pokecrystal/macros
Rangi42 fdae742766 Legacy support for `refreshscreen` and `reloadmappart` 2024-01-29 18:58:05 -05:00
..
scripts more accurate script names: refreshscreen -> reanchormap, and reloadmappart -> refreshmap (#1078) 2024-01-07 14:37:46 +01:00
asserts.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
code.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
const.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
coords.asm Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
data.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
farcall.asm Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
gfx.asm Improve use of palette macro and use PAL_* constants (#1087) 2023-11-17 12:24:09 -06:00
legacy.asm Legacy support for `refreshscreen` and `reloadmappart` 2024-01-29 18:58:05 -05:00
predef.asm Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
ram.asm Fix inaccurate denotations to the concepts of tile, tile collision, and collision permission (#1078) 2024-01-07 14:51:27 +01:00
vc.asm Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00