pokecrystal/data/battle/held_consumables.asm

26 lines
450 B
NASM

; Held item effects that are consumed on use
ConsumableEffects:
db HELD_BERRY
db HELD_2
db HELD_5
db HELD_HEAL_POISON
db HELD_HEAL_FREEZE
db HELD_HEAL_BURN
db HELD_HEAL_SLEEP
db HELD_HEAL_PARALYZE
db HELD_HEAL_STATUS
db HELD_30
db HELD_ATTACK_UP
db HELD_DEFENSE_UP
db HELD_SPEED_UP
db HELD_SP_ATTACK_UP
db HELD_SP_DEFENSE_UP
db HELD_ACCURACY_UP
db HELD_EVASION_UP
db HELD_38
db HELD_71
db HELD_ESCAPE
db HELD_CRITICAL_UP
db -1