobble.asm |