mirror of https://github.com/pret/pokecrystal.git
970 lines
20 KiB
NASM
970 lines
20 KiB
NASM
; block ids
|
|
UNDERGROUND_DOOR_CLOSED1 EQU $2a
|
|
UNDERGROUND_DOOR_CLOSED2 EQU $3e
|
|
UNDERGROUND_DOOR_CLOSED3 EQU $3f
|
|
UNDERGROUND_DOOR_OPEN1 EQU $2d
|
|
UNDERGROUND_DOOR_OPEN2 EQU $3d
|
|
|
|
ugdoor: MACRO
|
|
UGDOOR_\1_XCOORD EQU \2
|
|
UGDOOR_\1_YCOORD EQU \3
|
|
ENDM
|
|
|
|
; id, x, y
|
|
ugdoor 1, 6, 16
|
|
ugdoor 2, 6, 10
|
|
ugdoor 3, 6, 2
|
|
ugdoor 4, 10, 2
|
|
ugdoor 5, 10, 10
|
|
ugdoor 6, 10, 16
|
|
ugdoor 7, 6, 12
|
|
ugdoor 8, 8, 12
|
|
ugdoor 9, 6, 6
|
|
ugdoor 10, 8, 6
|
|
ugdoor 11, 10, 12
|
|
ugdoor 12, 12, 12
|
|
ugdoor 13, 10, 6
|
|
ugdoor 14, 12, 6
|
|
ugdoor 15, 10, 18
|
|
ugdoor 16, 12, 18
|
|
|
|
doorstate: MACRO
|
|
changeblock UGDOOR_\1_YCOORD, UGDOOR_\1_XCOORD, UNDERGROUND_DOOR_\2
|
|
ENDM
|
|
|
|
object_const_def
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_PHARMACIST1
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_PHARMACIST2
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_ROCKET1
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_ROCKET2
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_ROCKET3
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_ROCKET_GIRL
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_TEACHER
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SUPER_NERD
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_POKE_BALL1
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_POKE_BALL2
|
|
const GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_MapScripts:
|
|
def_scene_scripts
|
|
scene_script .DummyScene0 ; SCENE_DEFAULT
|
|
scene_script .DummyScene1 ; SCENE_FINISHED
|
|
|
|
def_callbacks
|
|
callback MAPCALLBACK_TILES, .UpdateDoorPositions
|
|
|
|
.DummyScene0:
|
|
end
|
|
|
|
.DummyScene1:
|
|
end
|
|
|
|
.UpdateDoorPositions:
|
|
checkevent EVENT_SWITCH_4
|
|
iffalse .false4
|
|
doorstate 1, OPEN1
|
|
.false4
|
|
checkevent EVENT_SWITCH_5
|
|
iffalse .false5
|
|
doorstate 2, OPEN1
|
|
.false5
|
|
checkevent EVENT_SWITCH_6
|
|
iffalse .false6
|
|
doorstate 3, OPEN1
|
|
.false6
|
|
checkevent EVENT_SWITCH_7
|
|
iffalse .false7
|
|
doorstate 4, OPEN1
|
|
.false7
|
|
checkevent EVENT_SWITCH_8
|
|
iffalse .false8
|
|
doorstate 5, OPEN1
|
|
.false8
|
|
checkevent EVENT_SWITCH_9
|
|
iffalse .false9
|
|
doorstate 6, OPEN1
|
|
.false9
|
|
checkevent EVENT_SWITCH_10
|
|
iffalse .false10
|
|
doorstate 7, CLOSED1
|
|
doorstate 8, OPEN1
|
|
.false10
|
|
checkevent EVENT_SWITCH_11
|
|
iffalse .false11
|
|
doorstate 9, CLOSED1
|
|
doorstate 10, OPEN1
|
|
.false11
|
|
checkevent EVENT_SWITCH_12
|
|
iffalse .false12
|
|
doorstate 11, CLOSED1
|
|
doorstate 12, OPEN1
|
|
.false12
|
|
checkevent EVENT_SWITCH_13
|
|
iffalse .false13
|
|
doorstate 13, CLOSED1
|
|
doorstate 14, OPEN1
|
|
.false13
|
|
checkevent EVENT_SWITCH_14
|
|
iffalse .false14
|
|
doorstate 15, CLOSED1
|
|
doorstate 16, OPEN1
|
|
.false14
|
|
endcallback
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesSuperNerdScript:
|
|
jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_SuperNerdText
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesTeacherScript:
|
|
jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_TeacherText
|
|
|
|
UndergroundSilverScene1:
|
|
turnobject PLAYER, RIGHT
|
|
showemote EMOTE_SHOCK, PLAYER, 15
|
|
special FadeOutMusic
|
|
pause 15
|
|
playsound SFX_EXIT_BUILDING
|
|
appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
waitsfx
|
|
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement1
|
|
turnobject PLAYER, RIGHT
|
|
scall UndergroundSilverBattleScript
|
|
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
|
|
playsound SFX_EXIT_BUILDING
|
|
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
setscene SCENE_FINISHED
|
|
waitsfx
|
|
playmapmusic
|
|
end
|
|
|
|
UndergroundSilverScene2:
|
|
turnobject PLAYER, RIGHT
|
|
showemote EMOTE_SHOCK, PLAYER, 15
|
|
special FadeOutMusic
|
|
pause 15
|
|
playsound SFX_EXIT_BUILDING
|
|
appear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
waitsfx
|
|
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement2
|
|
turnobject PLAYER, RIGHT
|
|
scall UndergroundSilverBattleScript
|
|
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
|
|
playsound SFX_EXIT_BUILDING
|
|
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
setscene SCENE_FINISHED
|
|
waitsfx
|
|
playmapmusic
|
|
end
|
|
|
|
UndergroundSilverBattleScript:
|
|
checkevent EVENT_RIVAL_BURNED_TOWER
|
|
iftrue .Continue
|
|
setevent EVENT_RIVAL_BURNED_TOWER
|
|
setmapscene BURNED_TOWER_1F, SCENE_BURNEDTOWER1F_RIVAL_BATTLE
|
|
.Continue:
|
|
playmusic MUSIC_RIVAL_ENCOUNTER
|
|
opentext
|
|
writetext UndergroundSilverBeforeText
|
|
waitbutton
|
|
closetext
|
|
setevent EVENT_RIVAL_GOLDENROD_UNDERGROUND
|
|
checkevent EVENT_GOT_TOTODILE_FROM_ELM
|
|
iftrue .Totodile
|
|
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
|
|
iftrue .Chikorita
|
|
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
|
setlasttalked GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
loadtrainer RIVAL1, RIVAL1_4_TOTODILE
|
|
startbattle
|
|
dontrestartmapmusic
|
|
reloadmapafterbattle
|
|
sjump .FinishRivalBattle
|
|
|
|
.Totodile:
|
|
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
|
setlasttalked GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
loadtrainer RIVAL1, RIVAL1_4_CHIKORITA
|
|
startbattle
|
|
dontrestartmapmusic
|
|
reloadmapafterbattle
|
|
sjump .FinishRivalBattle
|
|
|
|
.Chikorita:
|
|
winlosstext UndergroundSilverWinText, UndergroundSilverLossText
|
|
setlasttalked GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
|
loadtrainer RIVAL1, RIVAL1_4_CYNDAQUIL
|
|
startbattle
|
|
dontrestartmapmusic
|
|
reloadmapafterbattle
|
|
sjump .FinishRivalBattle
|
|
|
|
.FinishRivalBattle:
|
|
playmusic MUSIC_RIVAL_AFTER
|
|
opentext
|
|
writetext UndergroundSilverAfterText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerGruntM11:
|
|
trainer GRUNTM, GRUNTM_11, EVENT_BEAT_ROCKET_GRUNTM_11, GruntM11SeenText, GruntM11BeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext GruntM11AfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerGruntM25:
|
|
trainer GRUNTM, GRUNTM_25, EVENT_BEAT_ROCKET_GRUNTM_25, GruntM25SeenText, GruntM25BeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext GruntM25AfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerBurglarDuncan:
|
|
