pokecrystal/gfx/pics/240/frames.asm

27 lines
645 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a
.frame2
db $01 ; bitmask
db $2b, $0c, $0d, $2c, $2d, $2e, $12, $13, $14, $2f, $30, $18
db $19, $31, $32, $33, $00, $1f, $00, $34, $35, $00, $00, $00
db $00
.frame3
db $01 ; bitmask
db $36, $0c, $0d, $37, $2d, $2e, $12, $13, $14, $2f, $30, $18
db $19, $31, $32, $33, $00, $1f, $00, $34, $35, $00, $00, $00
db $00
.frame4
db $02 ; bitmask
db $0c, $0d, $37, $2d, $2e, $12, $13, $14, $2f, $30, $18, $19
db $31, $32, $33, $00, $1f, $00, $34, $35, $00, $00, $00, $00
.frame5
db $03 ; bitmask
db $38, $39
; 0xd95da