pokecrystal/text
surskitty cb5aa29228 Labelling the remaining stuff one sed at a time. 2017-12-15 18:16:27 -05:00
..
phone Labelling the remaining stuff one sed at a time. 2017-12-15 18:16:27 -05:00
battle.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
battle_tower.asm Annotate battle tower text bug 2015-11-20 15:15:32 -05:00
common_1.asm Pokegear functions and RAM labels 2016-01-09 23:41:03 -05:00
common_2.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_3.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_4.asm Events and some WRAM cleanup 2015-12-18 20:07:09 -05:00
common_5.asm Merge branch 'master' of github.com:pret/pokecrystal into scriptmacrorenaming 2015-12-24 14:30:32 -05:00
common_text.asm Fix section linking 2017-09-23 23:04:10 -04:00
stdtext.asm PokeCenter → Pokecenter (consistent with the POKECENTER map constants) 2017-12-10 22:34:42 -05:00
sweethoney.asm Use charmaps for special string codepoints. 2015-06-27 22:53:38 -07:00
trainer_class_names.asm pitchoffset macro to replace forceoctave 2016-07-29 10:40:54 -04:00
types.asm More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00