pokecrystal/gfx/pics/egg/frames.asm

10 lines
212 B
NASM

dw .frame1
dw .frame2
.frame1
db $00 ; bitmask
db $00, $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23
.frame2
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $00, $2d, $2e
; 0xd99a9