mirror of https://github.com/pret/pokecrystal.git
85 lines
1.4 KiB
NASM
85 lines
1.4 KiB
NASM
const_value set 2
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const ROUTE16GATE_OFFICER
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Route16Gate_MapScripts:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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.MapCallbacks:
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db 0
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.DummyScene:
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end
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Route16GateOfficerScript:
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jumptextfaceplayer Route16GateOfficerText
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UnknownScript_0x733ed:
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checkitem BICYCLE
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iffalse UnknownScript_0x733f3
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end
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UnknownScript_0x733f3:
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showemote EMOTE_SHOCK, ROUTE16GATE_OFFICER, 15
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spriteface PLAYER, UP
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opentext
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writetext UnknownText_0x73496
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waitbutton
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closetext
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applymovement PLAYER, MovementData_0x73405
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end
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MovementData_0x73405:
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step RIGHT
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turn_head LEFT
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step_end
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Route16GateOfficerText:
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text "CYCLING ROAD"
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line "starts here."
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para "It's all downhill,"
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line "so it's totally"
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cont "exhilarating."
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para "It's a great sort"
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line "of feeling that"
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para "you can't get from"
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line "a ship or train."
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done
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UnknownText_0x73496:
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text "Hey! Whoa! Stop!"
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para "You can't go out"
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line "on the CYCLING"
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para "ROAD without a"
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line "BICYCLE."
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done
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Route16Gate_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 0, 4, 4, ROUTE_16
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warp_def 0, 5, 5, ROUTE_16
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warp_def 9, 4, 2, ROUTE_16
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warp_def 9, 5, 3, ROUTE_16
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.CoordEvents:
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db 2
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coord_event 5, 4, 0, UnknownScript_0x733ed
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coord_event 5, 5, 0, UnknownScript_0x733ed
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route16GateOfficerScript, -1
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