mirror of https://github.com/pret/pokecrystal.git
263 lines
4.5 KiB
NASM
263 lines
4.5 KiB
NASM
GoldenrodBillsHouse_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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BillsHouseBill:
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faceplayer
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loadfont
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checkevent EVENT_GOT_EEVEE
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iftrue UnknownScript_0x54c1f
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writetext UnknownText_0x54c74
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yesorno
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iffalse UnknownScript_0x54c19
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writetext UnknownText_0x54d3f
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keeptextopen
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waitbutton
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checkcode VAR_PARTYCOUNT
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if_equal $6, UnknownScript_0x54c13
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writetext UnknownText_0x54dae
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playsound SFX_CAUGHT_MON
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waitbutton
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givepoke EEVEE, 20
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setevent EVENT_GOT_EEVEE
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writetext UnknownText_0x54dc1
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c13:
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writetext UnknownText_0x54e02
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c19:
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writetext UnknownText_0x54e2d
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c1f:
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writetext UnknownText_0x54e42
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closetext
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loadmovesprites
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end
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BillsMom:
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faceplayer
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loadfont
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checkevent EVENT_MET_BILL
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iffalse UnknownScript_0x54c33
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writetext UnknownText_0x54ea8
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c33:
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writetext UnknownText_0x54f4e
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closetext
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loadmovesprites
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end
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BillsSister:
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faceplayer
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loadfont
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checkcellnum PHONE_BILL
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iftrue UnknownScript_0x54c58
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writetext UnknownText_0x54f9e
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askforphonenumber PHONE_BILL
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if_equal $1, UnknownScript_0x54c64
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if_equal $2, UnknownScript_0x54c5e
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waitbutton
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addcellnum PHONE_BILL
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writetext UnknownText_0x54fd9
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playsound SFX_REGISTER_PHONE_NUMBER
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waitbutton
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keeptextopen
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UnknownScript_0x54c58: ;0x54c58
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writetext UnknownText_0x55069
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c5e:
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writetext UnknownText_0x54ff3
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closetext
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loadmovesprites
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end
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UnknownScript_0x54c64:
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writetext UnknownText_0x55046
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keeptextopen
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jump UnknownScript_0x54c5e
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BillsHouseBookshelf1:
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jumpstd picturebookshelf
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BillsHouseBookshelf2:
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jumpstd magazinebookshelf
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BillsHouseRadio:
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jumpstd radio2
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UnknownText_0x54c74:
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text "BILL: Hi, <PLAYER>!"
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line "Do us a favor and"
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cont "take this EEVEE."
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para "It came over when"
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line "I was adjusting"
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cont "the TIME CAPSULE."
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para "Someone has to"
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line "take care of it,"
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para "but I don't like"
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line "being outside."
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para "Can I count on you"
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line "to play with it,"
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cont "<PLAYER>?"
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done
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UnknownText_0x54d3f:
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text "BILL: I knew you'd"
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line "come through!"
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para "Way to go! You're"
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line "the real deal!"
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para "OK, I'm counting"
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line "on you."
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para "Take good care of"
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line "it!"
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done
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UnknownText_0x54dae:
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text "<PLAYER> received"
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line "EEVEE!"
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done
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UnknownText_0x54dc1:
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text "BILL: PROF.ELM"
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line "claims EEVEE may"
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para "evolve in new and"
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line "unknown ways."
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done
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UnknownText_0x54e02:
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text "Whoa, wait. You"
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line "can't carry any"
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cont "more #MON."
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done
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UnknownText_0x54e2d:
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text "Oh… Now what to"
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line "do?"
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done
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UnknownText_0x54e42:
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text "BILL: My pop, he"
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line "won't work. All he"
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para "does is goof off"
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line "all day long."
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para "He's getting to be"
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line "a real headache…"
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done
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UnknownText_0x54ea8:
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text "Oh, you collect"
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line "#MON? My son"
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cont "BILL is an expert."
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para "He just got called"
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line "to the #MON"
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para "CENTER in ECRUTEAK"
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line "CITY."
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para "My husband went"
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line "off to the GAME"
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para "CORNER without"
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line "being called…"
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done
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UnknownText_0x54f4e:
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text "My husband was"
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line "once known as a"
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para "#MANIAC."
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line "BILL must have"
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para "taken after his"
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line "father."
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done
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UnknownText_0x54f9e:
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text "Are you a trainer?"
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para "I've got a useful"
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line "phone number for"
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cont "you."
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done
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UnknownText_0x54fd9:
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text "<PLAYER> recorded"
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line "BILL's number."
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done
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UnknownText_0x54ff3:
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text "My brother made"
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line "the PC #MON"
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cont "storage system."
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para "I was going to"
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line "give you BILL's"
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cont "number…"
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done
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UnknownText_0x55046:
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text "You can't record"
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line "any more numbers."
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done
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UnknownText_0x55069:
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text "My big brother"
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line "BILL made the PC"
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para "#MON storage"
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line "system."
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done
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GoldenrodBillsHouse_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def $7, $2, 4, GOLDENROD_CITY
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warp_def $7, $3, 4, GOLDENROD_CITY
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.XYTriggers:
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db 0
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.Signposts:
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db 3
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signpost 1, 0, SIGNPOST_READ, BillsHouseBookshelf2
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signpost 1, 1, SIGNPOST_READ, BillsHouseBookshelf1
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signpost 1, 7, SIGNPOST_READ, BillsHouseRadio
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.PersonEvents:
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db 3
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person_event SPRITE_BILL, 3, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, 0, 0, BillsHouseBill, EVENT_MET_BILL
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person_event SPRITE_POKEFAN_F, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, 0, 0, BillsMom, -1
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person_event SPRITE_TWIN, 4, 5, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, BillsSister, -1
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