mirror of https://github.com/pret/pokecrystal.git
56 lines
1.0 KiB
NASM
56 lines
1.0 KiB
NASM
const_def 2 ; object constants
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const WHIRLISLANDLUGIACHAMBER_LUGIA
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WhirlIslandLugiaChamber_MapScripts:
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db 0 ; scene scripts
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db 1 ; callbacks
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callback MAPCALLBACK_OBJECTS, .Lugia
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.Lugia:
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checkevent EVENT_FOUGHT_LUGIA
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iftrue .NoAppear
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checkitem SILVER_WING
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iftrue .Appear
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jump .NoAppear
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.Appear:
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appear WHIRLISLANDLUGIACHAMBER_LUGIA
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return
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.NoAppear:
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disappear WHIRLISLANDLUGIACHAMBER_LUGIA
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return
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Lugia:
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faceplayer
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opentext
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writetext LugiaText
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cry LUGIA
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pause 15
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closetext
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setevent EVENT_FOUGHT_LUGIA
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loadvar VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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loadwildmon LUGIA, 60
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startbattle
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disappear WHIRLISLANDLUGIACHAMBER_LUGIA
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reloadmapafterbattle
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end
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LugiaText:
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text "Gyaaas!"
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done
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WhirlIslandLugiaChamber_MapEvents:
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db 0, 0 ; filler
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db 1 ; warp events
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warp_event 9, 13, WHIRL_ISLAND_B2F, 3
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db 0 ; coord events
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db 0 ; bg events
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db 1 ; object events
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object_event 9, 5, SPRITE_LUGIA, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Lugia, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
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