pokecrystal/docs
Rangi cb733954c6 SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees) 2018-01-30 22:12:53 -05:00
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images Tileset images are 128px wide 2018-01-03 02:02:15 -05:00
assembly_programming.md Expand assembly documentation 2017-12-25 14:33:18 -05:00
battle_anim_commands.md </code> 2018-01-17 14:53:08 -05:00
bugs_and_glitches.md Sync documentation with code 2018-01-26 14:36:59 -05:00
design_flaws.md Group engine/pokedex files 2018-01-21 18:00:23 -05:00
event_commands.md G/S Scripting Compendium link 2018-01-26 14:53:00 -05:00
map_scripts.md SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees) 2018-01-30 22:12:53 -05:00
menu.md MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
move_effect_commands.md Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
movement_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
music_commands.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
pic_animations.md Allow italics/bold within inline code 2018-01-17 13:58:50 -05:00
text_commands.md More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00