mirror of https://github.com/pret/pokecrystal.git
440 lines
6.7 KiB
NASM
Executable File
440 lines
6.7 KiB
NASM
Executable File
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HandleNewMap: ; 1045b0
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call Clearwc7e8
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call ResetMapBufferEventFlags
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call ResetFlashIfOutOfCave
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call GetCurrentMapSceneID
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call ResetBikeFlags
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ld a, MAPCALLBACK_NEWMAP
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call RunMapCallback
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InitCommandQueue: ; 1045c4
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farcall ClearCmdQueue
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ld a, MAPCALLBACK_CMDQUEUE
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call RunMapCallback
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call GetMapTimeOfDay
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ld [wMapTimeOfDay], a
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ret
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EnterMapConnection: ; 1045d6
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; Return carry if a connection has been entered.
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ld a, [wPlayerStepDirection]
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and a
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jp z, .south
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cp UP
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jp z, .north
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cp LEFT
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jp z, .west
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cp RIGHT
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jp z, .east
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ret
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.west
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ld a, [WestConnectedMapGroup]
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ld [MapGroup], a
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ld a, [WestConnectedMapNumber]
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ld [MapNumber], a
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ld a, [WestConnectionStripXOffset]
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ld [XCoord], a
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ld a, [WestConnectionStripYOffset]
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ld hl, YCoord
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, WestConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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srl c
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jr z, .skip_to_load
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ld a, [WestConnectedMapWidth]
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add 6
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ld e, a
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ld d, 0
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.loop
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add hl, de
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dec c
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jr nz, .loop
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.skip_to_load
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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jp .done
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.east
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ld a, [EastConnectedMapGroup]
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ld [MapGroup], a
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ld a, [EastConnectedMapNumber]
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ld [MapNumber], a
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ld a, [EastConnectionStripXOffset]
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ld [XCoord], a
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ld a, [EastConnectionStripYOffset]
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ld hl, YCoord
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, EastConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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srl c
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jr z, .skip_to_load2
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ld a, [EastConnectedMapWidth]
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add 6
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ld e, a
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ld d, 0
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.loop2
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add hl, de
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dec c
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jr nz, .loop2
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.skip_to_load2
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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jp .done
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.north
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ld a, [NorthConnectedMapGroup]
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ld [MapGroup], a
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ld a, [NorthConnectedMapNumber]
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ld [MapNumber], a
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ld a, [NorthConnectionStripYOffset]
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ld [YCoord], a
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ld a, [NorthConnectionStripXOffset]
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ld hl, XCoord
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, NorthConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld b, 0
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srl c
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add hl, bc
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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jp .done
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.south
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ld a, [SouthConnectedMapGroup]
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ld [MapGroup], a
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ld a, [SouthConnectedMapNumber]
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ld [MapNumber], a
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ld a, [SouthConnectionStripYOffset]
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ld [YCoord], a
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ld a, [SouthConnectionStripXOffset]
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ld hl, XCoord
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, SouthConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld b, 0
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srl c
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add hl, bc
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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.done
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scf
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ret
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; 1046c6
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LoadWarpData: ; 1046c6
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call .SaveDigWarp
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call .SetSpawn
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ld a, [wNextWarp]
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ld [WarpNumber], a
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ld a, [wNextMapGroup]
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ld [MapGroup], a
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ld a, [wNextMapNumber]
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ld [MapNumber], a
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ret
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.SaveDigWarp: ; 1046df (41:46df)
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call GetMapEnvironment
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call CheckOutdoorMap
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ret nz
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ld a, [wNextMapGroup]
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ld b, a
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ld a, [wNextMapNumber]
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ld c, a
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call GetAnyMapEnvironment
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call CheckIndoorMap
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ret nz
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; MOUNT_MOON_SQUARE and TIN_TOWER_ROOF are outdoor maps within indoor maps.
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; Dig and Escape Rope should not take you to them.
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ld a, [wPrevMapGroup]
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cp GROUP_MOUNT_MOON_SQUARE ; GROUP_TIN_TOWER_ROOF
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jr nz, .not_mt_moon_or_tin_tower
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ld a, [wPrevMapNumber]
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cp MAP_MOUNT_MOON_SQUARE
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ret z
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cp MAP_TIN_TOWER_ROOF
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ret z
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.not_mt_moon_or_tin_tower
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ld a, [wPrevWarp]
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ld [wDigWarpNumber], a
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ld a, [wPrevMapGroup]
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ld [wDigMapGroup], a
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ld a, [wPrevMapNumber]
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ld [wDigMapNumber], a
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ret
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.SetSpawn: ; 104718 (41:4718)
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call GetMapEnvironment
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call CheckOutdoorMap
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ret nz
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ld a, [wNextMapGroup]
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ld b, a
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ld a, [wNextMapNumber]
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ld c, a
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call GetAnyMapEnvironment
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call CheckIndoorMap
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ret nz
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ld a, [wNextMapGroup]
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ld b, a
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ld a, [wNextMapNumber]
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ld c, a
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; Respawn in Pokémon Centers.
