WhirlIslandSE_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
WhirlIslandSE_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 5, 13, 4, ROUTE_41
warp_def 5, 3, 6, WHIRL_ISLAND_B1F
.CoordEvents:
.BGEvents:
.ObjectEvents: