mirror of https://github.com/pret/pokecrystal.git
302 lines
5.2 KiB
NASM
302 lines
5.2 KiB
NASM
OlivineLighthouse6F_MapScriptHeader: ; 0x60b8f
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; trigger count
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db 0
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; callback count
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db 0
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; 0x60b91
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JasmineScript_0x60b91: ; 0x60b91
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faceplayer
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loadfont
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checkitem SECRETPOTION
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iftrue UnknownScript_0x60bab
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checkevent $0037
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iftrue UnknownScript_0x60ba5
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writetext UnknownText_0x60c81
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keeptextopen
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setevent $0037
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UnknownScript_0x60ba5: ; 0x60ba5
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writetext UnknownText_0x60d64
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closetext
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loadmovesprites
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end
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; 0x60bab
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UnknownScript_0x60bab: ; 0x60bab
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writetext UnknownText_0x60d99
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yesorno
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iffalse UnknownScript_0x60c25
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writetext UnknownText_0x60dc3
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keeptextopen
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takeitem SECRETPOTION, 1
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writetext UnknownText_0x60dea
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closetext
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loadmovesprites
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spriteface $2, $3
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pause 15
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spriteface $3, $2
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loadfont
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playmusic MUSIC_HEAL
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writetext UnknownText_0x60e44
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pause 60
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keeptextopen
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loadmovesprites
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special RestartMapMusic
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cry AMPHAROS
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special Function8c084
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pause 10
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special Function8c079
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loadfont
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writetext UnknownText_0x60f3d
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closetext
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loadmovesprites
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spriteface $3, $3
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pause 10
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spriteface $3, $2
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pause 10
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spriteface $3, $3
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pause 10
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spriteface $3, $2
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pause 10
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faceplayer
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loadfont
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writetext UnknownText_0x60e6c
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closetext
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loadmovesprites
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setevent EVENT_JASMINE_RETURNED_TO_GYM
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clearevent $06d3
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checkcode $9
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if_equal $0, UnknownScript_0x60c17
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if_equal $3, UnknownScript_0x60c1e
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applymovement $2, MovementData_0x60c68
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disappear $2
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end
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; 0x60c17
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UnknownScript_0x60c17: ; 0x60c17
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applymovement $2, MovementData_0x60c70
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disappear $2
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end
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; 0x60c1e
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UnknownScript_0x60c1e: ; 0x60c1e
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applymovement $2, MovementData_0x60c79
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disappear $2
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end
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; 0x60c25
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UnknownScript_0x60c25: ; 0x60c25
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writetext UnknownText_0x60edf
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closetext
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loadmovesprites
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spriteface $2, $3
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pause 15
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spriteface $3, $2
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loadfont
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writetext UnknownText_0x60ef1
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closetext
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loadmovesprites
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end
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; 0x60c39
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UnknownScript_0x60c39: ; 0x60c39
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end
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; 0x60c3a
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MonsterScript_0x60c3a: ; 0x60c3a
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faceplayer
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loadfont
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checkevent EVENT_JASMINE_RETURNED_TO_GYM
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iftrue UnknownScript_0x60c51
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writetext UnknownText_0x60f03
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writebyte AMPHAROS
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special Functionfb841
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keeptextopen
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writetext UnknownText_0x60f19
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closetext
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loadmovesprites
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end
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; 0x60c51
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UnknownScript_0x60c51: ; 0x60c51
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writetext UnknownText_0x60f3d
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cry AMPHAROS
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closetext
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loadmovesprites
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special Function8c084
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special Function8c079
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special Function8c084
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special Function8c079
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end
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; 0x60c66
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ItemFragment_0x60c66: ; 0x60c66
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db SUPER_POTION, 1
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; 0x60c68
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MovementData_0x60c68: ; 0x60c68
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slow_step_up
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slow_step_up
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slow_step_right
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slow_step_up
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slow_step_up
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accelerate_last
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accelerate_last
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step_end
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; 0x60c70
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MovementData_0x60c70: ; 0x60c70
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slow_step_down
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slow_step_right
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slow_step_right
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slow_step_right
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slow_step_up
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slow_step_right
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slow_step_right
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slow_step_right
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step_end
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; 0x60c79
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MovementData_0x60c79: ; 0x60c79
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slow_step_up
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slow_step_up
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slow_step_right
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slow_step_up
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slow_step_up
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slow_step_up
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accelerate_last
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step_end
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; 0x60c81
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UnknownText_0x60c81: ; 0x60c81
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text "JASMINE: … This"
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line "#MON always"
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para "kept the sea lit"
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line "at night."
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para "…But it suddenly"
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line "got sick… It's"
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cont "gasping for air…"
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para "…I understand"
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line "that there is a"
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para "wonderful PHARMACY"
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line "in CIANWOOD…"
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para "But that's across"
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line "the sea…"
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para "And I can't leave"
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line "AMPHY unattended…"
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done
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; 0x60d64
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UnknownText_0x60d64: ; 0x60d64
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text "…May I ask you to"
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line "get some medicine"
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cont "for me? Please?"
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done
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; 0x60d99
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UnknownText_0x60d99: ; 0x60d99
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text "JASMINE: …Will"
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line "that medicine cure"
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cont "AMPHY?"
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done
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; 0x60dc3
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UnknownText_0x60dc3: ; 0x60dc3
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text $52, " handed the"
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line "SECRETPOTION to"
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cont "JASMINE."
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done
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; 0x60dea
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UnknownText_0x60dea: ; 0x60dea
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text "JASMINE: …Um,"
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line "please don't be"
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cont "offended…"
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para "…AMPHY will not"
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line "take anything from"
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cont "anyone but me…"
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done
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; 0x60e44
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UnknownText_0x60e44: ; 0x60e44
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text "JASMINE: …"
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para "AMPHY, how are you"
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line "feeling?"
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done
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; 0x60e6c
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UnknownText_0x60e6c: ; 0x60e6c
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text "JASMINE: …Oh, I'm"
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line "so relieved…"
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para "This is just so"
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line "wonderful…"
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para "Thank you so very,"
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line "very much."
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para "…I will return to"
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line "the GYM…"
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done
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; 0x60edf
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UnknownText_0x60edf: ; 0x60edf
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text "JASMINE: …I see…"
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done
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; 0x60ef1
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UnknownText_0x60ef1: ; 0x60ef1
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text "…AMPHY, hang on!"
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done
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; 0x60f03
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UnknownText_0x60f03: ; 0x60f03
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text "AMPHY: …"
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line "…Pa… paloo…"
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done
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; 0x60f19
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UnknownText_0x60f19: ; 0x60f19
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text "Its breathing is"
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line "terribly labored…"
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done
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; 0x60f3d
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UnknownText_0x60f3d: ; 0x60f3d
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text "AMPHY: Palu!"
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line "Palulu!"
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done
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; 0x60f53
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OlivineLighthouse6F_MapEventHeader: ; 0x60f53
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; filler
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db 0, 0
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; warps
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db 3
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warp_def $f, $9, 1, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F
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warp_def $5, $10, 6, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F
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warp_def $5, $11, 7, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F
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; xy triggers
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db 0
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; signposts
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db 0
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; people-events
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db 3
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person_event SPRITE_JASMINE, 12, 12, $6, $0, 255, 255, $80, 0, JasmineScript_0x60b91, $06d2
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person_event SPRITE_MONSTER, 12, 13, $6, $0, 255, 255, $b0, 0, MonsterScript_0x60c3a, $ffff
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person_event SPRITE_POKE_BALL, 8, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x60c66, $0668
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; 0x60f8f
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