pokecrystal/engine/events
Rangi 306c85750e Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
..
battle_tower Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
bug_contest Resolve : treat std scripts like specials and predefs 2020-06-10 16:44:16 -04:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
basement_key.asm
buena.asm Consistent constants for radio data table sizes (could still be better) 2020-08-13 13:47:50 -04:00
buena_menu.asm
card_key.asm
catch_tutorial.asm
catch_tutorial_input.asm
celebi.asm Fix some constants surrounding sprite animations 2020-08-27 13:59:33 +02:00
checkforhiddenitems.asm
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm
daycare.asm Identify more unnamed labels 2020-06-29 12:25:58 -04:00
diploma.asm More miscellaneous fixes (see ) 2020-04-17 10:52:59 -04:00
dratini.asm
elevator.asm
engine_flags.asm Move EngineFlags and SpecialsPointers into data/engine/ 2020-07-22 20:24:53 -04:00
field_moves.asm Fix some constants surrounding sprite animations 2020-08-27 13:59:33 +02:00
fish.asm
fishing_gfx.asm
forced_movement.asm
fruit_trees.asm
haircut.asm
halloffame.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
happiness_egg.asm Clean up some percentage values 2020-05-07 14:21:24 -04:00
heal_machine_anim.asm Use TRUE for hCGBPalUpdate 2020-08-05 16:02:48 +02:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm
kurt.asm
kurt_selectquantity_interpretjoypad.asm
lucky_number.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
magikarp.asm
magnet_train.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
map_name_sign.asm Add a `LANDMARK_` prefix to landmark constants 2020-03-15 19:50:39 -04:00
misc_scripts.asm
mom.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
mom_phone.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
money.asm
move_deleter.asm
move_tutor.asm add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:53:05 -04:00
name_rater.asm
npc_trade.asm Correct constants in DoNPCTrade 2020-07-25 18:36:49 -04:00
odd_egg.asm Comment more ROM labels as unreferenced 2020-06-21 18:33:31 -04:00
overworld.asm Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
play_slow_cry.asm
poisonstep.asm return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:03 -04:00
poisonstep_pals.asm Use TRUE for hCGBPalUpdate 2020-08-05 16:02:48 +02:00
poke_seer.asm Add a `LANDMARK_` prefix to landmark constants 2020-03-15 19:50:39 -04:00
pokecenter_pc.asm Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
pokepic.asm
print_photo.asm
print_unown.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
print_unown_2.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
prof_oaks_pc.asm
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm
shuckle.asm
specials.asm Move EngineFlags and SpecialsPointers into data/engine/ 2020-07-22 20:24:53 -04:00
squirtbottle.asm
std_collision.asm
std_scripts.asm Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00
sweet_scent.asm
trainer_scripts.asm
treemons.asm
unown_walls.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
whiteout.asm return → endcallback, reloadandreturn → reloadend 2020-07-17 08:37:03 -04:00