pokecrystal/mobile/mobile_41.asm

1106 lines
19 KiB
NASM
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; These functions deal with miscellaneous statistics
; which were used for Trainer Rankings in Pokémon News.
; Copies certain values at the time the player enters the Hall of Fame.
StubbedTrainerRankings_HallOfFame2::
ret
ld a, BANK(sTrainerRankingGameTimeHOF)
call OpenSRAM
ld hl, wGameTimeHours
ld de, sTrainerRankingGameTimeHOF
ld bc, 4
call CopyBytes
ld hl, sTrainerRankingStepCount
ld de, sTrainerRankingStepCountHOF
ld bc, 4
call CopyBytes
; sTrainerRankingHealings is only a 3-byte value.
; One extraneous byte is copied from sTrainerRankingMysteryGift.
ld hl, sTrainerRankingHealings
ld de, sTrainerRankingHealingsHOF
ld bc, 4
call CopyBytes
ld hl, sTrainerRankingBattles
ld de, sTrainerRankingBattlesHOF
ld bc, 3
call CopyBytes
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_MagikarpLength:
ret
ld a, BANK(sTrainerRankingLongestMagikarp)
call OpenSRAM
ld de, wMagikarpLength
ld hl, sTrainerRankingLongestMagikarp
; Is this Magikarp the longest measured?
ld a, [de]
cp [hl]
jr z, .isLowByteHigher
jr nc, .newRecordLongest
jr .checkShortest
.isLowByteHigher
inc hl
inc de
ld a, [de]
cp [hl]
dec hl
dec de
jr c, .checkShortest
.newRecordLongest
ld a, [de]
inc de
ld [hli], a
ld a, [de]
dec de
ld [hl], a
.checkShortest
; First, check if the record for shortest Magikarp is 0.
; This seems unnecessary, because the value is initialized to 100.0 cm.
ld hl, sTrainerRankingShortestMagikarp
ld a, [hli]
or [hl]
dec hl
jr z, .newRecordShortest
; Now check if this Magikarp is the shortest
ld a, [de]
cp [hl]
jr z, .isLowByteLower
jr c, .newRecordShortest
jr .done
.isLowByteLower
inc hl
inc de
ld a, [de]
cp [hl]
jr nc, .done
dec hl
dec de
.newRecordShortest
ld a, [de]
inc de
ld [hli], a
ld a, [de]
ld [hl], a
.done
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_BugContestScore:
ret
ld a, BANK(sTrainerRankingBugContestScore)
call OpenSRAM
ldh a, [hProduct]
ld hl, sTrainerRankingBugContestScore
cp [hl]
jr z, .isLowByteHigher
jr nc, .newHighScore
jr .done
.isLowByteHigher
inc hl
ldh a, [hMultiplicand]
cp [hl]
jr c, .done
dec hl
.newHighScore
ldh a, [hProduct]
ld [hli], a
ldh a, [hMultiplicand]
ld [hl], a
.done
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_AddToSlotsWinStreak:
ret
ld a, BANK(sTrainerRankingCurrentSlotsStreak)
call OpenSRAM
; Increment the current streak
ld hl, sTrainerRankingCurrentSlotsStreak + 1
inc [hl]
jr nz, .noCarry
dec hl
inc [hl]
inc hl
.noCarry
dec hl
; Now check if this is a new record for longest streak
ld a, [sTrainerRankingLongestSlotsStreak]
cp [hl]
jr z, .isLowByteHigher
jr c, .newRecordStreak
jr .done
.isLowByteHigher
inc hl
ld a, [sTrainerRankingLongestSlotsStreak + 1]
cp [hl]
jr nc, .done
dec hl
.newRecordStreak
ld a, [hli]
ld [sTrainerRankingLongestSlotsStreak], a
ld a, [hl]
ld [sTrainerRankingLongestSlotsStreak + 1], a
.done
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_EndSlotsWinStreak:
ret
ld a, BANK(sTrainerRankingCurrentSlotsStreak)
call OpenSRAM
ld hl, sTrainerRankingCurrentSlotsStreak
xor a
ld [hli], a
ld [hl], a
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_AddToSlotsPayouts:
ret
ld a, BANK(sTrainerRankingTotalSlotsPayouts)
call OpenSRAM
ld hl, sTrainerRankingTotalSlotsPayouts + 3
ld a, e
add [hl]
ld [hld], a
ld a, d
adc [hl]
ld [hld], a
jr nc, .done
inc [hl]
jr nz, .done
dec hl
inc [hl]
jr nz, .done
ld a, $ff
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
.done
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_AddToBattlePayouts:
ret
ld a, BANK(sTrainerRankingTotalBattlePayouts)
call OpenSRAM
ld hl, sTrainerRankingTotalBattlePayouts + 3
ld a, [bc]
dec bc
add [hl]
ld [hld], a
ld a, [bc]
dec bc
adc [hl]
ld [hld], a
ld a, [bc]
adc [hl]
