mirror of https://github.com/pret/pokecrystal.git
1876 lines
26 KiB
NASM
1876 lines
26 KiB
NASM
_FruitBearingTreeText::
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text "It's a fruit-"
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line "bearing tree."
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done
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_HeyItsFruitText::
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text "Hey! It's"
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line "@"
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text_ram wStringBuffer3
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text "!"
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done
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|
_ObtainedFruitText::
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text "Obtained"
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line "@"
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text_ram wStringBuffer3
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text "!"
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done
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_FruitPackIsFullText::
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text "But the PACK is"
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line "full…"
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done
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_NothingHereText::
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text "There's nothing"
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line "here…"
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done
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_WhichApricornText::
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text "Which APRICORN"
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line "should I use?"
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done
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_HowManyShouldIMakeText::
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text "How many should I"
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line "make?"
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done
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_RecoveredSomeHPText::
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text_ram wStringBuffer1
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text_start
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line "recovered @"
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text_decimal wCurHPAnimDeltaHP, 2, 3
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text "HP!"
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done
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_CuredOfPoisonText::
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text_ram wStringBuffer1
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text "'s"
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line "cured of poison."
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done
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_RidOfParalysisText::
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text_ram wStringBuffer1
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text "'s"
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line "rid of paralysis."
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done
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_BurnWasHealedText::
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text_ram wStringBuffer1
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text "'s"
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line "burn was healed."
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done
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_WasDefrostedText::
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text_ram wStringBuffer1
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text_start
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line "was defrosted."
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done
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_WokeUpText::
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text_ram wStringBuffer1
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text_start
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line "woke up."
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done
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_HealthReturnedText::
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text_ram wStringBuffer1
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text "'s"
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line "health returned."
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done
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_RevitalizedText::
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text_ram wStringBuffer1
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text_start
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line "is revitalized."
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done
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_GrewToLevelText::
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text_ram wStringBuffer1
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text " grew to"
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line "level @"
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text_decimal wCurPartyLevel, 1, 3
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text "!@"
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sound_dex_fanfare_50_79 ; plays SFX_DEX_FANFARE_50_79, identical to SFX_LEVEL_UP
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text_promptbutton
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text_end
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text_end ; unused
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_CameToItsSensesText::
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text_ram wStringBuffer1
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text " came"
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line "to its senses."
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done
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_EnterNewPasscodeText::
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text "Please enter any"
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line "four-digit number."
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done
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_ConfirmPasscodeText::
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text "Enter the same"
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line "number to confirm."
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done
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_PasscodesNotSameText::
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text "That's not the"
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line "same number."
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done
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_PasscodeSetText::
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text "Your PASSCODE has"
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line "been set."
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para "Enter this number"
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line "next time to open"
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cont "the CARD FOLDER."
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para ""
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done
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_FourZerosInvalidText::
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text "0000 is invalid!"
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para ""
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done
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_EnterPasscodeText::
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text "Enter the CARD"
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next "FOLDER PASSCODE."
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done
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_IncorrectPasscodeText::
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text "Incorrect"
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line "PASSCODE!"
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para ""
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done
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_CardFolderOpenText::
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text "CARD FOLDER open.@"
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text_end
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_OakTimeWokeUpText::
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text "<……><……><……><……><……><……>"
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line "<……><……><……><……><……><……>"
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para "Zzz… Hm? Wha…?"
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line "You woke me up!"
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para "Will you check the"
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line "clock for me?"
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prompt
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_OakTimeWhatTimeIsItText::
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text "What time is it?"
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done
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_OakTimeWhatHoursText::
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text "What?@"
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text_end
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_OakTimeHoursQuestionMarkText::
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text "?"
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done
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_OakTimeHowManyMinutesText::
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text "How many minutes?"
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done
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_OakTimeWhoaMinutesText::
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text "Whoa!@"
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text_end
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_OakTimeMinutesQuestionMarkText::
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text "?"
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done
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_OakTimeOversleptText::
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text "!"
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line "I overslept!"
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done
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_OakTimeYikesText::
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text "!"
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line "Yikes! I over-"
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cont "slept!"
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done
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_OakTimeSoDarkText::
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text "!"
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line "No wonder it's so"
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cont "dark!"
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done
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_OakTimeWhatDayIsItText::
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text "What day is it?"
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done
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_OakTimeIsItText::
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text ", is it?"
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done
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; Mobile Adapter
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UnknownText_0x1bc384::
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text "There is nothing"
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line "connected."
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done
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UnknownText_0x1bc3a1::
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text "Check cell phone"
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line "adapter."
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done
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UnknownText_0x1bc3bc::
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text "Check CDMA"
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line "adapter."
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done
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UnknownText_0x1bc3d1::
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text "Check DOCOMO PHS"
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line "adapter."
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done
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UnknownText_0x1bc3ec::
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text "Check DDI PHS"
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line "adapter."
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done
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UnknownText_0x1bc404::
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text "Check unlimited"
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line "battle mobile"
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cont "adapter."
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done
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UnknownText_0x1bc42c::
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text "The password is:"
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line ""
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done
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UnknownText_0x1bc43f::
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text "Is this OK?"
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done
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UnknownText_0x1bc44c::
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text "Enter the"
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line "ID no."
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done
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; Mobile Adapter End
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UnknownText_0x1bc45e::
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text "Enter the"
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line "amount."
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done
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_NothingToChooseText::
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text "There's nothing to"
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line "choose."
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prompt
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_WhichSidePutOnText::
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text "Which side do you"
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line "want to put it on?"
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done
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_WhichSidePutAwayText::
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text "Which side do you"
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line "want to put away?"
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done
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_PutAwayTheDecoText::
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text "Put away the"
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line "@"
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text_ram wStringBuffer3
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text "."
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prompt
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_NothingToPutAwayText::
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text "There's nothing to"
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line "put away."
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prompt
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_SetUpTheDecoText::
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text "Set up the"
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line "@"
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text_ram wStringBuffer3
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text "."
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prompt
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_PutAwayAndSetUpText::
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text "Put away the"
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line "@"
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text_ram wStringBuffer3
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text_start
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para "and set up the"
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line "@"
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text_ram wStringBuffer4
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text "."
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prompt
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_AlreadySetUpText::
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text "That's already set"
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line "up."
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prompt
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_LookTownMapText::
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text "It's the TOWN MAP."
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done
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_LookPikachuPosterText::
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text "It's a poster of a"
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line "cute PIKACHU."
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done
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_LookClefairyPosterText::
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text "It's a poster of a"
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line "cute CLEFAIRY."
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done
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_LookJigglypuffPosterText::
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text "It's a poster of a"
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line "cute JIGGLYPUFF."
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done
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_LookAdorableDecoText::
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text "It's an adorable"
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line "@"
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text_ram wStringBuffer3
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text "."
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done
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_LookGiantDecoText::
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text "A giant doll! It's"
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line "fluffy and cuddly."
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done
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_MomHiHowAreYouText::
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text "Hi, <PLAYER>!"
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line "How are you?"
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prompt
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_MomFoundAnItemText::
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text "I found a useful"
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line "item shopping, so"
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prompt
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_MomBoughtWithYourMoneyText::
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text "I bought it with"
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line "your money. Sorry!"
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prompt
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_MomItsInPCText::
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text "It's in your PC."
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line "You'll like it!"
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done
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_MomFoundADollText::
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text "While shopping"
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line "today, I saw this"
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cont "adorable doll, so"
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prompt
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_MomItsInYourRoomText::
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text "It's in your room."
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line "You'll love it!"
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done
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|
_MonWasSentToText::
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text_ram wPlayerTrademonSpeciesName
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text " was"
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line "sent to @"
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text_ram wOTTrademonSenderName
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text "."
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done
|
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|
_MonNameSentToText::
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text_start
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done
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|
_BidsFarewellToMonText::
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text_ram wOTTrademonSenderName
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|
text " bids"
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line "farewell to"
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done
|
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|
_MonNameBidsFarewellText::
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|
text_ram wOTTrademonSpeciesName
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|
text "."
|
|
done
|
|
|
|
_TakeGoodCareOfMonText::
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|
text "Take good care of"
|
|
line "@"
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text_ram wOTTrademonSpeciesName
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|
text "."
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|
done
|
|
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|
_ForYourMonSendsText::
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text "For @"
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text_ram wPlayerTrademonSenderName
|
|
text "'s"
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line "@"
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text_ram wPlayerTrademonSpeciesName
|
|
text ","
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|
done
|
|
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|
_OTSendsText::
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text_ram wOTTrademonSenderName
|
|
text " sends"
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|
line "@"
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text_ram wOTTrademonSpeciesName
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|
text "."
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|
done
|
|
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|
_WillTradeText::
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text_ram wOTTrademonSenderName
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text " will"
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line "trade @"
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text_ram wOTTrademonSpeciesName
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text_end
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text_end ; unused
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|
_ForYourMonWillTradeText::
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text "for @"
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text_ram wPlayerTrademonSenderName
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|
text "'s"
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line "@"
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text_ram wPlayerTrademonSpeciesName
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|
text "."
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|
done
|
|
|
|
_MobilePlayerWillTradeMonText::
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|
text_ram wPlayerTrademonSenderName
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|
text " will"
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line "trade @"
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text_ram wPlayerTrademonSpeciesName
|
|
text_end
|
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|
text_end ; unused
|
|
|
|
_MobileForPartnersMonText::
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|
text "for @"
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text_ram wOTTrademonSenderName
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|
text "'s"
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line "@"
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text_ram wOTTrademonSpeciesName
|
|
text "."
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|
done
|
|
|
|
; unused
|
|
_MobilePlayersMonTradeText::
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text_ram wPlayerTrademonSenderName
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|
text "'s"
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line "@"
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text_ram wPlayerTrademonSpeciesName
|
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text " trade…"
|
|
done
|
|
|
|
_MobileTakeGoodCareOfMonText::
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|
text "Take good care of"
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|
line "@"
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text_ram wOTTrademonSpeciesName
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|
text "."
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|
done
|
|
|
|
_MobilePlayersMonTrade2Text::
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|
text_ram wPlayerTrademonSenderName
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|
text "'s"
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|
line "@"
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text_ram wPlayerTrademonSpeciesName
|
|
text " trade…"
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|
done
|
|
|
|
_MobileTakeGoodCareOfText::
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|
text "Take good care of"
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|
line "@"
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|
text_ram wOTTrademonSpeciesName
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|
text "."
|
|
done
|
|
|
|
_MobileTradeCameBackText::
|
|
text_ram wOTTrademonSpeciesName
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|
text " came"
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line "back!"
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|
done
|
|
|
|
; Oak's Pokémon Talk
|
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|
|
_OPT_IntroText1::
|
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text_start
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line "MARY: PROF.OAK'S"
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|
done
|
|
|
|
_OPT_IntroText2::
|
|
text_start
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|
line "#MON TALK!"
|
|
done
|
|
|
|
_OPT_IntroText3::
|
|
text_start
|
|
line "With me, MARY!"
|
|
done
|
|
|
|
_OPT_OakText1::
|
|
text_start
|
|
line "OAK: @"
|
|
text_ram wMonOrItemNameBuffer
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
_OPT_OakText2::
|
|
text_start
|
|
line "may be seen around"
|
|
done
|
|
|
|
_OPT_OakText3::
|
|
text_start
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "."
|
|
done
|
|
|
|
_OPT_MaryText1::
|
|
text_start
|
|
line "MARY: @"
|
|
text_ram wStringBuffer1
|
|
text "'s"
|
|
done
|
|
|
|
_OPT_SweetAdorablyText::
|
|
text_start
|
|
line "sweet and adorably"
|
|
done
|
|
|
|
_OPT_WigglySlicklyText::
|
|
text_start
|
|
line "wiggly and slickly"
|
|
done
|
|
|
|
_OPT_AptlyNamedText::
|
|
text_start
|
|
line "aptly named and"
|
|
done
|
|
|
|
_OPT_UndeniablyKindOfText::
|
|
text_start
|
|
line "undeniably kind of"
|
|
done
|
|
|
|
_OPT_UnbearablyText::
|
|
text_start
|
|
line "so, so unbearably"
|
|
done
|
|
|
|
_OPT_WowImpressivelyText::
|
|
text_start
|
|
line "wow, impressively"
|
|
done
|
|
|
|
_OPT_AlmostPoisonouslyText::
|
|
text_start
|
|
line "almost poisonously"
|
|
done
|
|
|
|
_OPT_SensuallyText::
|
|
text_start
|
|
line "ooh, so sensually"
|
|
done
|
|
|
|
_OPT_MischievouslyText::
|
|
text_start
|
|
line "so mischievously"
|
|
done
|
|
|
|
_OPT_TopicallyText::
|
|
text_start
|
|
line "so very topically"
|
|
done
|
|
|
|
_OPT_AddictivelyText::
|
|
text_start
|
|
line "sure addictively"
|
|
done
|
|
|
|
_OPT_LooksInWaterText::
|
|
text_start
|
|
line "looks in water is"
|
|
done
|
|
|
|
_OPT_EvolutionMustBeText::
|
|
text_start
|
|
line "evolution must be"
|
|
done
|
|
|
|
_OPT_ProvocativelyText::
|
|
text_start
|
|
line "provocatively"
|
|
done
|
|
|
|
_OPT_FlippedOutText::
|
|
text_start
|
|
line "so flipped out and"
|
|
done
|
|
|
|
_OPT_HeartMeltinglyText::
|
|
text_start
|
|
line "heart-meltingly"
|
|
done
|
|
|
|
_OPT_CuteText::
|
|
text_start
|
|
line "cute."
|
|
done
|
|
|
|
_OPT_WeirdText::
|
|
text_start
|
|
line "weird."
|
|
done
|
|
|
|
_OPT_PleasantText::
|
|
text_start
|
|
line "pleasant."
|
|
done
|
|
|
|
_OPT_BoldSortOfText::
|
|
text_start
|
|
line "bold, sort of."
|
|
done
|
|
|
|
_OPT_FrighteningText::
|
|
text_start
|
|
line "frightening."
|
|
done
|
|
|
|
_OPT_SuaveDebonairText::
|
|
text_start
|
|
line "suave & debonair!"
|
|
done
|
|
|
|
_OPT_PowerfulText::
|
|
text_start
|
|
line "powerful."
|
|
done
|
|
|
|
_OPT_ExcitingText::
|
|
text_start
|
|
line "exciting."
|
|
done
|
|
|
|
_OPT_GroovyText::
|
|
text_start
|
|
line "groovy!"
|
|
done
|
|
|
|
_OPT_InspiringText::
|
|
text_start
|
|
line "inspiring."
|
|
done
|
|
|
|
_OPT_FriendlyText::
|
|
text_start
|
|
line "friendly."
|
|
done
|
|
|
|
_OPT_HotHotHotText::
|
|
text_start
|
|
line "hot, hot, hot!"
|
|
done
|
|
|
|
_OPT_StimulatingText::
|
|
text_start
|
|
line "stimulating."
|
|
done
|
|
|
|
_OPT_GuardedText::
|
|
text_start
|
|
line "guarded."
|
|
done
|
|
|
|
_OPT_LovelyText::
|
|
text_start
|
|
line "lovely."
|
|
done
|
|
|
|
_OPT_SpeedyText::
|
|
text_start
|
|
line "speedy."
|
|
done
|
|
|
|
_OPT_PokemonChannelText::
|
|
text "#MON"
|
|
done
|
|
|
|
_PokedexShowText::
|
|
text_start
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
; Pokémon Music Channel / Pokémusic
|
|
|
|
_BenIntroText1::
|
|
text_start
|
|
line "BEN: #MON MUSIC"
|
|
done
|
|
|
|
_BenIntroText2::
|
|
text_start
|
|
line "CHANNEL!"
|
|
done
|
|
|
|
_BenIntroText3::
|
|
text_start
|
|
line "It's me, DJ BEN!"
|
|
done
|
|
|
|
_FernIntroText1::
|
|
text_start
|
|
line "FERN: #MUSIC!"
|
|
done
|
|
|
|
_FernIntroText2::
|
|
text_start
|
|
line "With DJ FERN!"
|
|
done
|
|
|
|
_BenFernText1::
|
|
text_start
|
|
line "Today's @"
|
|
text_today
|
|
text ","
|
|
done
|
|
|
|
_BenFernText2A::
|
|
text_start
|
|
line "so let us jam to"
|
|
done
|
|
|
|
_BenFernText2B::
|
|
text_start
|
|
line "so chill out to"
|
|
done
|
|
|
|
_BenFernText3A::
|
|
text_start
|
|
line "#MON March!"
|
|
done
|
|
|
|
_BenFernText3B::
|
|
text_start
|
|
line "#MON Lullaby!"
