mirror of https://github.com/pret/pokecrystal.git
160 lines
3.9 KiB
NASM
160 lines
3.9 KiB
NASM
const_value set 2
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const BLACKTHORNGYM2F_COOLTRAINER_M
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const BLACKTHORNGYM2F_COOLTRAINER_F
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const BLACKTHORNGYM2F_BOULDER1
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const BLACKTHORNGYM2F_BOULDER2
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const BLACKTHORNGYM2F_BOULDER3
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const BLACKTHORNGYM2F_BOULDER4
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const BLACKTHORNGYM2F_BOULDER5
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const BLACKTHORNGYM2F_BOULDER6
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BlackthornGym2F_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 3, .Boulders
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.Boulders
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writecmdqueue .BoulderCmdQueue
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return
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.BoulderCmdQueue
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dbw 2, .BoulderTable ; check if any stones are sitting on a warp
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db 0, 0 ; filler
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.BoulderTable
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stonetable 5, BLACKTHORNGYM2F_BOULDER1, .Disappear4
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stonetable 3, BLACKTHORNGYM2F_BOULDER2, .Disappear5
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stonetable 4, BLACKTHORNGYM2F_BOULDER3, .Disappear6
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db -1 ; end
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.Disappear4
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disappear BLACKTHORNGYM2F_BOULDER1
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jump .Fall
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.Disappear5
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disappear BLACKTHORNGYM2F_BOULDER2
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jump .Fall
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.Disappear6
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disappear BLACKTHORNGYM2F_BOULDER3
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jump .Fall
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.Fall
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pause 30
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scall .FX
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opentext
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writetext BlackthornGym2FBoulderFellText
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waitbutton
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closetext
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end
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.FX
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playsound SFX_STRENGTH
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earthquake 80
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end
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BlackthornGymBoulder:
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jumpstd strengthboulder
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TrainerCooltrainermCody:
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trainer EVENT_BEAT_COOLTRAINERM_CODY, COOLTRAINERM, CODY, CooltrainermCodySeenText, CooltrainermCodyBeatenText, 0, CooltrainermCodyScript
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CooltrainermCodyScript:
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end_if_just_battled
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opentext
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writetext CooltrainermCodyAfterText
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waitbutton
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closetext
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end
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TrainerCooltrainerfFran:
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trainer EVENT_BEAT_COOLTRAINERF_FRAN, COOLTRAINERF, FRAN, CooltrainerfFranSeenText, CooltrainerfFranBeatenText, 0, CooltrainerfFranScript
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CooltrainerfFranScript:
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end_if_just_battled
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opentext
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writetext CooltrainerfFranAfterText
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waitbutton
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closetext
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end
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CooltrainermCodySeenText:
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text "It's not as if we"
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line "all use dragon-"
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cont "type #MON."
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done
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CooltrainermCodyBeatenText:
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text "Rats! If only I"
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line "had a dragon!"
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done
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CooltrainermCodyAfterText:
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text "Members of our"
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line "dragon-user clan"
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para "can use dragon"
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line "#MON only after"
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para "our MASTER allows"
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line "it."
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done
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CooltrainerfFranSeenText:
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text "I can't allow a"
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line "nameless trainer"
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cont "past me!"
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para "CLAIR would be"
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line "livid if I did!"
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done
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CooltrainerfFranBeatenText:
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text "Awww… I lost…"
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done
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CooltrainerfFranAfterText:
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text "Uh-oh… CLAIR is"
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line "going to be mad…"
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done
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BlackthornGym2FBoulderFellText:
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text "The boulder fell"
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line "through!"
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done
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BlackthornGym2F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 5
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warp_def $7, $1, 3, BLACKTHORN_GYM_1F
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warp_def $9, $7, 4, BLACKTHORN_GYM_1F
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warp_def $5, $2, 5, BLACKTHORN_GYM_1F
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warp_def $7, $8, 6, BLACKTHORN_GYM_1F
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warp_def $3, $8, 7, BLACKTHORN_GYM_1F
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.XYTriggers:
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db 0
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.Signposts:
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db 0
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.PersonEvents:
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db 8
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person_event SPRITE_COOLTRAINER_M, 1, 4, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 1, TrainerCooltrainermCody, -1
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person_event SPRITE_COOLTRAINER_F, 11, 4, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 1, TrainerCooltrainerfFran, -1
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person_event SPRITE_BOULDER, 2, 8, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, EVENT_BOULDER_IN_BLACKTHORN_GYM_1
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person_event SPRITE_BOULDER, 3, 2, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, EVENT_BOULDER_IN_BLACKTHORN_GYM_2
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person_event SPRITE_BOULDER, 16, 6, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, EVENT_BOULDER_IN_BLACKTHORN_GYM_3
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person_event SPRITE_BOULDER, 3, 3, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, -1
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person_event SPRITE_BOULDER, 1, 6, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, -1
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person_event SPRITE_BOULDER, 14, 8, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackthornGymBoulder, -1
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