Disassembly of Pokémon Crystal
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mid-kid d00167d6b8 Make all decorations use consistent names
If we're not going to prefix the decos, don't prefix any of them.
2019-11-18 18:21:08 +01:00
.travis Fix travis 2019-02-10 01:56:48 +01:00
audio Fix some mobile script and map sign things 2019-10-21 00:42:36 +02:00
constants Bit 6 of PrintNum left-aligns numbers 2019-11-03 20:17:04 -05:00
data Decimal values for Pokémon cry parameters 2019-11-03 14:39:56 -05:00
docs Update bug fix for AI CheckTypeMatchup assumption (#656) 2019-11-06 22:25:31 +00:00
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home Bit 6 of PrintNum left-aligns numbers 2019-11-03 20:17:04 -05:00
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INSTALL.md Cygwin now requires a double-click 2019-04-29 22:30:34 +02:00
Makefile Correct question_mark.2bpp hash and rgbgfx flags 2019-11-03 14:52:18 -05:00
README.md Also builds Pokemon - Crystal Version (A) [C][!].gbc 2019-04-14 19:40:30 -04:00
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main.asm Rename Stadium 2 blobs based on ROM version. 2019-04-14 13:23:17 -06:00
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README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: