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audio.asm
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Resolve #461
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2018-01-10 13:47:57 -05:00 |
battle.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
copy.asm
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
copy2.asm
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…
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cry.asm
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
decompress.asm
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
delay.asm
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…
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double_speed.asm
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…
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fade.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
farcall.asm
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Replace ‘jp [hl]’ with ‘jp hl’
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2017-06-09 22:01:10 +01:00 |
flag.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
game_time.asm
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
handshake.asm
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Port homecall macro
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2016-05-27 10:41:59 -04:00 |
hm_moves.asm
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IsHM is not used within home/names.asm; group it with the other HM routines+data
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2017-12-22 22:56:21 -05:00 |
init.asm
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Clean up changes in 3c6c80f
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2017-12-29 19:22:33 +01:00 |
interrupts.asm
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move rst.asm and interrupts.asm into home/
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2017-12-24 21:47:11 -05:00 |
item.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
joypad.asm
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lda_coord and ldcoord_a exist for this
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2017-12-29 17:07:21 -05:00 |
lcd.asm
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Clean up changes in 3c6c80f
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2017-12-29 19:22:33 +01:00 |
map.asm
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Use maskbits some more
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2018-01-11 14:27:19 -05:00 |
map_objects.asm
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Renaming: (fix #412)
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2017-12-24 14:33:17 -05:00 |
math.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
menu.asm
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More comments
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2018-01-09 15:39:48 -05:00 |
mobile.asm
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
movement.asm
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Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
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2017-12-25 14:23:16 -05:00 |
names.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
palettes.asm
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Merge 2d0ed11 and 355acfc from Roukaour/master
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2018-01-01 20:25:07 +01:00 |
pokedex_flags.asm
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…
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predef.asm
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…
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random.asm
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…
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rst.asm
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move rst.asm and interrupts.asm into home/
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2017-12-24 21:47:11 -05:00 |
rtc.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
serial.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
sine.asm
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Consistent sine wave code formatting
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2018-01-09 16:39:36 -05:00 |
sram.asm
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…
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string.asm
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All functions in main.asm have non-generic names
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2016-05-08 14:11:24 -04:00 |
text.asm
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
tilemap.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
time.asm
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maskbits <count> +- 1
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2018-01-10 14:03:11 -05:00 |
trainers.asm
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Split more code from home.asm into home/ files
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2017-12-22 22:50:28 -05:00 |
vblank.asm
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Serve2bppRequest@VBlank → Serve2bppRequest_VBlank
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2018-01-03 15:28:13 -05:00 |
video.asm
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Serve2bppRequest@VBlank → Serve2bppRequest_VBlank
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2018-01-03 15:28:13 -05:00 |
window.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |