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; See also data/items/heal_status.asm
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HeldStatusHealingEffects:
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db HELD_HEAL_POISON, 1 << PSN
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db HELD_HEAL_FREEZE, 1 << FRZ
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db HELD_HEAL_BURN, 1 << BRN
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db HELD_HEAL_SLEEP, SLP_MASK
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db HELD_HEAL_PARALYZE, 1 << PAR
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db HELD_HEAL_STATUS, ALL_STATUS
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db -1 ; end
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