pokecrystal/gfx/pics/raichu/frames.asm

21 lines
523 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $00, $33, $34, $35, $36, $37, $38, $39, $3a, $3b
db $3c, $3d, $3e, $3f, $40, $41, $42, $43, $44
.frame2
db $01 ; bitmask
db $31, $32, $00, $33, $34, $45, $36, $37, $38, $39, $3a, $3b
db $3c, $3d, $3e, $3f, $46, $40, $41, $42, $47, $44
.frame3
db $01 ; bitmask
db $31, $32, $00, $33, $34, $48, $36, $37, $38, $39, $49, $3b
db $3c, $3d, $3e, $3f, $46, $40, $41, $4a, $4b, $44
.frame4
db $02 ; bitmask
db $4c, $4d, $4e
; 0xd4731