ld [hld], a
jr nc, .done
inc [hl]
jr nz, .done
ld a, $ff
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
.done
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
StubbedTrainerRankings_StepCount:
ret
ld hl, sTrainerRankingStepCount
jp StubbedTrainerRankings_Increment4Byte
StubbedTrainerRankings_BattleTowerWins: ; unreferenced
ret
ld a, BANK(s5_aa8d)
call OpenSRAM
ld a, [s5_aa8d]
and a
call CloseSRAM
ret nz
ld hl, sTrainerRankingBattleTowerWins
jp StubbedTrainerRankings_Increment2Byte
StubbedTrainerRankings_TMsHMsTaught:
ret
ld hl, sTrainerRankingTMsHMsTaught
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Battles:
ret
ld a, [wBattleType]
cp BATTLETYPE_TUTORIAL ; Exclude the Dudes tutorial battle
ret z
ld hl, sTrainerRankingBattles
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_WildBattles:
ret
ld a, [wBattleType]
cp BATTLETYPE_TUTORIAL ; Exclude the Dudes tutorial battle
ret z
ld hl, sTrainerRankingWildBattles
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_TrainerBattles:
ret
ld hl, sTrainerRankingTrainerBattles
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Unused1: ; unreferenced
ret
ld hl, sTrainerRankingUnused1
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_HallOfFame::
ret
ld hl, sTrainerRankingHOFEntries
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_WildMonsCaught:
ret
ld hl, sTrainerRankingWildMonsCaught
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_HookedEncounters:
ret
ld hl, sTrainerRankingHookedEncounters
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_EggsHatched:
ret
ld hl, sTrainerRankingEggsHatched
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_MonsEvolved:
ret
ld hl, sTrainerRankingMonsEvolved
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_FruitPicked:
ret
ld hl, sTrainerRankingFruitPicked
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Healings:
ret
ld hl, sTrainerRankingHealings
jp StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_MysteryGift:
ret
ld hl, sTrainerRankingMysteryGift
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Trades:
ret
ld hl, sTrainerRankingTrades
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Fly:
ret
ld hl, sTrainerRankingFly
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Surf:
ret
ld hl, sTrainerRankingSurf
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Waterfall:
ret
ld hl, sTrainerRankingWaterfall
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_WhiteOuts:
ret
ld hl, sTrainerRankingWhiteOuts
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_LuckyNumberShow:
ret
ld hl, sTrainerRankingLuckyNumberShow
jr StubbedTrainerRankings_Increment2Byte
StubbedTrainerRankings_PhoneCalls:
ret
ld hl, sTrainerRankingPhoneCalls
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Unused2: ; unreferenced
ret
ld hl, sTrainerRankingUnused2
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_LinkBattles:
ret
ld hl, sTrainerRankingLinkBattles
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Splash:
ret
; Only counts if its the players turn
ldh a, [hBattleTurn]
and a
ret nz
ld hl, sTrainerRankingSplash
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_TreeEncounters:
ret
ld hl, sTrainerRankingTreeEncounters
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Unused3: ; unreferenced
ret
ld hl, sTrainerRankingUnused3
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_ColosseumWins: ; win
ret
ld hl, sTrainerRankingColosseumWins
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_ColosseumLosses: ; lose
ret
ld hl, sTrainerRankingColosseumLosses
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_ColosseumDraws: ; draw
ret
ld hl, sTrainerRankingColosseumDraws
jr StubbedTrainerRankings_Increment3Byte
; Counts uses of both Selfdestruct and Explosion.
