pokecrystal/gfx/pics/jynx/frames.asm

14 lines
228 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d
.frame2
db $01 ; bitmask
db $2e, $2f, $30, $31, $32
.frame3
db $02 ; bitmask
db $33, $34, $35, $36
; 0xd5bf4