pokecrystal/maps/ViridianMart.asm

59 lines
1.2 KiB
NASM

const_value set 2
const VIRIDIANMART_CLERK
const VIRIDIANMART_LASS
const VIRIDIANMART_COOLTRAINER_M
ViridianMart_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
ClerkScript_0x9b5e7:
opentext
pokemart MARTTYPE_STANDARD, MART_VIRIDIAN
closetext
end
ViridianMartLassScript:
jumptextfaceplayer ViridianMartLassText
ViridianMartCooltrainerMScript:
jumptextfaceplayer ViridianMartCooltrainerMText
ViridianMartLassText:
text "The GYM LEADER"
line "here is totally"
cont "cool."
done
ViridianMartCooltrainerMText:
text "Have you been to"
line "CINNABAR?"
para "It's an island way"
line "south of here."
done
ViridianMart_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 4, VIRIDIAN_CITY
warp_def 3, 7, 4, VIRIDIAN_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x9b5e7, -1
object_event 7, 2, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianMartLassScript, -1
object_event 1, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianMartCooltrainerMScript, -1