StubbedTrainerRankings_Selfdestruct:
ret
; Only counts if its the players turn
ldh a, [hBattleTurn]
and a
ret nz
ld hl, sTrainerRankingSelfdestruct
jr StubbedTrainerRankings_Increment3Byte
StubbedTrainerRankings_Increment4Byte:
push bc
ld bc, 3
jr StubbedTrainerRankings_Increment
StubbedTrainerRankings_Increment3Byte:
push bc
ld bc, 2
jr StubbedTrainerRankings_Increment
StubbedTrainerRankings_Increment2Byte:
push bc
ld bc, 1
jr StubbedTrainerRankings_Increment
StubbedTrainerRankings_Increment1Byte: ; unreferenced
push bc
ld bc, 0
; Increments a big-endian value of bc + 1 bytes at hl
StubbedTrainerRankings_Increment:
ld a, BANK(sTrainerRankings)
call OpenSRAM
push hl
push de
ld e, c
inc e
.asm_106136
ld a, [hli]
inc a
jr nz, .asm_10613d
dec e
jr nz, .asm_106136
.asm_10613d
pop de
pop hl
jr z, .asm_10614d
add hl, bc
.asm_106142
inc [hl]
jr nz, .asm_10614d
ld a, c
and a
jr z, .asm_10614d
dec hl
dec c
jr .asm_106142
.asm_10614d
call UpdateTrainerRankingsChecksum
call CloseSRAM
pop bc
ret
; Used when SRAM bank 5 isnt already loaded — whats the point of this?
UpdateTrainerRankingsChecksum2:
ret
ld a, BANK(sTrainerRankings)
call OpenSRAM
call UpdateTrainerRankingsChecksum
call CloseSRAM
ret
UpdateTrainerRankingsChecksum:
push de
call CalculateTrainerRankingsChecksum
ld hl, sTrainerRankingsChecksum
ld [hl], d
inc hl
ld [hl], e
pop de
ret
CalculateTrainerRankingsChecksum:
push bc
ld hl, sTrainerRankings
ld bc, sTrainerRankingsChecksum - sTrainerRankings
xor a
ld de, 0
.asm_106179
ld a, e
add [hl]
ld e, a
jr nc, .asm_10617f
inc d
.asm_10617f
inc hl
dec bc
ld a, b
or c
jr nz, .asm_106179
pop bc
ret
BackupMobileEventIndex:
ld a, BANK(sMobileEventIndex)
call OpenSRAM
ld a, [sMobileEventIndex]
push af
ld a, BANK(sMobileEventIndexBackup)
call OpenSRAM
pop af
ld [sMobileEventIndexBackup], a
call CloseSRAM
ret
RestoreMobileEventIndex:
ld a, BANK(sMobileEventIndexBackup)
call OpenSRAM
ld a, [sMobileEventIndexBackup]
push af
ld a, BANK(sMobileEventIndex)
call OpenSRAM
pop af
ld [sMobileEventIndex], a
call CloseSRAM
ret
VerifyTrainerRankingsChecksum: ; unreferenced
call CalculateTrainerRankingsChecksum
ld hl, sTrainerRankingsChecksum
ld a, d
cp [hl]
ret nz
inc hl
ld a, e
cp [hl]
ret
DeleteMobileEventIndex:
ld a, BANK(sMobileEventIndex)
call OpenSRAM
xor a
ld [sMobileEventIndex], a
call CloseSRAM
ret
InitializeTrainerRankings: ; unreferenced
; Initializes Trainer Rankings data for a new save file in JP Crystal.