trainer BURGLAR, DUNCAN, EVENT_BEAT_BURGLAR_DUNCAN, BurglarDuncanSeenText, BurglarDuncanBeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext BurglarDuncanAfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerBurglarEddie:
|
|
trainer BURGLAR, EDDIE, EVENT_BEAT_BURGLAR_EDDIE, BurglarEddieSeenText, BurglarEddieBeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext BurglarEddieAfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerGruntM13:
|
|
trainer GRUNTM, GRUNTM_13, EVENT_BEAT_ROCKET_GRUNTM_13, GruntM13SeenText, GruntM13BeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext GruntM13AfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
TrainerGruntF3:
|
|
trainer GRUNTF, GRUNTF_3, EVENT_BEAT_ROCKET_GRUNTF_3, GruntF3SeenText, GruntF3BeatenText, 0, .Script
|
|
|
|
.Script:
|
|
endifjustbattled
|
|
opentext
|
|
writetext GruntF3AfterBattleText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
Switch1Script:
|
|
opentext
|
|
writetext SwitchRoomText_Switch1
|
|
promptbutton
|
|
checkevent EVENT_SWITCH_1
|
|
iftrue .On
|
|
writetext SwitchRoomText_OffTurnOn
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval 1
|
|
writemem wUndergroundSwitchPositions
|
|
setevent EVENT_SWITCH_1
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
.On:
|
|
writetext SwitchRoomText_OnTurnOff
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval -1
|
|
writemem wUndergroundSwitchPositions
|
|
clearevent EVENT_SWITCH_1
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
Switch2Script:
|
|
opentext
|
|
writetext SwitchRoomText_Switch2
|
|
promptbutton
|
|
checkevent EVENT_SWITCH_2
|
|
iftrue .On
|
|
writetext SwitchRoomText_OffTurnOn
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval 2
|
|
writemem wUndergroundSwitchPositions
|
|
setevent EVENT_SWITCH_2
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
.On:
|
|
writetext SwitchRoomText_OnTurnOff
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval -2
|
|
writemem wUndergroundSwitchPositions
|
|
clearevent EVENT_SWITCH_2
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
Switch3Script:
|
|
opentext
|
|
writetext SwitchRoomText_Switch3
|
|
promptbutton
|
|
checkevent EVENT_SWITCH_3
|
|
iftrue .On
|
|
writetext SwitchRoomText_OffTurnOn
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval 3
|
|
writemem wUndergroundSwitchPositions
|
|
setevent EVENT_SWITCH_3
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
.On:
|
|
writetext SwitchRoomText_OnTurnOff
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
readmem wUndergroundSwitchPositions
|
|
addval -3
|
|
writemem wUndergroundSwitchPositions
|
|
clearevent EVENT_SWITCH_3
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
EmergencySwitchScript:
|
|
opentext
|
|
writetext SwitchRoomText_Emergency
|
|
promptbutton
|
|
checkevent EVENT_EMERGENCY_SWITCH
|
|
iftrue .On
|
|
writetext SwitchRoomText_OffTurnOn
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
setval 7
|
|
writemem wUndergroundSwitchPositions
|
|
setevent EVENT_EMERGENCY_SWITCH
|
|
setevent EVENT_SWITCH_1
|
|
setevent EVENT_SWITCH_2
|
|
setevent EVENT_SWITCH_3
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
.On:
|
|
writetext SwitchRoomText_OnTurnOff
|
|
yesorno
|
|
iffalse GoldenrodUndergroundSwitchRoomEntrances_DontToggle
|
|
setval 0
|
|
writemem wUndergroundSwitchPositions
|
|
clearevent EVENT_EMERGENCY_SWITCH
|
|
clearevent EVENT_SWITCH_1
|
|
clearevent EVENT_SWITCH_2
|
|
clearevent EVENT_SWITCH_3
|
|
sjump GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_DontToggle:
|
|
closetext
|
|
end
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
|
|
readmem wUndergroundSwitchPositions
|
|
ifequal 0, .Position0
|
|
ifequal 1, .Position1
|
|
ifequal 2, .Position2
|
|
ifequal 3, .Position3
|
|
ifequal 4, .Position4
|
|
ifequal 5, .Position5
|
|
ifequal 6, .Position6
|
|
ifequal 7, .EmergencyPosition
|
|
.Position0:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Clear4
|
|
scall .Clear5
|
|
scall .Clear6
|
|
scall .Clear7
|
|
scall .Clear8
|
|
scall .Clear9
|
|
scall .Clear10
|
|
scall .Clear11
|
|
scall .Clear12
|
|
scall .Clear13
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position1:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set4
|
|
scall .Set10
|
|
scall .Set13
|
|
scall .Clear9
|
|
scall .Clear11
|
|
scall .Clear12
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position2:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set5
|
|
scall .Set11
|
|
scall .Set12
|
|
scall .Clear8
|
|
scall .Clear10
|
|
scall .Clear13
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position3:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set6
|
|
scall .Set10
|
|
scall .Set13
|
|
scall .Clear7
|
|
scall .Clear11
|
|
scall .Clear12
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position4:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set7
|
|
scall .Set11
|
|
scall .Set12
|
|
scall .Clear6
|
|
scall .Clear10
|
|
scall .Clear13
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position5:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set8
|
|
scall .Set10
|
|
scall .Set13
|
|
scall .Clear5
|
|
scall .Clear11
|
|
scall .Clear12
|
|
scall .Clear14
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.Position6:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Set9
|
|
scall .Set11
|
|
scall .Set12
|
|
scall .Set14
|
|
scall .Clear4
|
|
scall .Clear10
|
|
scall .Clear13
|
|
reloadmappart
|
|
closetext
|
|
end
|
|
|
|
.EmergencyPosition:
|
|
playsound SFX_ENTER_DOOR
|
|
scall .Clear4
|
|
scall .Clear5
|
|
scall .Set6
|
|
scall .Clear7
|
|
scall .Set8
|
|
scall .Set9
|
|
scall .Clear10
|
|
scall .Set11
|
|
scall .Set12
|
|
scall .Clear13
|
|
scall .Set14
|
|
reloadmappart
|
|
closetext
|
|
setval 6
|
|
writemem wUndergroundSwitchPositions
|
|
end
|
|
|
|
.Set4:
|
|
doorstate 1, OPEN1
|
|
setevent EVENT_SWITCH_4
|
|
end
|
|
|
|
.Set5:
|
|
doorstate 2, OPEN1
|
|
setevent EVENT_SWITCH_5
|
|
end
|
|
|
|
.Set6:
|
|
doorstate 3, OPEN1
|
|
setevent EVENT_SWITCH_6
|
|
end
|
|
|
|
.Set7:
|
|
doorstate 4, OPEN1
|
|
setevent EVENT_SWITCH_7
|
|
end
|
|
|
|
.Set8:
|
|
doorstate 5, OPEN1
|
|
setevent EVENT_SWITCH_8
|
|
end
|
|
|
|
.Set9:
|
|
doorstate 6, OPEN1
|
|
setevent EVENT_SWITCH_9
|
|
end
|
|
|
|
.Set10:
|
|
doorstate 7, CLOSED1
|
|
doorstate 8, OPEN1
|
|
setevent EVENT_SWITCH_10
|
|
end
|
|
|
|
.Set11:
|
|
doorstate 9, CLOSED1
|
|
doorstate 10, OPEN1
|
|
setevent EVENT_SWITCH_11
|
|
end
|
|
|
|
.Set12:
|
|
doorstate 11, CLOSED1
|
|
doorstate 12, OPEN1
|
|
setevent EVENT_SWITCH_12
|
|
end
|
|
|
|
.Set13:
|
|
doorstate 13, CLOSED1
|
|
doorstate 14, OPEN1
|
|
setevent EVENT_SWITCH_13
|
|
end
|
|
|
|
.Set14:
|
|
doorstate 15, CLOSED1
|
|
doorstate 16, OPEN1
|
|
setevent EVENT_SWITCH_14
|
|
end
|
|
|
|
.Clear4:
|
|
doorstate 1, CLOSED2
|
|
clearevent EVENT_SWITCH_4
|
|
end
|
|
|
|
.Clear5:
|
|
doorstate 2, CLOSED2
|
|
clearevent EVENT_SWITCH_5
|
|
end
|
|
|
|
.Clear6:
|
|
doorstate 3, CLOSED2
|
|
clearevent EVENT_SWITCH_6
|
|
end
|
|
|
|
.Clear7:
|
|
doorstate 4, CLOSED2
|
|
clearevent EVENT_SWITCH_7
|
|
end
|
|
|
|
.Clear8:
|
|
doorstate 5, CLOSED2
|
|
clearevent EVENT_SWITCH_8
|
|
end
|
|
|
|
.Clear9:
|
|
doorstate 6, CLOSED2
|
|
clearevent EVENT_SWITCH_9
|
|
end
|
|
|
|
.Clear10:
|
|
doorstate 7, CLOSED3
|
|
doorstate 8, OPEN2
|
|
clearevent EVENT_SWITCH_10
|
|
end
|
|
|
|
.Clear11:
|
|
doorstate 9, CLOSED3
|
|
doorstate 10, OPEN2
|
|
clearevent EVENT_SWITCH_11
|
|
end
|
|
|
|
.Clear12:
|
|
doorstate 11, CLOSED3
|
|
doorstate 12, OPEN2
|
|
clearevent EVENT_SWITCH_12
|
|
end
|
|
|
|
.Clear13:
|
|
doorstate 13, CLOSED3
|
|
doorstate 14, OPEN2
|
|
clearevent EVENT_SWITCH_13
|
|
end
|
|
|
|
.Clear14:
|
|
doorstate 15, CLOSED3
|
|
doorstate 16, OPEN2
|
|
clearevent EVENT_SWITCH_14
|
|
end
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesSmokeBall:
|
|
itemball SMOKE_BALL
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesFullHeal:
|
|
itemball FULL_HEAL
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesHiddenMaxPotion:
|
|
hiddenitem MAX_POTION, EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrancesHiddenRevive:
|
|
hiddenitem REVIVE, EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE
|
|
|
|
UndergroundSilverApproachMovement1:
|
|
step DOWN
|
|
step LEFT
|
|
step LEFT
|
|
step LEFT
|
|
step_end
|
|
|
|
UndergroundSilverApproachMovement2:
|
|
step DOWN
|
|
step DOWN
|
|
step LEFT
|
|
step LEFT
|
|
step LEFT
|
|
step_end
|
|
|
|
UndergroundSilverRetreatMovement1:
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step UP
|
|
step_end
|
|
|
|
UndergroundSilverRetreatMovement2:
|
|
step RIGHT
|
|
step RIGHT
|
|
step RIGHT
|
|
step UP
|
|
step UP
|
|
step_end
|
|
|
|
UndergroundSilverBeforeText:
|
|
text "Hold it!"
|
|
|
|
para "I saw you, so I"
|
|
line "tailed you."
|
|
|
|
para "I don't need you"
|
|
line "underfoot while I"
|
|
|
|
para "take care of TEAM"
|
|
line "ROCKET."
|
|
|
|
para "…Wait a second."
|
|
line "You beat me be-"
|
|
cont "fore, didn't you?"
|
|
|
|
para "That was just a"
|
|
line "fluke."
|
|
|
|
para "But I repay my"
|
|
line "debts!"
|
|
done
|
|
|
|
UndergroundSilverWinText:
|
|
text "…Why…"
|
|
line "Why do I lose?"
|
|
|
|
para "I've assembled the"
|
|
line "toughest #MON."
|
|
|
|
para "I didn't ease up"
|
|
line "on the gas."
|
|
|
|
para "So why do I lose?"
|
|
done
|
|
|
|
UndergroundSilverAfterText:
|
|
text "…I don't under-"
|
|
line "stand…"
|
|
|
|
para "Is what that LANCE"
|
|
line "guy said true?"
|
|
|
|
para "That I don't treat"
|
|
line "#MON properly?"
|
|
|
|
para "Love…"
|
|
|
|
para "Trust…"
|
|
|
|
para "Are they really"
|
|
line "what I lack?"
|
|
|
|
para "Are they keeping"
|
|
line "me from winning?"
