pokecrystal/maps/Route6SaffronGate.asm

80 lines
1.3 KiB
NASM

const_value set 2
const ROUTE6SAFFRONGATE_OFFICER
Route6SaffronGate_MapScriptHeader:
.SceneScripts:
db 1
scene_script .DummyScene
.MapCallbacks:
db 0
.DummyScene:
end
Route6SaffronGuardScript:
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedPart
writetext Route6SaffronGuardWelcomeText
waitbutton
closetext
end
.ReturnedPart:
writetext Route6SaffronGuardMagnetTrainText
waitbutton
closetext
end
Route6SaffronGuardWelcomeText:
text "Welcome to SAFFRON"
line "CITY, home of the"
cont "MAGNET TRAIN!"
para "…That's what I'd"
line "normally say, but"
para "the MAGNET TRAIN"
line "isn't running now."
para "It's not getting"
line "any electricity"
para "because there's"
line "something wrong"
para "with the POWER"
line "PLANT."
done
Route6SaffronGuardMagnetTrainText:
text "The MAGNET TRAIN"
line "is the most famous"
para "thing about SAF-"
line "FRON."
done
Route6SaffronGate_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def 4, 0, 12, SAFFRON_CITY
warp_def 5, 0, 13, SAFFRON_CITY
warp_def 4, 7, 2, ROUTE_6
warp_def 5, 7, 2, ROUTE_6
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1