ld hl, sTrainerRankings
ld bc, sTrainerRankingsEnd - sTrainerRankings
xor a
call ByteFill
; Initialize the shortest Magikarp to 100.0 cm
ld hl, sTrainerRankingShortestMagikarp
ld a, $3
ld [hli], a
ld [hl], $e8
call UpdateTrainerRankingsChecksum
ld hl, sTrainerRankings
ld de, sTrainerRankingsBackup
ld bc, sTrainerRankingsEnd - sTrainerRankings
call CopyBytes
ret
_MobilePrintNum::
; Supports signed 31-bit integers (up to 10 digits)
; b: Bits 0-4 = # bytes
; Bit 7 = set if negative
; c: Number of digits
; de: highest byte of number to convert
; hl: where to print the converted string
push bc
xor a
ldh [hPrintNumBuffer + 0], a
ldh [hPrintNumBuffer + 1], a
ldh [hPrintNumBuffer + 2], a
ld a, b
and $f
cp $1
jr z, .one_byte
cp $2
jr z, .two_bytes
cp $3
jr z, .three_bytes
; four bytes
ld a, [de]
ldh [hPrintNumBuffer + 0], a
inc de
.three_bytes
ld a, [de]
ldh [hPrintNumBuffer + 1], a
inc de
.two_bytes
ld a, [de]
ldh [hPrintNumBuffer + 2], a
inc de
.one_byte
ld a, [de]
ldh [hPrintNumBuffer + 3], a
inc de
push de
xor a
ldh [hPrintNumBuffer + 8], a
ld a, b
ldh [hPrintNumBuffer + 9], a
ld a, c
cp 2
jr z, .two_digits
ld de, ._2
cp 3
jr z, .three_to_nine_digits
ld de, ._3
cp 4
jr z, .three_to_nine_digits
ld de, ._4
cp 5
jr z, .three_to_nine_digits
ld de, ._5
cp 6
jr z, .three_to_nine_digits
ld de, ._6
cp 7
jr z, .three_to_nine_digits
ld de, ._7
cp 8
jr z, .three_to_nine_digits
ld de, ._8
cp 9
jr z, .three_to_nine_digits
ld de, ._9
.three_to_nine_digits
inc de
inc de
inc de
dec a
dec a
.digit_loop
push af
call .Function1062b2
call .Function1062ff
rept 4
inc de
endr
pop af
dec a
jr nz, .digit_loop
.two_digits
ld c, 0
ldh a, [hPrintNumBuffer + 3]
.mod_ten_loop
cp 10
jr c, .simple_divide_done
sub 10
inc c
jr .mod_ten_loop
.simple_divide_done
ld b, a
ldh a, [hPrintNumBuffer + 8]
or c
ldh [hPrintNumBuffer + 8], a
jr nz, .create_digit
call .LoadMinusTenIfNegative
jr .done
.create_digit
ld a, "0"
add c
ld [hl], a
.done
call .Function1062ff
ld a, "0"
add b
ld [hli], a
pop de
pop bc
ret
._9 dd 1000000000
._8 dd 100000000
._7 dd 10000000
._6 dd 1000000
._5 dd 100000
._4 dd 10000
._3 dd 1000
._2 dd 100
.Function1062b2:
ld c, $0
.asm_1062b4
ld a, [de]
dec de
ld b, a
ldh a, [hPrintNumBuffer + 3]
sub b
ldh [hPrintNumBuffer + 7], a
ld a, [de]
dec de
ld b, a
ldh a, [hPrintNumBuffer + 2]
sbc b
ldh [hPrintNumBuffer + 6], a
ld a, [de]
dec de
ld b, a
ldh a, [hPrintNumBuffer + 1]
sbc b
ldh [hPrintNumBuffer + 5], a
ld a, [de]
inc de
inc de
inc de
ld b, a
ldh a, [hPrintNumBuffer + 0]
sbc b
ldh [hPrintNumBuffer + 4], a
jr c, .asm_1062eb
