mirror of https://github.com/pret/pokecrystal.git
166 lines
3.7 KiB
NASM
166 lines
3.7 KiB
NASM
RuinsOfAlphOmanyteChamber_MapScripts:
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db 2 ; scene scripts
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scene_script .CheckWall ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_FINISHED
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db 1 ; callbacks
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callback MAPCALLBACK_TILES, .HiddenDoors
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.CheckWall:
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special OmanyteChamber
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue .OpenWall
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end
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.OpenWall:
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prioritysjump .WallOpenScript
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end
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.DummyScene:
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end
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.HiddenDoors:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue .WallOpen
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changeblock 4, 0, $2e ; closed wall
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.WallOpen:
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checkevent EVENT_SOLVED_OMANYTE_PUZZLE
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iffalse .FloorClosed
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return
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.FloorClosed:
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changeblock 2, 2, $01 ; left floor
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changeblock 4, 2, $02 ; right floor
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return
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.WallOpenScript:
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pause 30
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earthquake 30
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showemote EMOTE_SHOCK, PLAYER, 20
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pause 30
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playsound SFX_STRENGTH
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changeblock 4, 0, $30 ; open wall
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reloadmappart
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earthquake 50
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setscene SCENE_FINISHED
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closetext
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end
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RuinsOfAlphOmanyteChamberPuzzle:
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refreshscreen
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setval UNOWNPUZZLE_OMANYTE
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special UnownPuzzle
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closetext
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iftrue .PuzzleComplete
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end
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.PuzzleComplete:
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setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
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setevent EVENT_SOLVED_OMANYTE_PUZZLE
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setflag ENGINE_UNLOCKED_UNOWNS_L_TO_R
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setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
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earthquake 30
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showemote EMOTE_SHOCK, PLAYER, 15
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changeblock 2, 2, $18 ; left hole
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changeblock 4, 2, $19 ; right hole
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reloadmappart
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playsound SFX_STRENGTH
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earthquake 80
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applymovement PLAYER, RuinsOfAlphOmanyteChamberSkyfallTopMovement
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playsound SFX_KINESIS
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waitsfx
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pause 20
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warpcheck
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end
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RuinsOfAlphOmanyteChamberAncientReplica:
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jumptext RuinsOfAlphOmanyteChamberAncientReplicaText
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RuinsOfAlphOmanyteChamberDescriptionSign:
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jumptext RuinsOfAlphOmanyteChamberDescriptionText
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RuinsOfAlphOmanyteChamberWallPatternLeft:
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opentext
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writetext RuinsOfAlphOmanyteChamberWallPatternLeftText
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setval UNOWNWORDS_WATER
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special DisplayUnownWords
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closetext
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end
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RuinsOfAlphOmanyteChamberWallPatternRight:
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checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER
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iftrue .WallOpen
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opentext
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writetext RuinsOfAlphOmanyteChamberWallPatternRightText
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setval UNOWNWORDS_WATER
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special DisplayUnownWords
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closetext
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end
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.WallOpen:
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opentext
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writetext RuinsOfAlphOmanyteChamberWallHoleText
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waitbutton
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closetext
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end
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RuinsOfAlphOmanyteChamberSkyfallTopMovement:
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skyfall_top
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step_end
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RuinsOfAlphOmanyteChamberWallPatternLeftText:
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text "Patterns appeared"
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line "on the walls…"
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done
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RuinsOfAlphOmanyteChamberUnownText:
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; unused
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text "It's UNOWN text!"
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done
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RuinsOfAlphOmanyteChamberWallPatternRightText:
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text "Patterns appeared"
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line "on the walls…"
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done
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RuinsOfAlphOmanyteChamberWallHoleText:
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text "There's a big hole"
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line "in the wall!"
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done
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RuinsOfAlphOmanyteChamberAncientReplicaText:
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text "It's a replica of"
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line "an ancient #-"
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cont "MON."
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done
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RuinsOfAlphOmanyteChamberDescriptionText:
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text "This #MON"
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line "drifted in the"
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para "sea by twisting"
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line "its ten tentacles."
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done
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RuinsOfAlphOmanyteChamber_MapEvents:
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db 0, 0 ; filler
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db 5 ; warp events
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warp_event 3, 9, RUINS_OF_ALPH_OUTSIDE, 3
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warp_event 4, 9, RUINS_OF_ALPH_OUTSIDE, 3
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warp_event 3, 3, RUINS_OF_ALPH_INNER_CHAMBER, 6
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warp_event 4, 3, RUINS_OF_ALPH_INNER_CHAMBER, 7
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warp_event 4, 0, RUINS_OF_ALPH_OMANYTE_ITEM_ROOM, 1
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db 0 ; coord events
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db 6 ; bg events
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bg_event 2, 3, BGEVENT_READ, RuinsOfAlphOmanyteChamberAncientReplica
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bg_event 5, 3, BGEVENT_READ, RuinsOfAlphOmanyteChamberAncientReplica
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bg_event 3, 2, BGEVENT_UP, RuinsOfAlphOmanyteChamberPuzzle
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bg_event 4, 2, BGEVENT_UP, RuinsOfAlphOmanyteChamberDescriptionSign
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bg_event 3, 0, BGEVENT_UP, RuinsOfAlphOmanyteChamberWallPatternLeft
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bg_event 4, 0, BGEVENT_UP, RuinsOfAlphOmanyteChamberWallPatternRight
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db 0 ; object events
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