mirror of https://github.com/pret/pokecrystal.git
80 lines
1.3 KiB
NASM
80 lines
1.3 KiB
NASM
const_value set 2
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const ROUTE6SAFFRONGATE_OFFICER
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Route6SaffronGate_MapScriptHeader:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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.MapCallbacks:
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db 0
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.DummyScene:
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end
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Route6SaffronGuardScript:
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faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedPart
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writetext Route6SaffronGuardWelcomeText
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waitbutton
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closetext
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end
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.ReturnedPart:
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writetext Route6SaffronGuardMagnetTrainText
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waitbutton
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closetext
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end
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Route6SaffronGuardWelcomeText:
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text "Welcome to SAFFRON"
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line "CITY, home of the"
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cont "MAGNET TRAIN!"
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para "…That's what I'd"
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line "normally say, but"
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para "the MAGNET TRAIN"
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line "isn't running now."
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para "It's not getting"
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line "any electricity"
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para "because there's"
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line "something wrong"
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para "with the POWER"
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line "PLANT."
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done
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Route6SaffronGuardMagnetTrainText:
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text "The MAGNET TRAIN"
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line "is the most famous"
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para "thing about SAF-"
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line "FRON."
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done
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Route6SaffronGate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 4, 0, 12, SAFFRON_CITY
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warp_def 5, 0, 13, SAFFRON_CITY
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warp_def 4, 7, 2, ROUTE_6
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warp_def 5, 7, 2, ROUTE_6
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route6SaffronGuardScript, -1
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