pokecrystal/mobile/mobile_5c.asm

879 lines
13 KiB
NASM

Function170000:
ld a, [$c62b]
ld [wPlayerTrademonSpecies], a
ld hl, $c62e
ld de, wPlayerTrademonSenderName
ld bc, $0005
call CopyBytes
ld a, $50
ld [de], a
ld hl, $c663
ld de, wPlayerTrademonOTName
ld bc, $0005
call CopyBytes
ld a, $50
ld [de], a
ld hl, $c648
ld a, [hli]
ld [wPlayerTrademonDVs], a
ld a, [hl]
ld [wPlayerTrademonDVs + 1], a
ld hl, $c639
ld a, [hli]
ld [wPlayerTrademonID], a
ld a, [hl]
ld [wPlayerTrademonID + 1], a
ld bc, $c633
farcall GetCaughtGender
ld a, c
ld [wPlayerTrademonCaughtData], a
ld a, [wcd81]
ld [wc74e], a
ld hl, $c608
ld de, $d800
ld bc, $008f
call CopyBytes
ret
Function17005a:
ld a, $5
call OpenSRAM
ld a, [$a824]
ld [wOTTrademonSpecies], a
ld hl, $a827
ld de, wOTTrademonSenderName
ld bc, NAME_LENGTH_JAPANESE - 1
call CopyBytes
ld a, "@"
ld [de], a
ld hl, $a85c
ld de, wOTTrademonOTName
ld bc, NAME_LENGTH_JAPANESE - 1
call CopyBytes
ld a, "@"
ld [de], a
ld hl, $a841
ld a, [hli]
ld [wOTTrademonDVs], a
ld a, [hl]
ld [wOTTrademonDVs + 1], a
ld hl, $a832
ld a, [hli]
ld [wOTTrademonID], a
ld a, [hl]
ld [wOTTrademonID + 1], a
ld bc, $a82c
farcall GetCaughtGender
ld a, c
ld [wOTTrademonCaughtData], a
ld a, [wcd81]
ld [wc74e], a
call CloseSRAM
ret
INCLUDE "engine/events/battle_tower/battle_tower.asm"
Function170be4:
ld a, BANK(s5_a894)
call OpenSRAM
xor a
ld hl, s5_a894
ld bc, 6 + 2
call ByteFill
call CloseSRAM
ret
Clears5_a89a:
ld a, BANK(s5_a89a)
call OpenSRAM
ld hl, s5_a89a
xor a
ld [hli], a
ld [hl], a
call CloseSRAM
ret
Function170c06: ; unreferenced
ld a, BANK(s5_a894)
call OpenSRAM
ld hl, s5_a894
ld a, [wBattleResult]
and a ; WIN?
jr nz, .asm_170c15
inc [hl]
.asm_170c15
inc hl
inc hl
ld a, [s5_a89a + 1]
add [hl]
ld [hld], a
ld a, [s5_a89a]
adc [hl]
ld [hli], a
jr nc, .asm_170c27
ld a, $ff
ld [hld], a
ld [hli], a
.asm_170c27
inc hl
push hl
ld de, 0
xor a
ld [wTempByteValue], a
.asm_170c30
ld hl, wPartyMon1HP
ld a, [wTempByteValue]
call GetPartyLocation
ld a, [hli]
ld b, a
ld c, [hl]
inc hl
inc hl
ld a, [hld]
sub c
ld c, a
ld a, [hl]
sbc b
ld b, a
push de
pop hl
add hl, bc
push hl
pop de
jr c, .asm_170c58
ld a, [wTempByteValue]
inc a
ld [wTempByteValue], a
cp $3
jr c, .asm_170c30
jr .asm_170c5b
.asm_170c58
ld de, -1
.asm_170c5b
pop hl
inc hl
ld a, e
add [hl]
ld [hld], a
ld a, d
adc [hl]
ld [hli], a
jr nc, .asm_170c69
ld a, $ff
ld [hld], a
ld [hli], a
.asm_170c69
inc hl
push hl
ld b, $0
ld c, $0
.asm_170c6f
ld hl, wPartyMon1HP
ld a, b
push bc
call GetPartyLocation
pop bc
ld a, [hli]
or [hl]
jr nz, .asm_170c7d
inc c
.asm_170c7d
inc b
ld a, b
cp $3
jr c, .asm_170c6f
pop hl
ld a, [hl]
add c
ld [hl], a
call CloseSRAM
ret
Function170c8b:
ld hl, wLastEnemyCounterMove
ld b, $5
.asm_170c90
ld a, [hl]
xor $ff
ld [hli], a
dec b
jr nz, .asm_170c90
ret
CheckBTMonMovesForErrors:
ld c, BATTLETOWER_PARTY_LENGTH
ld hl, wBT_OTTempMon1Moves
.loop
push hl
ld a, [hl]
cp NUM_ATTACKS + 1
jr c, .okay
ld a, POUND
ld [hl], a
.okay
inc hl
ld b, NUM_MOVES - 1
.loop2
ld a, [hl]
and a
jr z, .loop3
cp NUM_ATTACKS + 1
