mirror of https://github.com/pret/pokecrystal.git
eb1e3636bb
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld |
||
---|---|---|
.. | ||
scripts | ||
code.asm | ||
coords.asm | ||
data.asm | ||
enum.asm | ||
gfx.asm | ||
legacy.asm | ||
predef.asm | ||
rst.asm | ||
wram.asm |