|
|
|
|
para "I… I just don't"
|
|
line "understand."
|
|
|
|
para "But it's not going"
|
|
line "to end here."
|
|
|
|
para "Not now. Not"
|
|
line "because of this."
|
|
|
|
para "I won't give up my"
|
|
line "dream of becoming"
|
|
|
|
para "the world's best"
|
|
line "#MON trainer!"
|
|
done
|
|
|
|
UndergroundSilverLossText:
|
|
text "Humph. This is my"
|
|
line "real power, wimp."
|
|
|
|
para "I'll make TEAM"
|
|
line "ROCKET history."
|
|
|
|
para "And I'm going to"
|
|
line "grind that LANCE"
|
|
cont "under my heels."
|
|
done
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_SuperNerdText:
|
|
text "I was challenged"
|
|
line "to a battle down-"
|
|
cont "stairs."
|
|
|
|
para "It's rough down"
|
|
line "there. You'd"
|
|
cont "better be careful."
|
|
done
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_TeacherText:
|
|
text "There are some"
|
|
line "shops downstairs…"
|
|
|
|
para "But there are"
|
|
line "also trainers."
|
|
|
|
para "I'm scared to go"
|
|
line "down there."
|
|
done
|
|
|
|
GruntM11SeenText:
|
|
text "Open one shutter,"
|
|
line "another closes."
|
|
|
|
para "Bet you can't get"
|
|
line "where you want!"
|
|
done
|
|
|
|
GruntM11BeatenText:
|
|
text "Drat! I was sunk"
|
|
line "by indecision!"
|
|
done
|
|
|
|
GruntM11AfterBattleText:
|
|
text "I'm confused too…"
|
|
line "The switch on the"
|
|
|
|
para "end is the one to"
|
|
line "press first, but…"
|
|
done
|
|
|
|
GruntM25SeenText:
|
|
text "Kwahaha!"
|
|
|
|
para "Confounded by the"
|
|
line "shutters, are we?"
|
|
|
|
para "I'll let you in on"
|
|
line "a secret if you"
|
|
cont "can beat me!"
|
|
done
|
|
|
|
GruntM25BeatenText:
|
|
text "Uwww…"
|
|
line "I blew it."
|
|
done
|
|
|
|
GruntM25AfterBattleText:
|
|
text "All right. A hint!"
|
|
|
|
para "Change the order"
|
|
line "of switching."
|
|
|
|
para "That'll change the"
|
|
line "ways the shutters"
|
|
cont "open and close."
|
|
done
|
|
|
|
BurglarDuncanSeenText:
|
|
text "Fork over your"
|
|
line "goodies!"
|
|
done
|
|
|
|
BurglarDuncanBeatenText:
|
|
text "Mercy!"
|
|
done
|
|
|
|
BurglarDuncanAfterBattleText:
|
|
text "Steal and sell!"
|
|
line "That's basic in"
|
|
cont "crime, kid!"
|
|
done
|
|
|
|
BurglarEddieSeenText:
|
|
text "They ditched this"
|
|
line "project before"
|
|
cont "they finished."
|
|
|
|
para "I'm searching for"
|
|
line "leftover loot."
|
|
done
|
|
|
|
BurglarEddieBeatenText:
|
|
text "Over the top!"
|
|
done
|
|
|
|
BurglarEddieAfterBattleText:
|
|
text "UNDERGROUND WARE-"
|
|
line "HOUSE?"
|
|
|
|
para "What do you want"
|
|
line "to go there for?"
|
|
|
|
para "There's nothing"
|
|
line "down there."
|
|
done
|
|
|
|
GruntM13SeenText:
|
|
text "I don't care if"
|
|
line "you're lost."
|
|
|
|
para "You show up here,"
|
|
line "you're nothing but"
|
|
cont "a victim!"
|
|
done
|
|
|
|
GruntM13BeatenText:
|
|
text "Urk! Yeah, think"
|
|
line "you're cool, huh?"
|
|
done
|
|
|
|
GruntM13AfterBattleText:
|
|
text "You must have ice"
|
|
line "in your veins to"
|
|
cont "dis TEAM ROCKET."