ldh a, [hPrintNumBuffer + 4]
ldh [hPrintNumBuffer + 0], a
ldh a, [hPrintNumBuffer + 5]
ldh [hPrintNumBuffer + 1], a
ldh a, [hPrintNumBuffer + 6]
ldh [hPrintNumBuffer + 2], a
ldh a, [hPrintNumBuffer + 7]
ldh [hPrintNumBuffer + 3], a
inc c
jr .asm_1062b4
.asm_1062eb
ldh a, [hPrintNumBuffer + 8]
or c
jr z, .LoadMinusTenIfNegative
ld a, -10
add c
ld [hl], a
ldh [hPrintNumBuffer + 8], a
ret
.LoadMinusTenIfNegative:
ldh a, [hPrintNumBuffer + 9]
bit 7, a
ret z
ld [hl], -10
ret
.Function1062ff:
ldh a, [hPrintNumBuffer + 9]
bit 7, a
jr nz, .asm_10630d
bit 6, a
jr z, .asm_10630d
ldh a, [hPrintNumBuffer + 8]
and a
ret z
.asm_10630d
inc hl
ret
; functions related to the cable club and various NPC scripts referencing communications
Mobile_DummyReturnFalse:
xor a
ld [wScriptVar], a
ret
Stubbed_Function106314:
ret
ld a, BANK(s4_b000)
call OpenSRAM
ld a, c
cpl
ld [s4_b000], a
call CloseSRAM
ld a, BANK(s7_a800)
call OpenSRAM
ld a, c
ld [s7_a800], a
call CloseSRAM
ret
Mobile_AlwaysReturnNotCarry:
or a
ret
Function106331: ; unreferenced
; called by Mobile_DummyReturnFalse in JP Crystal
; check ~[s4_b000] == [s7_a800]
ld a, BANK(s4_b000)
call OpenSRAM
ld a, [s4_b000]
cpl
ld b, a
call CloseSRAM
ld a, BANK(s7_a800)
call OpenSRAM
ld a, [s7_a800]
ld c, a
call CloseSRAM
ld a, c
cp b
jr nz, .nope
; check [s7_a800] != 0
and a
jr z, .nope
; check !([s7_a800] & %01110000)
and %10001111
cp c
jr nz, .nope
ld c, a
scf
ret
.nope
xor a
ld c, a
ret
Function10635c:
ld a, [wMobileCommsJumptableIndex]
bit 7, a
ret nz
ld a, [wMobileCommsJumptableIndex]
ld hl, .Jumptable
rst JumpTable
ret
.Jumptable:
dw .init
dw Function106392
dw Function1063cc
dw Function1063d8
dw Function1063e5
dw Function1063f3
dw Function106403
dw Function106442
dw Function106453
.init:
ld de, wcd30
ld hl, $41
ld bc, $41
ld a, MOBILEAPI_20
call MobileAPI
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function106392:
xor a
ld [wcf64], a
ld a, [wc821]
bit 1, a
jr nz, .asm_1063a2
bit 0, a
jr z, .asm_1063bf
ret
.asm_1063a2
call Mobile_AlwaysReturnNotCarry
ld a, c
and a
jr nz, .asm_1063b4
ld a, $b
ld [wcf64], a
ld a, $7
ld [wMobileCommsJumptableIndex], a
ret
.asm_1063b4
ld a, $7
ld [wcf64], a
ld a, $7
ld [wMobileCommsJumptableIndex], a
ret
.asm_1063bf
ld a, $1
ld [wcf64], a
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function1063cc:
ld a, $78
ld [wcd42], a
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
Function1063d8:
ld hl, wcd42
dec [hl]
ret nz
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function1063e5:
ld a, [wcf64]
cp $3
ret nz
