pokecrystal/maps/KarensRoom.asm

157 lines
2.7 KiB
NASM

KarensRoom_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x180bbc, 0
dw UnknownScript_0x180bc0, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x180bc1
UnknownScript_0x180bbc:
priorityjump UnknownScript_0x180bd6
end
UnknownScript_0x180bc0:
end
UnknownScript_0x180bc1:
checkevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
iffalse UnknownScript_0x180bcb
changeblock $4, $e, $2a
UnknownScript_0x180bcb:
checkevent EVENT_KARENS_ROOM_EXIT_OPEN
iffalse UnknownScript_0x180bd5
changeblock $4, $2, $16
UnknownScript_0x180bd5:
return
UnknownScript_0x180bd6:
applymovement PLAYER, MovementData_0x180c22
refreshscreen $86
playsound SFX_STRENGTH
earthquake 80
changeblock $4, $e, $2a
reloadmappart
loadmovesprites
dotrigger $1
setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
waitbutton
end
KarenScript_0x180bee:
faceplayer
loadfont
checkevent EVENT_BEAT_ELITE_4_KAREN
iftrue UnknownScript_0x180c1c
writetext UnknownText_0x180c27
closetext
loadmovesprites
winlosstext UnknownText_0x180cf8, 0
loadtrainer KAREN, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_ELITE_4_KAREN
loadfont
writetext UnknownText_0x180d29
closetext
loadmovesprites
playsound SFX_ENTER_DOOR
changeblock $4, $2, $16
reloadmappart
loadmovesprites
setevent EVENT_KARENS_ROOM_EXIT_OPEN
waitbutton
end
UnknownScript_0x180c1c:
writetext UnknownText_0x180d29
closetext
loadmovesprites
end
MovementData_0x180c22:
step_up
step_up
step_up
step_up
step_end
UnknownText_0x180c27:
text "I am KAREN of the"
line "ELITE FOUR."
para "You're <PLAYER>?"
line "How amusing."
para "I love dark-type"
line "#MON."
para "I find their wild,"
line "tough image to be"
para "so appealing. And"
line "they're so strong."
para "Think you can take"
line "them? Just try to"
cont "entertain me."
para "Let's go."
done
UnknownText_0x180cf8:
text "Well, aren't you"
line "good. I like that"
cont "in a trainer."
done
UnknownText_0x180d29:
text "Strong #MON."
para "Weak #MON."
para "That is only the"
line "selfish perception"
cont "of people."
para "Truly skilled"
line "trainers should"
para "try to win with"
line "their favorites."
para "I like your style."
line "You understand"
cont "what's important."
para "Go on--the CHAM-"
line "PION is waiting."
done
KarensRoom_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $11, $4, 3, BRUNOS_ROOM
warp_def $11, $5, 4, BRUNOS_ROOM
warp_def $2, $4, 1, LANCES_ROOM
warp_def $2, $5, 2, LANCES_ROOM
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_KAREN, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, KarenScript_0x180bee, -1