pokecrystal/maps/TinTower3F.asm

32 lines
494 B
NASM

const_value set 2
const TINTOWER3F_POKE_BALL
TinTower3F_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TinTower3FFullHeal:
itemball FULL_HEAL
TinTower3F_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 10, 14, 1, TIN_TOWER_2F
warp_def 16, 2, 2, TIN_TOWER_4F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 3, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower3FFullHeal, EVENT_TIN_TOWER_3F_FULL_HEAL