|
|
done
|
|
|
|
; Lucky Channel
|
|
|
|
_LC_Text1::
|
|
text_start
|
|
line "REED: Yeehaw! How"
|
|
done
|
|
|
|
_LC_Text2::
|
|
text_start
|
|
line "y'all doin' now?"
|
|
done
|
|
|
|
_LC_Text3::
|
|
text_start
|
|
line "Whether you're up"
|
|
done
|
|
|
|
_LC_Text4::
|
|
text_start
|
|
line "or way down low,"
|
|
done
|
|
|
|
_LC_Text5::
|
|
text_start
|
|
line "don't you miss the"
|
|
done
|
|
|
|
_LC_Text6::
|
|
text_start
|
|
line "LUCKY NUMBER SHOW!"
|
|
done
|
|
|
|
_LC_Text7::
|
|
text_start
|
|
line "This week's Lucky"
|
|
done
|
|
|
|
_LC_Text8::
|
|
text_start
|
|
line "Number is @"
|
|
text_pause
|
|
text_ram wStringBuffer1
|
|
text "!"
|
|
done
|
|
|
|
_LC_Text9::
|
|
text_start
|
|
line "I'll repeat that!"
|
|
done
|
|
|
|
_LC_Text10::
|
|
text_start
|
|
line "Match it and go to"
|
|
done
|
|
|
|
_LC_Text11::
|
|
text_start
|
|
line "the RADIO TOWER!"
|
|
done
|
|
|
|
_LC_DragText1::
|
|
text_start
|
|
line "…Repeating myself"
|
|
done
|
|
|
|
_LC_DragText2::
|
|
text_start
|
|
line "gets to be a drag…"
|
|
done
|
|
|
|
; Places and People
|
|
|
|
_PnP_Text1::
|
|
text_start
|
|
line "PLACES AND PEOPLE!"
|
|
done
|
|
|
|
_PnP_Text2::
|
|
text_start
|
|
line "Brought to you by"
|
|
done
|
|
|
|
_PnP_Text3::
|
|
text_start
|
|
line "me, DJ LILY!"
|
|
done
|
|
|
|
_PnP_Text4::
|
|
text_start
|
|
line "@"
|
|
text_ram wStringBuffer2
|
|
text " @"
|
|
text_ram wStringBuffer1
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
_PnP_CuteText::
|
|
text_start
|
|
line "is cute."
|
|
done
|
|
|
|
_PnP_LazyText::
|
|
text_start
|
|
line "is sort of lazy."
|
|
done
|
|
|
|
_PnP_HappyText::
|
|
text_start
|
|
line "is always happy."
|
|
done
|
|
|
|
_PnP_NoisyText::
|
|
text_start
|
|
line "is quite noisy."
|
|
done
|
|
|
|
_PnP_PrecociousText::
|
|
text_start
|
|
line "is precocious."
|
|
done
|
|
|
|
_PnP_BoldText::
|
|
text_start
|
|
line "is somewhat bold."
|
|
done
|
|
|
|
_PnP_PickyText::
|
|
text_start
|
|
line "is too picky!"
|
|
done
|
|
|
|
_PnP_SortOfOKText::
|
|
text_start
|
|
line "is sort of OK."
|
|
done
|
|
|
|
_PnP_SoSoText::
|
|
text_start
|
|
line "is just so-so."
|
|
done
|
|
|
|
_PnP_GreatText::
|
|
text_start
|
|
line "is actually great."
|
|
done
|
|
|
|
_PnP_MyTypeText::
|
|
text_start
|
|
line "is just my type."
|
|
done
|
|
|
|
_PnP_CoolText::
|
|
text_start
|
|
line "is so cool, no?"
|
|
done
|
|
|
|
_PnP_InspiringText::
|
|
text_start
|
|
line "is inspiring!"
|
|
done
|
|
|
|
_PnP_WeirdText::
|
|
text_start
|
|
line "is kind of weird."
|
|
done
|
|
|
|
_PnP_RightForMeText::
|
|
text_start
|
|
line "is right for me?"
|
|
done
|
|
|
|
_PnP_OddText::
|
|
text_start
|
|
line "is definitely odd!"
|
|
done
|
|
|
|
_PnP_Text5::
|
|
text_start
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
_RocketRadioText1::
|
|
text_start
|
|
line "… …Ahem, we are"
|
|
done
|
|
|
|
_RocketRadioText2::
|
|
text_start
|
|
line "TEAM ROCKET!"
|
|
done
|
|
|
|
_RocketRadioText3::
|
|
text_start
|
|
line "After three years"
|
|
done
|
|
|
|
_RocketRadioText4::
|
|
text_start
|
|
line "of preparation, we"
|
|
done
|
|
|
|
_RocketRadioText5::
|
|
text_start
|
|
line "have risen again"
|
|
done
|
|
|
|
_RocketRadioText6::
|
|
text_start
|
|
line "from the ashes!"
|
|
done
|
|
|
|
_RocketRadioText7::
|
|
text_start
|
|
line "GIOVANNI! @"
|
|
text_pause
|
|
text "Can you"
|
|
done
|
|
|
|
_RocketRadioText8::
|
|
text_start
|
|
line "hear?@"
|
|
text_pause
|
|
text " We did it!"
|
|
done
|
|
|
|
_RocketRadioText9::
|
|
text_start
|
|
line "@"
|
|
text_pause
|
|
text "Where is our boss?"
|
|
done
|
|
|
|
_RocketRadioText10::
|
|
text_start
|
|
line "@"
|
|
text_pause
|
|
text "Is he listening?"
|
|
done
|
|
|
|
_BuenaRadioText1::
|
|
text_start
|
|
line "BUENA: BUENA here!"
|
|
done
|
|
|
|
_BuenaRadioText2::
|
|
text_start
|
|
line "Today's password!"
|
|
done
|
|
|
|
_BuenaRadioText3::
|
|
text_start
|
|
line "Let me think… It's"
|
|
done
|
|
|
|
_BuenaRadioText4::
|
|
text_start
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "!"
|
|
done
|
|
|
|
_BuenaRadioText5::
|
|
text_start
|
|
line "Don't forget it!"
|
|
done
|
|
|
|
_BuenaRadioText6::
|
|
text_start
|
|
line "I'm in GOLDENROD's"
|
|
done
|
|
|
|
_BuenaRadioText7::
|
|
text_start
|
|
line "RADIO TOWER!"
|
|
done
|
|
|
|
_BuenaRadioMidnightText1::
|
|
text_start
|
|
line "BUENA: Oh my…"
|
|
done
|
|
|
|
_BuenaRadioMidnightText2::
|
|
text_start
|
|
line "It's midnight! I"
|
|
done
|
|
|
|
_BuenaRadioMidnightText3::
|
|
text_start
|
|
line "have to shut down!"
|
|
done
|
|
|
|
_BuenaRadioMidnightText4::
|
|
text_start
|
|
line "Thanks for tuning"
|
|
done
|
|
|
|
_BuenaRadioMidnightText5::
|
|
text_start
|
|
line "in to the end! But"
|
|
done
|
|
|
|
_BuenaRadioMidnightText6::
|
|
text_start
|
|
line "don't stay up too"
|
|
done
|
|
|
|
_BuenaRadioMidnightText7::
|
|
text_start
|
|
line "late! Presented to"
|
|
done
|
|
|
|
_BuenaRadioMidnightText8::
|
|
text_start
|
|
line "you by DJ BUENA!"
|
|
done
|
|
|
|
_BuenaRadioMidnightText9::
|
|
text "I'm outta here!"
|
|
done
|
|
|
|
_BuenaRadioMidnightText10::
|
|
text "…"
|
|
done
|
|
|
|
_BuenaOffTheAirText::
|
|
text_start
|
|
line ""
|
|
done
|
|
|
|
_EnemyWithdrewText::
|
|
text "<ENEMY>"
|
|
line "withdrew"
|
|
cont "@"
|
|
text_ram wEnemyMonNick
|
|
text "!"
|
|
prompt
|
|
|
|
_EnemyUsedOnText::
|
|
text "<ENEMY>"
|
|
line "used @"
|
|
text_ram wMonOrItemNameBuffer
|
|
text_start
|
|
cont "on @"
|
|
text_ram wEnemyMonNick
|
|
text "!"
|
|
prompt
|
|
|
|
Text_ThatCantBeUsedRightNow::
|
|
text "That can't be used"
|
|
line "right now."
|
|
prompt
|
|
|
|
Text_ThatItemCantBePutInThePack::
|
|
text "That item can't be"
|
|
line "put in the PACK."
|
|
done
|
|
|
|
Text_TheItemWasPutInThePack::
|
|
text "The @"
|
|
text_ram wStringBuffer1
|
|
text_start
|
|
line "was put in the"
|
|
cont "PACK."
|
|
done
|
|
|
|
Text_RemainingTime::
|
|
text "Remaining Time"
|
|
done
|
|
|
|
Text_YourMonsHPWasHealed::
|
|
text "Your #MON's HP"
|
|
line "was healed."
|
|
prompt
|
|
|
|
Text_Warping::
|
|
text "Warping…"
|
|
done
|
|
|
|
UnknownText_0x1bd05e::
|
|
text "Which number"
|
|
line "should be changed?"
|
|
done
|
|
|
|
UnknownText_0x1bd07f::
|
|
text "Will you play with"
|
|
line "@"
|
|
text_ram wStringBuffer2
|
|
text "?"
|
|
done
|
|
|
|
UnknownText_0x1bd09a::
|
|
text "You need two #-"
|
|
line "MON for breeding."
|
|
prompt
|
|
|
|
Text_BreedingIsNotPossible::
|
|
text "Breeding is not"
|
|
line "possible."
|
|
prompt
|
|
|
|
UnknownText_0x1bd0d8::
|
|
text "The compatibility"
|
|
line "is @"
|
|
text_decimal wBreedingCompatibility, 1, 3
|
|
text "."
|
|
cont "Should they breed?"
|
|
done
|
|
|
|
UnknownText_0x1bd109::
|
|
text "There is no EGG."
|
|
line ""
|
|
prompt
|
|
|
|
UnknownText_0x1bd11c::
|
|
text "It's going to"
|
|
line "hatch!"
|
|
prompt
|
|
|
|
UnknownText_0x1bd131::
|
|
text "Test event"
|
|
line "@"
|
|
text_decimal wStringBuffer2, 1, 2
|
|
text "?"
|
|
done
|
|
|
|
UnknownText_0x1bd145::
|
|
text "Start!"
|
|
done
|
|
|
|
UnknownText_0x1bd14d::
|
|
text "End!"
|
|
done
|
|
|
|
UnknownText_0x1bd153::
|
|
text "For a boy!"
|
|
done
|
|
|
|
UnknownText_0x1bd15f::
|
|
text "For a girl!"
|
|
done
|
|
|
|
UnknownText_0x1bd16c::
|
|
text "This doesn't"
|
|
line "concern a boy!"
|
|
done
|
|
|
|
UnknownText_0x1bd188::
|
|
text "The BOX is full!"
|
|
done
|
|
|
|
UnknownText_0x1bd19a::
|
|
text "A new CARD arrived"
|
|
line "from @"
|
|
text_ram wStringBuffer2
|
|
text "."
|
|
done
|
|
|
|
UnknownText_0x1bd1ba::
|
|
text "Put this CARD in"
|
|
line "the CARD FOLDER?"
|
|
done
|
|
|
|
UnknownText_0x1bd1dd::
|
|
text_ram wStringBuffer2
|
|
text "'s CARD was"
|
|
line "listed as no.@"
|
|
text_decimal wStringBuffer1, 1, 2
|
|
text "."
|
|
prompt
|
|
|
|
UnknownText_0x1bd201::
|
|
text "Starting link."
|
|
done
|
|
|
|
UnknownText_0x1bd211::
|
|
text "Link terminated."
|
|
done
|
|
|
|
UnknownText_0x1bd223::
|
|
text "Closing link."
|
|
done
|
|
|
|
UnknownText_0x1bd232::
|
|
text "Clear the time"
|
|
line "limit?"
|
|
done
|
|
|
|
UnknownText_0x1bd249::
|
|
text "The time limit was"
|
|
line "cleared."
|
|
done
|
|
|
|
UnknownText_0x1bd266::
|
|
text "Pick which packet"
|
|
line "as an error?"
|
|
done
|
|
|
|
UnknownText_0x1bd286::
|
|
text "Trading @"
|
|
text_ram wStringBuffer2
|
|
text_start
|
|
line "for @"
|
|
text_ram wStringBuffer1
|
|
text "…"
|
|
done
|
|
|
|
UnknownText_0x1bd2a0::
|
|
text "Obtained the"
|
|
line "VOLTORBBADGE!"
|
|
done
|
|
|
|
_AskFloorElevatorText::
|
|
text "Which floor?"
|
|
done
|
|
|
|
_BugCatchingContestTimeUpText::
|
|
text "ANNOUNCER: BEEEP!"
|
|
|
|
para "Time's up!"
|
|
done
|
|
|
|
_BugCatchingContestIsOverText::
|
|
text "ANNOUNCER: The"
|
|
line "Contest is over!"
|
|
done
|
|
|
|
_RepelWoreOffText::
|
|
text "REPEL's effect"
|
|
line "wore off."
|
|
done
|
|
|
|
_PlayerFoundItemText::
|
|
text "<PLAYER> found"
|
|
line "@"
|
|
text_ram wStringBuffer3
|
|
text "!"
|
|
done
|
|
|
|
_ButNoSpaceText::
|
|
text "But <PLAYER> has"
|
|
line "no space left…"
|
|
done
|
|
|
|
_JustSawSomeRareMonText::
|
|
text "I just saw some"
|
|
line "rare @"
|
|
text_ram wStringBuffer1
|
|
text " in"
|
|
cont "@"
|
|
text_ram wStringBuffer2
|
|
text "."
|
|
|
|
para "I'll call you if I"
|
|
line "see another rare"
|
|
cont "#MON, OK?"
|
|
prompt
|
|
|
|
_SavingRecordText::
|
|
text "SAVING RECORD…"
|
|
line "DON'T TURN OFF!"
|
|
done
|
|
|
|
_ReceiveItemText::
|
|
text_ram wPlayerName
|
|
text " received"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "!@"
|
|
sound_item
|
|
text_promptbutton
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
_NoCoinsText::
|
|
text "You have no coins."
|
|
prompt
|
|
|
|
_NoCoinCaseText::
|
|
text "You don't have a"
|
|
line "COIN CASE."
|
|
prompt
|
|
|
|
_NPCTradeCableText::
|
|
text "OK, connect the"
|
|
line "Game Link Cable."
|
|
prompt
|
|
|
|
Text_NPCTraded::
|
|
text "<PLAYER> traded"
|
|
line "@"
|
|
text_ram wMonOrItemNameBuffer
|
|
text " for"
|
|
cont "@"
|
|
text_ram wStringBuffer2
|
|
text ".@"
|
|
text_end
|
|
|
|
_NPCTradeFanfareText::
|
|
sound_dex_fanfare_80_109
|
|
text_pause
|
|
text_end
|
|
|
|
text_end ; unused
|
|
|
|
_NPCTradeIntroText1::
|
|
text "I collect #MON."
|
|
line "Do you have"
|
|
cont "@"
|
|
text_ram wStringBuffer1
|
|
text "?"
|
|
|
|
para "Want to trade it"
|
|
line "for my @"
|
|
text_ram wStringBuffer2
|
|
text "?"
|
|
done
|
|
|
|
_NPCTradeCancelText1::
|
|
text "You don't want to"
|
|
line "trade? Aww…"
|
|
done
|
|
|
|
_NPCTradeWrongText1::
|
|
text "Huh? That's not"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text ". "
|
|
cont "What a letdown…"
|
|
done
|
|
|
|
_NPCTradeCompleteText1::
|
|
text "Yay! I got myself"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "!"
|
|
cont "Thanks!"
|
|
done
|
|
|
|
_NPCTradeAfterText1::
|
|
text "Hi, how's my old"
|
|
line "@"
|
|
text_ram wStringBuffer2
|
|
text " doing?"
|
|
done
|
|
|
|
_NPCTradeIntroText2::
|
|
text "Hi, I'm looking"
|
|
line "for this #MON."
|
|
|
|
para "If you have"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text ", would"
|
|
|
|
para "you trade it for"
|
|
line "my @"
|
|
text_ram wStringBuffer2
|
|
text "?"
|
|
done
|
|
|
|
_NPCTradeCancelText2::
|
|
text "You don't have"
|
|
line "one either?"
|
|
|
|
para "Gee, that's really"
|
|
line "disappointing…"
|
|
done
|
|
|
|
_NPCTradeWrongText2::
|
|
text "You don't have"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "? That's"
|
|
cont "too bad, then."
|
|
done
|
|
|
|
_NPCTradeCompleteText2::
|
|
text "Great! Thank you!"
|
|
|
|
para "I finally got"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "."
|
|
done
|
|
|
|
_NPCTradeAfterText2::
|
|
text "Hi! The @"
|
|
text_ram wMonOrItemNameBuffer
|
|
text_start
|
|
line "you traded me is"
|
|
cont "doing great!"
|
|
done
|
|
|
|
_NPCTradeIntroText3::
|
|
text_ram wMonOrItemNameBuffer
|
|
text "'s cute,"
|
|
line "but I don't have"
|
|
|
|
para "it. Do you have"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "?"
|
|
|
|
para "Want to trade it"
|
|
line "for my @"
|
|
text_ram wStringBuffer2
|
|
text "?"
|
|
done
|
|
|
|
_NPCTradeCancelText3::
|
|
text "You don't want to"
|
|
line "trade? Oh, darn…"
|
|
done
|
|
|
|
_NPCTradeWrongText3::
|
|
text "That's not"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "."
|
|
|
|
para "Please trade with"
|
|
line "me if you get one."
|
|
done
|
|
|
|
_NPCTradeCompleteText3::
|
|
text "Wow! Thank you!"
|
|
line "I always wanted"
|
|
cont "@"
|
|
text_ram wMonOrItemNameBuffer
|
|
text "!"
|
|
done
|
|
|
|
_NPCTradeAfterText3::
|
|
text "How is that"
|
|
line "@"
|
|
text_ram wStringBuffer2
|
|
text " I"
|
|
cont "traded you doing?"
|
|
|
|
para "Your @"
|
|
text_ram wMonOrItemNameBuffer
|
|
text "'s"
|
|
line "so cute!"
|
|
done
|
|
|
|
_NPCTradeCompleteText4::
|
|
text "Uh? What happened?"
|
|
done
|
|
|
|
_NPCTradeAfterText4::
|
|
text "Trading is so odd…"
|
|
|
|
para "I still have a lot"
|
|
line "to learn about it."
|
|
done
|
|
|
|
_MomLeavingText1::
|
|
text "Wow, that's a cute"
|
|
line "#MON."
|
|
|
|
para "Where did you get"
|
|
line "it?"
|
|
|
|
para "…"
|
|
|
|
para "So, you're leaving"
|
|
line "on an adventure…"
|
|
|
|
para "OK!"
|
|
line "I'll help too."
|
|
|
|
para "But what can I do"
|
|
line "for you?"
|
|
|
|
para "I know! I'll save"
|
|
line "money for you."
|
|
|
|
para "On a long journey,"
|
|
line "money's important."
|
|
|
|
para "Do you want me to"
|
|
line "save your money?"
|
|
done
|
|
|
|
_MomLeavingText2::
|
|
text "OK, I'll take care"
|
|
line "of your money."
|
|
|
|
para "<……><……><……>"
|
|
prompt
|
|
|
|
_MomLeavingText3::
|
|
text "Be careful."
|
|
|
|
para "#MON are your"
|
|
line "friends. You need"
|
|
cont "to work as a team."
|
|
|
|
para "Now, go on!"
|
|
done
|
|
|
|
_MomIsThisAboutYourMoneyText::
|
|
text "Hi! Welcome home!"
|
|
line "You're trying very"
|
|
cont "hard, I see."
|
|
|
|
para "I've kept your"
|
|
line "room tidy."
|
|
|
|
para "Or is this about"
|
|
line "your money?"
|
|
done
|
|
|
|
_MomBankWhatDoYouWantToDoText::
|
|
text "What do you want"
|
|
line "to do?"
|
|
done
|
|
|
|
_MomStoreMoneyText::
|
|
text "How much do you"
|
|
line "want to save?"
|
|
done
|
|
|
|
_MomTakeMoneyText::
|
|
text "How much do you"
|
|
line "want to take?"
|
|
done
|
|
|
|
_MomSaveMoneyText::
|
|
text "Do you want to"
|
|
line "save some money?"
|
|
done
|
|
|
|
_MomHaventSavedThatMuchText::
|
|
text "You haven't saved"
|
|
line "that much."
|
|
prompt
|
|
|
|
_MomNotEnoughRoomInWalletText::
|
|
text "You can't take"
|
|
line "that much."
|
|
prompt
|
|
|
|
_MomInsufficientFundsInWalletText::
|
|
text "You don't have"
|
|
line "that much."
|
|
prompt
|
|
|
|
_MomNotEnoughRoomInBankText::
|
|
text "You can't save"
|
|
line "that much."
|
|
prompt
|
|
|
|
_MomStartSavingMoneyText::
|
|
text "OK, I'll save your"
|
|
line "money. Trust me!"
|
|
|
|
para "<PLAYER>, stick"
|
|
line "with it!"
|
|
done
|
|
|
|
_MomStoredMoneyText::
|
|
text "Your money's safe"
|
|
line "here! Get going!"
|
|
done
|
|
|
|
_MomTakenMoneyText::
|
|
text "<PLAYER>, don't"
|
|
line "give up!"
|
|
done
|
|
|
|
_MomJustDoWhatYouCanText::
|
|
text "Just do what"
|
|
line "you can."
|
|
done
|
|
|
|
_DaycareDummyText::
|
|
text_start
|
|
done
|
|
|
|
_DayCareManIntroText::
|
|
text "I'm the DAY-CARE"
|
|
line "MAN. Want me to"
|
|
cont "raise a #MON?"
|
|
done
|
|
|
|
_DayCareManOddEggText::
|
|
text "I'm the DAY-CARE"
|
|
line "MAN. Do you know"
|
|
cont "about EGGS?"
|
|
|
|
para "I was raising"
|
|
line "#MON with my"
|
|
cont "wife, you see."
|
|
|
|
para "We were shocked to"
|
|
line "find an EGG!"
|
|
|
|
para "How incredible is"
|
|
line "that?"
|
|
|
|
para "So, want me to"
|
|
line "raise a #MON?"
|
|
done
|
|
|
|
_DayCareLadyIntroText::
|
|
text "I'm the DAY-CARE"
|
|
line "LADY."
|
|
|
|
para "Should I raise a"
|
|
line "#MON for you?"
|
|
done
|
|
|
|
_DayCareLadyOddEggText::
|
|
text "I'm the DAY-CARE"
|
|
line "LADY. Do you know"
|
|
cont "about EGGS?"
|
|
|
|
para "My husband and I"
|
|
line "were raising some"
|
|
cont "#MON, you see."
|
|
|
|
para "We were shocked to"
|
|
line "find an EGG!"
|
|
|
|
para "How incredible"
|
|
line "could that be?"
|
|
|
|
para "Should I raise a"
|
|
line "#MON for you?"
|
|
done
|
|
|
|
_WhatShouldIRaiseText::
|
|
text "What should I"
|
|
line "raise for you?"
|
|
prompt
|
|
|
|
_OnlyOneMonText::
|
|
text "Oh? But you have"
|
|
line "just one #MON."
|
|
prompt
|
|
|
|
_CantAcceptEggText::
|
|
text "Sorry, but I can't"
|
|
line "accept an EGG."
|
|
prompt
|
|
|
|
_RemoveMailText::
|
|
text "Remove MAIL before"
|
|
line "you come see me."
|
|
prompt
|
|
|
|
_LastHealthyMonText::
|
|
text "If you give me"
|
|
line "that, what will"
|
|
cont "you battle with?"
|
|
prompt
|
|
|
|
_IllRaiseYourMonText::
|
|
text "OK. I'll raise"
|
|
line "your @"
|
|
text_ram wStringBuffer1
|
|
text "."
|
|
prompt
|
|
|
|
_ComeBackLaterText::
|
|
text "Come back for it"
|
|
line "later."
|
|
done
|
|
|
|
_AreWeGeniusesText::
|
|
text "Are we geniuses or"
|
|
line "what? Want to see"
|
|
cont "your @"
|
|
text_ram wStringBuffer1
|
|
text "?"
|
|
done
|
|
|
|
_YourMonHasGrownText::
|
|
text "Your @"
|
|
text_ram wStringBuffer1
|
|
text_start
|
|
line "has grown a lot."
|
|
|
|
para "By level, it's"
|
|
line "grown by @"
|
|
text_decimal wStringBuffer2 + 1, 1, 3
|
|
text "."
|
|
|
|
para "If you want your"
|
|
line "#MON back, it"
|
|
cont "will cost ¥@"
|
|
text_decimal wStringBuffer2 + 2, 3, 4
|
|
text "."
|
|
done
|
|
|
|
_PerfectHeresYourMonText::
|
|
text "Perfect! Here's"
|
|
line "your #MON."
|
|
prompt
|
|
|
|
_GotBackMonText::
|
|
text "<PLAYER> got back"
|
|
line "@"
|
|
text_ram wStringBuffer1
|
|
text "."
|
|
prompt
|
|
|
|
_BackAlreadyText::
|
|
text "Huh? Back already?"
|
|
line "Your @"
|
|
text_ram wStringBuffer1
|
|
text_start
|
|
para "needs a little"
|
|
line "more time with us."
|
|
|
|
para "If you want your"
|
|
line "#MON back, it"
|
|
cont "will cost ¥100."
|
|
done
|
|
|
|
_HaveNoRoomText::
|
|
text "You have no room"
|
|
line "for it."
|
|
prompt
|
|
|
|
_NotEnoughMoneyText::
|
|
text "You don't have"
|
|
line "enough money."
|
|
prompt
|
|
|
|
_OhFineThenText::
|
|
text "Oh, fine then."
|
|
prompt
|
|
|
|
_ComeAgainText::
|
|
text "Come again."
|
|
done
|
|
|
|
_NotYetText::
|
|
text "Not yet…"
|
|
done
|
|
|
|
_FoundAnEggText::
|
|
text "Ah, it's you!"
|
|
|
|
para "We were raising"
|
|
line "your #MON, and"
|
|
|
|
para "my goodness, were"
|
|
line "we surprised!"
|
|
|
|
para "Your #MON had"
|
|
line "an EGG!"
|
|
|
|
para "We don't know how"
|
|
line "it got there, but"
|
|
|
|
para "your #MON had"
|
|
line "it. You want it?"
|
|
done
|
|
|
|
_ReceivedEggText::
|
|
text "<PLAYER> received"
|
|
line "the EGG!"
|
|
done
|
|
|
|
_TakeGoodCareOfEggText::
|
|
text "Take good care of"
|
|
line "it."
|
|
done
|
|
|
|
_IllKeepItThanksText::
|
|
text "Well then, I'll"
|
|
line "keep it. Thanks!"
|
|
done
|
|
|
|
_NoRoomForEggText::
|
|
text "You have no room"
|
|
line "in your party."
|
|
cont "Come back later."
|
|
done
|
|
|
|
_WhichMonPhotoText::
|
|
text "Which #MON"
|
|
line "should I photo-"
|
|
cont "graph?"
|
|
prompt
|
|
|
|
_HoldStillText::
|
|
text "All righty. Hold"
|
|
line "still for a bit."
|
|
prompt
|
|
|
|
_PrestoAllDoneText::
|
|
text "Presto! All done."
|
|
line "Come again, OK?"
|
|
done
|