mirror of https://github.com/pret/pokecrystal.git
81 lines
1.1 KiB
NASM
81 lines
1.1 KiB
NASM
ConsumeHeldItem: ; 27192
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push hl
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push de
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push bc
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ld a, [hBattleTurn]
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and a
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ld hl, wOTPartyMon1Item
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ld de, wEnemyMonItem
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ld a, [wCurOTMon]
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jr z, .theirturn
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ld hl, wPartyMon1Item
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ld de, wBattleMonItem
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ld a, [wCurBattleMon]
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.theirturn
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push hl
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push af
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ld a, [de]
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ld b, a
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farcall GetItemHeldEffect
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ld hl, .ConsumableEffects
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.loop
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ld a, [hli]
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cp b
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jr z, .ok
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inc a
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jr nz, .loop
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pop af
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pop hl
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pop bc
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pop de
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pop hl
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ret
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.ok
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xor a
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ld [de], a
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pop af
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pop hl
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call GetPartyLocation
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ld a, [hBattleTurn]
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and a
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jr nz, .ourturn
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ld a, [wBattleMode]
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dec a
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jr z, .done
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.ourturn
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ld [hl], $0
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.done
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pop bc
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pop de
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pop hl
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ret
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.ConsumableEffects: ; 271de
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; Consumable items?
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db HELD_BERRY
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db HELD_2
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db HELD_5
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db HELD_HEAL_POISON
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db HELD_HEAL_FREEZE
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db HELD_HEAL_BURN
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db HELD_HEAL_SLEEP
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db HELD_HEAL_PARALYZE
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db HELD_HEAL_STATUS
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db HELD_30
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db HELD_ATTACK_UP
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db HELD_DEFENSE_UP
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db HELD_SPEED_UP
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db HELD_SP_ATTACK_UP
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db HELD_SP_DEFENSE_UP
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db HELD_ACCURACY_UP
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db HELD_EVASION_UP
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db HELD_38
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db HELD_71
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db HELD_ESCAPE
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db HELD_CRITICAL_UP
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db -1
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