Disassembly of Pokémon Crystal
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Bryan Bishop d8c82b7896 Merge pull request #184 from kanzure/preprocessor-macro-sanity-check-function
Move macro sanity check into a separate function.
2013-08-31 10:18:22 -07:00
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battle rename FarBattleTextBox to StdBattleTextBox 2013-08-31 03:54:02 -04:00
constants NUM_POKEMON constant 2013-08-30 22:07:56 -04:00
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README.md

Pokémon Crystal

This is a hand-crafted disassembly of Pokémon Crystal.

The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.

Base ROM

The following rom is required for compiling:

Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde

Eventually this will not be necessary.

What can I do?

  • Are we missing something? Make a pull request! Contributions are welcome.

  • Take a look at some of the disasm tools in extras/. Most of the scripts are generalized enough to take apart other Game Boy games.

  • Tackle some issues!

See also