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function1063f3:
ld de, wcd31
ld a, MOBILEAPI_19
call MobileAPI
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function106403:
ld a, [wc821]
bit 1, a
jr nz, .asm_106426
bit 0, a
jr z, .asm_10640f
ret
.asm_10640f
ld a, [wcd31]
and $80
ld c, a
ld a, [wcd30]
or c
inc a
ld c, a
call Stubbed_Function106314
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
.asm_106426
call Mobile_AlwaysReturnNotCarry
ld a, c
and a
jr z, .asm_106435
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
.asm_106435
ld c, $0
call Stubbed_Function106314
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
ret
Function106442:
ld a, MOBILEAPI_1B
call MobileAPI
xor a
ldh [hMobile], a
ldh [hMobileReceive], a
ld a, [wMobileCommsJumptableIndex]
inc a
ld [wMobileCommsJumptableIndex], a
Function106453:
ld a, [wMobileCommsJumptableIndex]
set 7, a
ld [wMobileCommsJumptableIndex], a
nop
ld a, $4
ld [wcf64], a
ret
Stubbed_Function106462:
ret
ret
Function106464::
ld de, FontsExtra_SolidBlackGFX
ld hl, vTiles2 tile "■" ; $60
lb bc, BANK(FontsExtra_SolidBlackGFX), 1
call Get2bpp
ld de, FontsExtra2_UpArrowGFX
ld hl, vTiles2 tile "▲" ; $61
lb bc, BANK(FontsExtra2_UpArrowGFX), 1
call Get2bpp
ld de, MobileDialingFrameGFX
ld hl, vTiles2 tile "☎" ; $62
ld c, 9
ld b, BANK(MobileDialingFrameGFX)
call Get2bpp
ld de, $40b0
ld hl, vTiles2 tile $6b
ld b, $0f ; no graphics at 0f:40b0; JP leftover???
call Get2bpp
farcall LoadFrame
ret
Function10649b: ; unreferenced
ld a, [wTextboxFrame]
maskbits NUM_FRAMES
ld bc, 6 * LEN_1BPP_TILE
ld hl, Frames
call AddNTimes
ld d, h
ld e, l
ld hl, vTiles2 tile "┌" ; $79
ld c, 6 ; "┌" to "┘"
ld b, BANK(Frames)
call Function1064c3
ld hl, vTiles2 tile " " ; $7f
ld de, TextboxSpaceGFX
ld c, 1
ld b, BANK(TextboxSpaceGFX)
call Function1064c3
ret
Function1064c3:
ldh a, [rSVBK]
push af
ld a, $6
ldh [rSVBK], a
push bc
push hl
ld hl, Function3f88
ld a, b
rst FarCall
pop hl
pop bc
pop af
ldh [rSVBK], a
jr asm_1064ed
Function1064d8: ; unreferenced
ldh a, [rSVBK]
push af
ld a, $6
ldh [rSVBK], a
push bc
push hl
ld hl, Function3f9f
ld a, b
rst FarCall
pop hl
pop bc
pop af
ldh [rSVBK], a
jr asm_1064ed
asm_1064ed:
ld de, wDecompressScratch
ld b, $0
ldh a, [rSVBK]
push af
ld a, $6
ldh [rSVBK], a
ldh a, [rVBK]
push af
ld a, $1
ldh [rVBK], a
call Get2bpp
pop af
ldh [rVBK], a
pop af
ldh [rSVBK], a
ret
Function10650a: ; unreferenced
ld de, MobilePhoneTilesGFX
lb bc, BANK(MobilePhoneTilesGFX), 17
call Get2bpp
ret
MobileDialingFrameGFX:
INCBIN "gfx/mobile/dialing_frame.2bpp"