pokecrystal/audio/music/mtmoonsquare.asm

108 lines
1.4 KiB
NASM

Music_MtMoonSquare:
musicheader 2, 1, Music_MtMoonSquare_Ch1
musicheader 1, 2, Music_MtMoonSquare_Ch2
Music_MtMoonSquare_Ch1:
tempo 112
volume $77
dutycycle $2
tone $0001
note __, 1
.mainloop:
notetype $c, $44
.loop1:
octave 4
note D_, 2
note E_, 2
note F#, 4
note F#, 2
note A_, 2
octave 5
note D_, 4
loopchannel 2, .loop1
.loop2:
octave 4
note E_, 2
note F#, 2
note G#, 4
note G#, 2
note B_, 2
octave 5
note E_, 4
loopchannel 2, .loop2
.loop3:
octave 4
note C#, 2
note D_, 2
note E_, 4
note E_, 2
note G_, 2
octave 5
note C#, 4
loopchannel 2, .loop3
.loop4:
octave 4
note D_, 2
note E_, 2
note F#, 4
note F#, 2
note A_, 2
octave 5
note D_, 4
loopchannel 2, .loop4
loopchannel 0, .mainloop
Music_MtMoonSquare_Ch2:
dutycycle $2
vibrato $18, $24
.mainloop:
notetype $c, $82
.loop1:
octave 4
note D_, 2
note E_, 2
note F#, 4
note F#, 2
note A_, 2
octave 5
note D_, 4
notetype $c, $62
loopchannel 2, .loop1
notetype $c, $82
.loop2:
octave 4
note E_, 2
note F#, 2
note G#, 4
note G#, 2
note B_, 2
octave 5
note E_, 4
notetype $c, $62
loopchannel 2, .loop2
notetype $c, $82
.loop3:
octave 4
note C#, 2
note D_, 2
note E_, 4
note E_, 2
note G_, 2
octave 5
note C#, 4
notetype $c, $62
loopchannel 2, .loop3
notetype $c, $82
.loop4:
octave 4
note D_, 2
note E_, 2
note F#, 4
note F#, 2
note A_, 2
octave 5
note D_, 4
notetype $c, $62
loopchannel 2, .loop4
loopchannel 0, .mainloop