pokecrystal/gfx/pics/diglett/frames.asm

18 lines
279 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21
.frame2
db $00 ; bitmask
db $19, $22, $1b, $1c, $23, $1e, $1f, $20, $21
.frame3
db $01 ; bitmask
db $24, $25
.frame4
db $02 ; bitmask
db $26
; 0xd4c06