jr c, .next
.loop3
xor a
ld [hl], a
inc hl
dec b
jr nz, .loop3
jr .done
.next
inc hl
dec b
jr nz, .loop2
.done
pop hl
ld de, NICKNAMED_MON_STRUCT_LENGTH
add hl, de
dec c
jr nz, .loop
ret
Function170cc6:
ldh a, [rSVBK]
push af
ld a, BANK(wDecompressScratch)
ldh [rSVBK], a
ld hl, PichuAnimatedMobileGFX
ld de, wDecompressScratch
call Decompress
ld a, 1
ldh [rVBK], a
ld de, wDecompressScratch
ld hl, vTiles0
lb bc, BANK(wDecompressScratch), 193
call Get2bpp
xor a
ldh [rVBK], a
ld hl, ElectroBallMobileGFX
ld de, wDecompressScratch
call Decompress
ld de, wBGPals1
ld hl, vTiles0
lb bc, BANK(wDecompressScratch), 83
call Get2bpp
pop af
ldh [rSVBK], a
ret
Function170d02:
ld a, $1
ldh [rVBK], a
ld de, PichuBorderMobileGFX
ld hl, vTiles0 tile $c1
lb bc, BANK(PichuBorderMobileGFX), 24
call Get2bpp
xor a
ldh [rVBK], a
ret
PichuAnimatedMobileGFX:
INCBIN "gfx/mobile/pichu_animated.2bpp.lz"
ElectroBallMobileGFX:
INCBIN "gfx/mobile/electro_ball.2bpp.lz"
PichuBorderMobileGFX:
INCBIN "gfx/mobile/pichu_border.2bpp"
Function1719c8:
ldh a, [hInMenu]
push af
ld a, $1
ldh [hInMenu], a
call Function1719d6
pop af
ldh [hInMenu], a
ret
Function1719d6:
farcall BattleTowerRoomMenu_InitRAM
call Function1719ed
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
call Function171a11
pop af
ldh [rSVBK], a
ret
Function1719ed:
xor a
ld [wcd49], a
ld [wcd4a], a
dec a
ld [wcd4b], a
call ClearBGPalettes
call ClearSprites
farcall Function171d2b
farcall ReloadMapPart
farcall ClearSpriteAnims
ret
Function171a11:
.loop
call JoyTextDelay
ld a, [wcd49]
bit 7, a
jr nz, .done
call Function171a36
farcall PlaySpriteAnimations
farcall ReloadMapPart
jr .loop
.done
farcall ClearSpriteAnims
call ClearSprites
ret
Function171a36:
jumptable Jumptable_171a45, wcd49
Jumptable_171a45:
dw Function171a95
dw Function171ac9
dw Function171a5d
dw Function171ad7
dw Function171a5d
dw Function171aec
dw Function171b4b
dw Function171b85
dw Function171bcc
dw Function171c2c
dw Function171c39
dw Function171c41
Function171a5d:
ld a, [wc821]
bit 1, a
jr nz, .asm_171a6a
bit 0, a
ret nz
jp Function171c66
.asm_171a6a
ld a, $0
call Function3e32
ld [wMobileErrorCodeBuffer], a
ld a, l
ld [wMobileErrorCodeBuffer + 1], a
ld a, h
ld [wMobileErrorCodeBuffer + 2], a
ld a, $a
call Function3e32
ldh a, [rSVBK]
push af
ld a, $1
ldh [rSVBK], a
farcall BattleTowerRoomMenu_Cleanup
pop af
ldh [rSVBK], a
ld a, $a
ld [wcd49], a
ret
Function171a95:
farcall Function171ccd
hlcoord 2, 8
ld de, String_171aa7
call PlaceString
jp Function171c66
String_171aa7:
db "モバイルアダプタに"
next "せつぞく しています"
next "しばらく おまちください"
db "@"
Function171ac9:
ld de, wcd81
ld hl, $5c
ld a, $2
call Function3e32
jp Function171c66
Function171ad7:
xor a
ld hl, $c608
ld bc, $66
call ByteFill
ld de, $c608
ld a, $c
call Function3e32
jp Function171c66
Function171aec:
ldh a, [rSVBK]
push af
ld a, $1
ldh [rSVBK], a
farcall BattleTowerRoomMenu_Cleanup
pop af
ldh [rSVBK], a
hlcoord 2, 6
ld a, $8
.asm_171b01
push af
push hl
xor a
ld bc, $10
call ByteFill
pop hl
ld de, $14
add hl, de
pop af
dec a
jr nz, .asm_171b01
hlcoord 2, 7
ld a, $3
ld de, $c608
.asm_171b1b
push af
push hl
ld a, [de]
and a
jr z, .asm_171b34
ld a, [wcd4b]
inc a
ld [wcd4b], a
push hl
call Function171b42
pop hl
ld bc, $ffec
add hl, bc
call Function171b42
.asm_171b34
pop hl
ld bc, $14
add hl, bc
add hl, bc
add hl, bc
pop af
dec a
jr nz, .asm_171b1b
jp Function171c66
Function171b42:
ld a, [de]
inc de
and a
ret z
sub $20
ld [hli], a
jr Function171b42
Function171b4b:
depixel 8, 2
ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc
ld a, $8
ld [hl], a
depixel 8, 19
ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc
ld a, $9
ld [hl], a
depixel 17, 14, 2, 0
ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc
ld a, $a
ld [hl], a
ld a, $4
ld [wcd23], a
ld a, $8
ld [wcd24], a
jp Function171c66
Function171b85:
ld hl, hJoyPressed
ld a, [hl]
and $2
jp nz, Function171b9f
ld a, [hl]
and $1
jp nz, Function171bbd
ld a, [hl]
and $40
jr nz, asm_171ba5
ld a, [hl]
and $80
jr nz, asm_171baf
ret
Function171b9f:
ld a, $80
ld [wcd49], a
ret
asm_171ba5:
ld a, [wcd4a]
and a
ret z
dec a
ld [wcd4a], a
ret
asm_171baf:
ld a, [wcd4b]
ld c, a
ld a, [wcd4a]
cp c
ret z
inc a
ld [wcd4a], a
ret
Function171bbd:
call PlayClickSFX
ld a, $8
ld [wcd23], a
xor a
ld [wcd24], a
jp Function171c66
Function171bcc:
ld hl, hJoyPressed
ld a, [hl]
and $2
jp nz, Function171bdc
ld a, [hl]
and $1
jp nz, Function171beb
ret
Function171bdc:
ld a, $4
ld [wcd23], a
ld a, $8
ld [wcd24], a
ld hl, wcd49
dec [hl]
ret
Function171beb:
ld a, $5
call OpenSRAM
ld a, [wcd4a]
ld [$aa4a], a
call CloseSRAM
ld hl, MenuHeader_171c6b
call LoadMenuHeader
call MenuBox
call MenuBoxCoord2Tile
farcall ReloadMapPart
hlcoord 1, 14
ld de, String_171c73
call PlaceString
ld a, [wcd4a]
cp $2
jr z, .asm_171c1f
ld a, $8
jr .asm_171c21
.asm_171c1f
ld a, $c
.asm_171c21
ld [wcd24], a
ld a, $1e
ld [wcd4c], a
call Function171c66
Function171c2c:
ld hl, wcd4c
dec [hl]
ret nz
call ExitMenu
call ClearBGPalettes
jr asm_171c60
Function171c39:
ld a, $28
ld [wcd4c], a
call Function171c66
Function171c41:
ld hl, wcd4c
dec [hl]
ret nz
call ClearBGPalettes
farcall Stubbed_Function106462
farcall Function106464
ld a, $2
ld [wc303], a
farcall DisplayMobileError
asm_171c60:
ld a, $80
ld [wcd49], a
ret
Function171c66:
ld hl, wcd49
inc [hl]
ret
MenuHeader_171c6b:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
dw NULL
db 0 ; default option
String_171c73:
db "モバイルセンターを けってい"
next "しました@"
Function171c87:
call DisableLCD
ld hl, AsciiFontGFX
ld de, vTiles2 tile $00
ld bc, $6e0
call CopyBytes
ld hl, PasswordSlowpokeLZ
ld de, vTiles0 tile $00
call Decompress
call EnableLCD
ld hl, PasswordTopTilemap
decoord 0, 0
ld bc, $168
call CopyBytes
ld hl, MobilePasswordAttrmap
decoord 0, 0, wAttrmap
ld bc, $168
call CopyBytes
hlcoord 3, 2
ld de, String_172e31
call PlaceString
hlcoord 3, 16
ld de, String_172e3f
call PlaceString
ret
Function171ccd:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld hl, MobilePasswordPalettes
ld de, wBGPals1
ld bc, 8 palettes
call CopyBytes
ld hl, wOBPals1 palette 0 color 1
ld a, LOW(PALRGB_WHITE)
ld [hli], a
ld a, HIGH(PALRGB_WHITE)
ld [hl], a
call SetPalettes
pop af
ldh [rSVBK], a
ret
Function171cf0:
xor a
hlcoord 4, 15
ld [hli], a
ld [hli], a
ld a, [wcd4b]
xor $1
ld [wcd4b], a
and a
jr nz, .shifted
ld hl, PasswordBottomTilemap
decoord 0, 7
ld bc, $8c
call CopyBytes
hlcoord 3, 16
ld de, String_172e3f
jp PlaceString
.shifted
ld hl, PasswordShiftTilemap
decoord 0, 7
ld bc, $8c
call CopyBytes
hlcoord 3, 16
ld de, String_172e4e
jp PlaceString
Function171d2b:
call DisableLCD
ld hl, AsciiFontGFX
ld de, vTiles2 tile $00
ld bc, $6e0
call CopyBytes
ld hl, PasswordSlowpokeLZ
ld de, vTiles0 tile $00
call Decompress
call EnableLCD
ld hl, ChooseMobileCenterTilemap
decoord 0, 0
ld bc, $168
call CopyBytes
ld hl, ChooseMobileCenterAttrmap
decoord 0, 0, wAttrmap
ld bc, $168
call CopyBytes
hlcoord 2, 2
ld de, String_172e5d
call PlaceString
hlcoord 14, 16
ld de, String_172e58
call PlaceString
ret
MobilePasswordPalettes:
INCLUDE "gfx/mobile/mobile_password.pal"
AsciiFontGFX:
INCBIN "gfx/mobile/ascii_font.2bpp"
PasswordTopTilemap:
INCBIN "gfx/mobile/password_top.tilemap"
PasswordBottomTilemap:
INCBIN "gfx/mobile/password_bottom.tilemap"
PasswordShiftTilemap:
INCBIN "gfx/mobile/password_shift.tilemap"
ChooseMobileCenterTilemap:
INCBIN "gfx/mobile/mobile_center.tilemap"
MobilePasswordAttrmap:
INCBIN "gfx/mobile/password.attrmap"
ChooseMobileCenterAttrmap:
INCBIN "gfx/mobile/mobile_center.attrmap"
PasswordSlowpokeLZ:
INCBIN "gfx/pokedex/slowpoke.2bpp.lz"
String_172e31:
db "パスワード<WO>いれてください@"
String_172e3f:
db "きりかえ やめる  けってい@"
String_172e4e:
db "きりかえ やめる  "
String_172e58:
db "けってい@"
String_172e5d:
db "せつぞくする モバイルセンターを"
next "えらんで ください@"
Function172e78:
ld a, $7f
hlcoord 0, 0
ld bc, $168
call ByteFill
ld a, $7
hlcoord 0, 0, wAttrmap
ld bc, $168
call ByteFill
call DisableLCD
ld hl, Stadium2N64GFX
ld de, vTiles2 tile $00
ld bc, $610
call CopyBytes
call EnableLCD
ld hl, Stadium2N64Tilemap
decoord 0, 0
ld bc, $168
call CopyBytes
ld hl, Stadium2N64Attrmap
decoord 0, 0, wAttrmap
ld bc, $168
call CopyBytes
ret
Function172eb9:
ldh a, [rSVBK]
push af
ld a, $5
ldh [rSVBK], a
ld hl, Palette_172edf
ld de, wBGPals1
ld bc, 8 palettes
call CopyBytes
ld hl, Palette_172edf
ld de, wBGPals2
ld bc, 8 palettes
call CopyBytes
call SetPalettes
pop af
ldh [rSVBK], a
ret
Palette_172edf:
RGB 5, 12, 17
RGB 31, 31, 31
RGB 18, 25, 28
RGB 10, 17, 21
RGB 6, 13, 18
RGB 31, 31, 31
RGB 20, 26, 28
RGB 12, 19, 23
RGB 3, 10, 16
RGB 31, 31, 31
RGB 6, 13, 18
RGB 20, 26, 28
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
RGB 5, 5, 16
RGB 8, 19, 28
RGB 0, 0, 0
RGB 31, 31, 31
RGB 31, 31, 31
RGB 0, 0, 0
RGB 0, 0, 0
RGB 0, 0, 0
Stadium2N64GFX:
INCBIN "gfx/mobile/stadium2_n64.2bpp"
Stadium2N64Tilemap:
if DEF(_CRYSTAL11)
; Crystal 1.1 corrupted this tilemap by treating $0a bytes as Unix newlines,
; and converting them to $0d $0a Windows newlines.
INCBIN "gfx/mobile/stadium2_n64_corrupt.tilemap"
else
INCBIN "gfx/mobile/stadium2_n64.tilemap"
endc
Stadium2N64Attrmap:
INCBIN "gfx/mobile/stadium2_n64.attrmap"