..
battle
Pkmn -> Mon
2018-02-22 17:39:06 +01:00
battle_anims
Label more ANIM_OBJ_* constants
2018-01-12 13:47:04 -05:00
battle_tower
More Unicode
2018-01-19 02:30:19 -05:00
common_text
Pkmn -> Mon
2018-02-22 17:39:06 +01:00
decorations
Group item and deco data more
2018-01-11 01:54:49 -05:00
items
Move code out of data/
2018-01-12 03:15:58 -05:00
maps
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
mobile
Odds and ends in bank 45 (and more ascii incbins).
2015-02-06 00:19:36 -08:00
moves
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
2018-01-19 21:49:16 -05:00
phone
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
pokemon
Egg palette works like other Pokémon
2018-01-12 15:06:25 -05:00
radio
Pkmn -> Mon
2018-02-22 17:39:06 +01:00
sprite_anims
wiggle → wobble
2018-01-19 00:16:08 -05:00
sprites
Group some mutually edited files in data/sprites/
2018-01-10 18:10:01 -05:00
tilesets
Rename some tilesets ( close #467 )
2018-01-17 14:50:34 -05:00
trainers
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
types
More constants and data tables
2018-01-11 01:45:27 -05:00
unused
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
wild
Wild data entries are 2 bytes wide
2018-01-17 12:45:16 -05:00
bug_contest_flags.asm
Use maskbits some more
2018-01-11 14:27:19 -05:00
bug_contest_winners.asm
Use maskbits some more
2018-01-11 14:27:19 -05:00
collision_permissions.asm
Define constants for collision types
2017-12-12 16:15:58 -05:00
collision_stdscripts.asm
Define constants for collision types
2017-12-12 16:15:58 -05:00
credits_script.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
credits_strings.asm
Japanese characters in Japanese text (e.g. "ォ" not "," for $f4)
2018-01-19 21:49:16 -05:00
default_options.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
elevator_floors.asm
More constants and data tables
2018-01-11 01:45:27 -05:00
engine_flags.asm
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
field_move_blocks.asm
Rename some tilesets ( close #467 )
2018-01-17 14:50:34 -05:00
growth_rates.asm
Move pic animation documentation to docs/
2017-12-11 23:44:29 -05:00
happiness_changes.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
icon_pointers.asm
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
mail_input_chars.asm
More Unicode
2018-01-19 02:30:19 -05:00
name_input_chars.asm
Move more data tables into data/ files.
2017-12-11 15:20:32 -05:00
npc_trades.asm
Use maskbits some more
2018-01-11 14:27:19 -05:00
odd_eggs.asm
endm -> ENDM
2017-12-28 22:31:16 +01:00
party_menu_qualities.asm
Move party menu qualities to data/
2018-01-11 02:54:07 -05:00
player_names.asm
map_header → map_def; map_header_2 → map_data
2018-01-16 23:25:00 -05:00
predef_pointers.asm
Pkmn -> Mon
2018-02-22 17:39:06 +01:00
sgb_ctrl_packets.asm
Remove trailing whitespace
2018-01-18 21:48:52 -05:00
special_pointers.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
std_text.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
text_buffers.asm
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
tilesets.asm
Rename some tilesets ( close #467 )
2018-01-17 14:50:34 -05:00
unown_walls.asm
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452 )
2018-01-14 23:43:51 -05:00
unown_words.asm
endm -> ENDM
2017-12-28 22:31:16 +01:00