pokecrystal/data
Rangi 60add76ee7 * Remove rept 4 (fa3192e)
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46)
* More meaningful egg group names (0eeb00d)
2018-02-25 19:23:01 -05:00
..
battle Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
battle_anims Label more ANIM_OBJ_* constants 2018-01-12 13:47:04 -05:00
battle_tower More Unicode 2018-01-19 02:30:19 -05:00
decorations EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
events "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00
items No redundant item effect labels 2018-02-05 13:03:05 -05:00
maps Add ROOF_ constants 2018-02-04 21:39:46 -05:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Clarify TM/HM move/enum correspondence 2018-01-28 01:20:49 -05:00
phone Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
pokemon * Remove rept 4 (fa3192e) 2018-02-25 19:23:01 -05:00
radio map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
sprite_anims wiggle → wobble 2018-01-19 00:16:08 -05:00
sprites Format map object attributes like trainer attributes, in preparation for bit flag constants 2018-02-25 16:49:03 -05:00
text Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers NO_ITEM == 0 2018-02-25 16:48:31 -05:00
types Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
wild map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
default_options.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
engine_flags.asm Correct engine flag constants 2018-01-31 10:55:35 -05:00
growth_rates.asm Official egg group names 2018-01-31 12:03:43 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm const_def N 2018-01-31 11:38:45 -05:00
party_menu_qualities.asm Move party menu qualities to data/ 2018-01-11 02:54:07 -05:00
player_names.asm MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
predef_pointers.asm Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
sgb_ctrl_packets.asm Remove trailing whitespace 2018-01-18 21:48:52 -05:00
special_pointers.asm * Remove rept 4 (fa3192e) 2018-02-25 19:23:01 -05:00
text_buffers.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
tilesets.asm Make tileset palette maps easier to edit 2018-02-09 13:50:20 -05:00
unused_53d84.asm Add data/text/ 2018-01-22 17:33:52 -05:00