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call GetAnyMapTileset
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ld a, c
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cp TILESET_POKECENTER
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jr z, .pokecenter_pokecom
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cp TILESET_POKECOM_CENTER
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jr z, .pokecenter_pokecom
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ret
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.pokecenter_pokecom
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ld a, [wPrevMapGroup]
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ld [wLastSpawnMapGroup], a
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ld a, [wPrevMapNumber]
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ld [wLastSpawnMapNumber], a
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ret
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LoadMapTimeOfDay: ; 104750
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ld hl, VramState
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res 6, [hl]
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ld a, $1
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ld [wSpriteUpdatesEnabled], a
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farcall ReplaceTimeOfDayPals
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farcall UpdateTimeOfDayPal
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call OverworldTextModeSwitch
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call .ClearBGMap
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call .PushAttrMap
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ret
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.ClearBGMap: ; 104770 (41:4770)
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ld a, HIGH(vBGMap0)
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ld [wBGMapAnchor + 1], a
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xor a ; LOW(vBGMap0)
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ld [wBGMapAnchor], a
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ld [hSCY], a
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ld [hSCX], a
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farcall ApplyBGMapAnchorToObjects
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ld a, [rVBK]
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push af
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ld a, $1
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ld [rVBK], a
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xor a
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ld bc, vBGMap1 - vBGMap0
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hlbgcoord 0, 0
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call ByteFill
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pop af
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ld [rVBK], a
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ld a, "<BLACK>"
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ld bc, vBGMap1 - vBGMap0
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hlbgcoord 0, 0
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call ByteFill
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ret
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.PushAttrMap: ; 1047a3 (41:47a3)
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decoord 0, 0
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call .copy
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ld a, [hCGB]
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and a
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ret z
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decoord 0, 0, AttrMap
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ld a, $1
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ld [rVBK], a
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.copy
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hlbgcoord 0, 0
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ld c, SCREEN_WIDTH
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ld b, SCREEN_HEIGHT
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.row
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push bc
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.column
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ld a, [de]
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inc de
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ld [hli], a
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dec c
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jr nz, .column
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ld bc, BG_MAP_WIDTH - SCREEN_WIDTH
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add hl, bc
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pop bc
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dec b
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jr nz, .row
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ld a, $0
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ld [rVBK], a
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ret
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LoadGraphics: ; 1047cf
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call LoadTileset
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call LoadTilesetGFX
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xor a
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ld [hMapAnims], a
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xor a
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ld [hTileAnimFrame], a
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farcall Special_RefreshSprites
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call LoadFontsExtra
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farcall LoadOverworldFont
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ret
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Special_LoadMapPalettes: ; 1047eb
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ld b, SCGB_MAPPALS
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jp GetSGBLayout
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; 1047f0
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RefreshMapSprites: ; 1047f0
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call ClearSprites
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farcall ReturnFromMapSetupScript
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call GetMovementPermissions
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farcall RefreshPlayerSprite
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farcall CheckReplaceKrisSprite
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ld hl, wPlayerSpriteSetupFlags
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bit 6, [hl]
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jr nz, .skip
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ld hl, VramState
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set 0, [hl]
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call SafeUpdateSprites
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.skip
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ld a, [wPlayerSpriteSetupFlags]
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and %00011100
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ld [wPlayerSpriteSetupFlags], a
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ret
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CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
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ld a, [wPlayerStepDirection]
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cp STANDING
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ret z
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and a ; DOWN
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jr z, .down
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cp UP
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jr z, .up
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cp LEFT
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jr z, .left
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cp RIGHT
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jr z, .right
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and a
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ret
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.down
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ld a, [PlayerStandingMapY]
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sub 4
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ld b, a
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ld a, [MapHeight]
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add a
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cp b
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jr z, .ok
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and a
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ret
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.up
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ld a, [PlayerStandingMapY]
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sub 4
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cp -1
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jr z, .ok
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and a
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ret
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.left
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ld a, [PlayerStandingMapX]
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sub 4
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cp -1
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jr z, .ok
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and a
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ret
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.right
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ld a, [PlayerStandingMapX]
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sub 4
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ld b, a
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ld a, [MapWidth]
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add a
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cp b
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jr z, .ok
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and a
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ret
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.ok
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scf
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ret
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GetCoordOfUpperLeftCorner:: ; 10486d
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ld hl, OverworldMap
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ld a, [XCoord]
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bit 0, a
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jr nz, .increment_then_halve1
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srl a
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add $1
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jr .resume
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.increment_then_halve1
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add $1
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srl a
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.resume
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ld c, a
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ld b, $0
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add hl, bc
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ld a, [MapWidth]
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add $6
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ld c, a
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ld b, $0
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ld a, [YCoord]
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bit 0, a
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jr nz, .increment_then_halve2
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srl a
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add $1
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jr .resume2
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.increment_then_halve2
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add $1
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srl a
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.resume2
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call AddNTimes
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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ld a, [YCoord]
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and $1
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ld [wMetatileStandingY], a
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ld a, [XCoord]
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and $1
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ld [wMetatileStandingX], a
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ret
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; 1048ba
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