pokecrystal/data
Rangi d31ba05aeb Combine bit flags with | not + 2018-05-05 19:27:10 -04:00
..
battle Rename some battle commands 2018-04-04 23:27:40 +02:00
battle_anims Fix file permissions 2018-04-01 17:05:10 +02:00
battle_tower Fix file permissions 2018-04-01 17:05:10 +02:00
decorations EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
events Use 'elif' more 2018-04-04 14:06:25 -04:00
items Explicit NO_LIMITS instead of 0 2018-05-05 19:19:51 -04:00
maps Relabel some map-related WRAM 2018-03-19 11:36:14 -04:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Rename some battle commands 2018-04-04 23:27:40 +02:00
phone * BillPhoneGeneriText -> BillPhoneGenericText 2018-02-26 22:29:09 -05:00
pokemon Use Stadium 2 Egg Group names 2018-04-05 07:54:20 +02:00
radio Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
sprite_anims Fix file permissions 2018-04-01 17:05:10 +02:00
sprites Fix file permissions 2018-04-01 17:05:10 +02:00
text Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers Combine bit flags with | not + 2018-05-05 19:27:10 -04:00
types Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
wild map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
default_options.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
engine_flags.asm ENGINE_BUG_CONTEST_ON -> ENGINE_MAIN_MENU_MOBILE_CHOICES (resolves #490) 2018-02-25 22:23:20 -05:00
growth_rates.asm Official egg group names 2018-01-31 12:03:43 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm const_def N 2018-01-31 11:38:45 -05:00
party_menu_qualities.asm Move party menu qualities to data/ 2018-01-11 02:54:07 -05:00
player_names.asm MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
predef_pointers.asm Pkmn -> Mon 2018-02-22 17:39:06 +01:00
sgb_ctrl_packets.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
special_pointers.asm * Remove rept 4 (fa3192e) 2018-02-25 19:23:01 -05:00
text_buffers.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
tilesets.asm Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
unused_53d84.asm Fix file permissions 2018-04-01 17:05:10 +02:00