pokecrystal/text
AntonioND e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
..
phone Replace 6 2015-11-20 15:18:35 -05:00
battle.asm Prepare to merge 2016-01-18 00:39:01 -05:00
battle_tower.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
common_1.asm Pokegear functions and RAM labels 2016-01-09 23:41:03 -05:00
common_2.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_3.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_4.asm Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
common_5.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_text.asm Fix floating sections 2017-03-15 00:52:26 +00:00
stdtext.asm text/common.asm is only for std scripts. 2015-12-17 13:03:36 -07:00
sweethoney.asm Use charmaps for special string codepoints. 2015-06-27 22:53:38 -07:00
trainer_class_names.asm pitchoffset macro to replace forceoctave 2016-07-29 10:40:54 -04:00
types.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00