mirror of https://github.com/pret/pokecrystal.git
63 lines
811 B
NASM
63 lines
811 B
NASM
INCLUDE "data/maps/spawn_points.asm"
|
|
|
|
|
|
LoadSpawnPoint: ; 1531f
|
|
; loads the spawn point in wDefaultSpawnpoint
|
|
push hl
|
|
push de
|
|
ld a, [wDefaultSpawnpoint]
|
|
cp SPAWN_N_A
|
|
jr z, .spawn_n_a
|
|
ld l, a
|
|
ld h, 0
|
|
add hl, hl
|
|
add hl, hl
|
|
ld de, SpawnPoints
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld [wMapGroup], a
|
|
ld a, [hli]
|
|
ld [wMapNumber], a
|
|
ld a, [hli]
|
|
ld [wXCoord], a
|
|
ld a, [hli]
|
|
ld [wYCoord], a
|
|
.spawn_n_a
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 15344
|
|
|
|
|
|
IsSpawnPoint: ; 15344
|
|
; Checks if the map loaded in de is a spawn point. Returns carry if it's a spawn point.
|
|
ld hl, SpawnPoints
|
|
ld c, 0
|
|
.loop
|
|
ld a, [hl]
|
|
cp SPAWN_N_A
|
|
jr z, .nope
|
|
cp d
|
|
jr nz, .next
|
|
inc hl
|
|
ld a, [hld]
|
|
cp e
|
|
jr z, .yes
|
|
|
|
.next
|
|
push bc
|
|
ld bc, 4 ; length of a spawn table entry
|
|
add hl, bc
|
|
pop bc
|
|
inc c
|
|
jr .loop
|
|
|
|
.nope
|
|
and a
|
|
ret
|
|
|
|
.yes
|
|
scf
|
|
ret
|
|
; 15363
|