mirror of https://github.com/pret/pokecrystal.git
366 lines
4.1 KiB
NASM
366 lines
4.1 KiB
NASM
; Functions dealing with palettes.
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UpdatePalsIfCGB:: ; c2f
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; update bgp data from BGPals
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; update obp data from OBPals
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; return carry if successful
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; check cgb
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ld a, [hCGB]
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and a
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ret z
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UpdateCGBPals:: ; c33
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; return carry if successful
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; any pals to update?
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ld a, [hCGBPalUpdate]
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and a
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ret z
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ForceUpdateCGBPals:: ; c37
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ld a, [rSVBK]
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push af
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ld a, 5 ; BANK(BGPals)
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ld [rSVBK], a
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ld hl, BGPals ; 5:d080
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; copy 8 pals to bgpd
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ld a, %10000000 ; auto increment, index 0
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ld [rBGPI], a
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ld c, rBGPD % $100
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ld b, 4 ; NUM_PALS / 2
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.bgp
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rept 2 palettes
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ld a, [hli]
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ld [$ff00+c], a
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endr
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dec b
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jr nz, .bgp
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; hl is now 5:d0c0 OBPals
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; copy 8 pals to obpd
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ld a, %10000000 ; auto increment, index 0
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ld [rOBPI], a
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ld c, rOBPD % $100
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ld b, 4 ; NUM_PALS / 2
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.obp
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rept 2 palettes
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ld a, [hli]
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ld [$ff00+c], a
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endr
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dec b
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jr nz, .obp
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pop af
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ld [rSVBK], a
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; clear pal update queue
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xor a
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ld [hCGBPalUpdate], a
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scf
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ret
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; c9f
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DmgToCgbBGPals:: ; c9f
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; exists to forego reinserting cgb-converted image data
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; input: a -> bgp
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ld [rBGP], a
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push af
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; Don't need to be here if DMG
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ld a, [hCGB]
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and a
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jr z, .end
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push hl
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push de
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push bc
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ld a, [rSVBK]
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push af
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ld a, 5 ; gfx
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ld [rSVBK], a
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; copy & reorder bg pal buffer
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ld hl, BGPals ; to
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ld de, UnknBGPals ; from
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; order
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ld a, [rBGP]
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ld b, a
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; all pals
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ld c, 8
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call CopyPals
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; request pal update
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ld a, 1
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ld [hCGBPalUpdate], a
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pop af
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ld [rSVBK], a
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pop bc
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pop de
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pop hl
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.end
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pop af
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ret
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; ccb
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DmgToCgbObjPals:: ; ccb
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; exists to forego reinserting cgb-converted image data
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; input: d -> obp1
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; e -> obp2
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ld a, e
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ld [rOBP0], a
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ld a, d
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ld [rOBP1], a
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ld a, [hCGB]
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and a
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ret z
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push hl
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push de
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push bc
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ld a, [rSVBK]
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push af
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ld a, 5
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ld [rSVBK], a
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; copy & reorder obj pal buffer
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ld hl, OBPals ; to
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ld de, UnknOBPals ; from
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; order
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ld a, [rOBP0]
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ld b, a
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; all pals
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ld c, 8
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call CopyPals
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; request pal update
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ld a, 1
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ld [hCGBPalUpdate], a
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pop af
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ld [rSVBK], a
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pop bc
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pop de
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pop hl
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ret
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; cf8
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DmgToCgbObjPal0:: ; cf8
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ld [rOBP0], a
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push af
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; Don't need to be here if not CGB
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ld a, [hCGB]
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and a
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jr z, .dmg
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push hl
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push de
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push bc
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ld a, [rSVBK]
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push af
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ld a, 5 ; gfx
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ld [rSVBK], a
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ld hl, OBPals
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ld de, UnknOBPals
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ld a, [rOBP0]
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ld b, a
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ld c, 1
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call CopyPals
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ld a, 1
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ld [hCGBPalUpdate], a
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pop af
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ld [rSVBK], a
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pop bc
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pop de
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pop hl
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.dmg
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pop af
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ret
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; d24
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DmgToCgbObjPal1:: ; d24
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ld [rOBP1], a
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push af
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ld a, [hCGB]
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and a
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jr z, .dmg
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push hl
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push de
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push bc
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ld a, [rSVBK]
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push af
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ld a, 5 ; gfx
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ld [rSVBK], a
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ld hl, OBPals + 1 palettes
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ld de, UnknOBPals + 1 palettes
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ld a, [rOBP1]
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ld b, a
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ld c, 1
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call CopyPals
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ld a, 1
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ld [hCGBPalUpdate], a
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pop af
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ld [rSVBK], a
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pop bc
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pop de
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pop hl
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.dmg
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pop af
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ret
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; d50
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CopyPals:: ; d50
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; copy c palettes in order b from de to hl
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push bc
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ld c, 4 ; NUM_PAL_COLORS
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.loop
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push de
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push hl
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; get pal color
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ld a, b
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and %11 ; color
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; 2 bytes per color
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add a
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ld l, a
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ld h, 0
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add hl, de
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ld e, [hl]
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inc hl
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ld d, [hl]
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; dest
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pop hl
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; write color
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ld [hl], e
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inc hl
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ld [hl], d
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inc hl
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; next pal color
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srl b
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srl b
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; source
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pop de
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; done pal?
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dec c
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jr nz, .loop
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; de += 8 (next pal)
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ld a, 1 palettes ; NUM_PAL_COLORS * 2 ; bytes per pal
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add e
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jr nc, .ok
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inc d
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.ok
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ld e, a
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; how many more pals?
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pop bc
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dec c
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jr nz, CopyPals
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ret
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; d79
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ClearVBank1:: ; d79
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ld a, [hCGB]
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and a
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ret z
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ld a, 1
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ld [rVBK], a
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ld hl, VTiles0
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ld bc, VRAM_End - VTiles0
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xor a
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call ByteFill
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ld a, 0
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ld [rVBK], a
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ret
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; d90
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ret_d90:: ; d90
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ret
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; d91
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Special_ReloadSpritesNoPalettes:: ; d91
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ld a, [hCGB]
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and a
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ret z
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ld a, [rSVBK]
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push af
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ld a, 5 ; BANK(BGPals)
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ld [rSVBK], a
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ld hl, BGPals
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ld bc, $40 + $10
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xor a
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call ByteFill
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pop af
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ld [rSVBK], a
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ld a, 1
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ld [hCGBPalUpdate], a
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call DelayFrame
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ret
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; db1
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FarCallSwapTextboxPalettes:: ; db1
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ld a, [hROMBank]
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push af
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ld a, BANK(SwapTextboxPalettes)
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rst Bankswitch
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call SwapTextboxPalettes
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pop af
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rst Bankswitch
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ret
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; dbd
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FarCallScrollBGMapPalettes:: ; dbd
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ld a, [hROMBank]
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push af
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ld a, BANK(ScrollBGMapPalettes)
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rst Bankswitch
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call ScrollBGMapPalettes
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pop af
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rst Bankswitch
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ret
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; dc9
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