|
|
done
|
|
|
|
SwitchRoomText_Switch1:
|
|
text "It's labeled"
|
|
line "SWITCH 1."
|
|
done
|
|
|
|
GruntF3SeenText:
|
|
text "Are you lost? No,"
|
|
line "you can't be."
|
|
|
|
para "You don't have"
|
|
line "that scared look."
|
|
|
|
para "I'll give you"
|
|
line "something to be"
|
|
cont "scared about!"
|
|
done
|
|
|
|
GruntF3BeatenText:
|
|
text "How could you?"
|
|
done
|
|
|
|
GruntF3AfterBattleText:
|
|
text "Go wherever you'd"
|
|
line "like! Get lost!"
|
|
cont "See if I care!"
|
|
done
|
|
|
|
SwitchRoomText_OffTurnOn:
|
|
text "It's OFF."
|
|
line "Turn it ON?"
|
|
done
|
|
|
|
SwitchRoomText_OnTurnOff:
|
|
text "It's ON."
|
|
line "Turn it OFF?"
|
|
done
|
|
|
|
SwitchRoomText_Switch2:
|
|
text "It's labeled"
|
|
line "SWITCH 2."
|
|
done
|
|
|
|
SwitchRoomText_Switch3:
|
|
text "It's labeled"
|
|
line "SWITCH 3."
|
|
done
|
|
|
|
SwitchRoomText_Emergency:
|
|
text "It's labeled"
|
|
line "EMERGENCY."
|
|
done
|
|
|
|
GoldenrodUndergroundSwitchRoomEntrances_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
def_warp_events
|
|
warp_event 23, 3, GOLDENROD_UNDERGROUND, 6
|
|
warp_event 22, 10, GOLDENROD_UNDERGROUND_WAREHOUSE, 1
|
|
warp_event 23, 10, GOLDENROD_UNDERGROUND_WAREHOUSE, 2
|
|
warp_event 5, 25, GOLDENROD_UNDERGROUND, 2
|
|
warp_event 4, 29, GOLDENROD_CITY, 14
|
|
warp_event 5, 29, GOLDENROD_CITY, 14
|
|
warp_event 21, 25, GOLDENROD_UNDERGROUND, 1
|
|
warp_event 20, 29, GOLDENROD_CITY, 13
|
|
warp_event 21, 29, GOLDENROD_CITY, 13
|
|
|
|
def_coord_events
|
|
coord_event 19, 4, SCENE_DEFAULT, UndergroundSilverScene1
|
|
coord_event 19, 5, SCENE_DEFAULT, UndergroundSilverScene2
|
|
|
|
def_bg_events
|
|
bg_event 16, 1, BGEVENT_READ, Switch1Script
|
|
bg_event 10, 1, BGEVENT_READ, Switch2Script
|
|
bg_event 2, 1, BGEVENT_READ, Switch3Script
|
|
bg_event 20, 11, BGEVENT_READ, EmergencySwitchScript
|
|
bg_event 8, 9, BGEVENT_ITEM, GoldenrodUndergroundSwitchRoomEntrancesHiddenMaxPotion
|
|
bg_event 1, 8, BGEVENT_ITEM, GoldenrodUndergroundSwitchRoomEntrancesHiddenRevive
|
|
|
|
def_object_events
|
|
object_event 9, 12, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerBurglarDuncan, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 4, 8, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerBurglarEddie, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 17, 2, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM13, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 11, 2, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM11, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 3, 2, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM25, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 19, 12, SPRITE_ROCKET_GIRL, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerGruntF3, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
|
|
object_event 3, 27, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodUndergroundSwitchRoomEntrancesTeacherScript, -1
|
|
object_event 19, 27, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GoldenrodUndergroundSwitchRoomEntrancesSuperNerdScript, -1
|
|
object_event 1, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, GoldenrodUndergroundSwitchRoomEntrancesSmokeBall, EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_SMOKE_BALL
|
|
object_event 14, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, GoldenrodUndergroundSwitchRoomEntrancesFullHeal, EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_FULL_HEAL
|
|
object_event 23, 3, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_GOLDENROD_UNDERGROUND
|