mirror of https://github.com/pret/pokecrystal.git
489 lines
10 KiB
NASM
489 lines
10 KiB
NASM
object_const_def ; object_event constants
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const ROUTE35_YOUNGSTER1
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const ROUTE35_YOUNGSTER2
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const ROUTE35_LASS1
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const ROUTE35_LASS2
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const ROUTE35_YOUNGSTER3
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const ROUTE35_FISHER
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const ROUTE35_BUG_CATCHER
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const ROUTE35_SUPER_NERD
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const ROUTE35_OFFICER
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const ROUTE35_FRUIT_TREE
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const ROUTE35_POKE_BALL
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Route35_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TrainerBirdKeeperBryan:
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trainer BIRD_KEEPER, BRYAN, EVENT_BEAT_BIRD_KEEPER_BRYAN, BirdKeeperBryanSeenText, BirdKeeperBryanBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext BirdKeeperBryanAfterBattleText
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waitbutton
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closetext
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end
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TrainerJugglerIrwin:
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trainer JUGGLER, IRWIN1, EVENT_BEAT_JUGGLER_IRWIN, JugglerIrwin1SeenText, JugglerIrwin1BeatenText, 0, .Script
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.Script:
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loadvar VAR_CALLERID, PHONE_JUGGLER_IRWIN
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endifjustbattled
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opentext
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checkcellnum PHONE_JUGGLER_IRWIN
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iftrue Route35NumberAcceptedM
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checkevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
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iftrue .AskedAlready
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writetext JugglerIrwinAfterBattleText
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buttonsound
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setevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
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scall Route35AskNumber1M
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sjump .AskForNumber
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.AskedAlready:
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scall Route35AskNumber2M
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.AskForNumber:
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askforphonenumber PHONE_JUGGLER_IRWIN
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ifequal PHONE_CONTACTS_FULL, Route35PhoneFullM
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ifequal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
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gettrainername STRING_BUFFER_3, JUGGLER, IRWIN1
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scall Route35RegisteredNumberM
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sjump Route35NumberAcceptedM
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Route35AskNumber1M:
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jumpstd asknumber1m
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end
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Route35AskNumber2M:
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jumpstd asknumber2m
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end
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Route35RegisteredNumberM:
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jumpstd registerednumberm
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end
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Route35NumberAcceptedM:
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jumpstd numberacceptedm
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end
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Route35NumberDeclinedM:
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jumpstd numberdeclinedm
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end
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Route35PhoneFullM:
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jumpstd phonefullm
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end
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Route35RematchM:
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jumpstd rematchm
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end
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TrainerCamperIvan:
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trainer CAMPER, IVAN, EVENT_BEAT_CAMPER_IVAN, CamperIvanSeenText, CamperIvanBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CamperIvanAfterBattleText
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waitbutton
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closetext
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end
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TrainerCamperElliot:
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trainer CAMPER, ELLIOT, EVENT_BEAT_CAMPER_ELLIOT, CamperElliotSeenText, CamperElliotBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext CamperElliotAfterBattleText
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waitbutton
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closetext
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end
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TrainerPicnickerBrooke:
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trainer PICNICKER, BROOKE, EVENT_BEAT_PICNICKER_BROOKE, PicnickerBrookeSeenText, PicnickerBrookeBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PicnickerBrookeAfterBattleText
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waitbutton
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closetext
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end
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TrainerPicnickerKim:
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trainer PICNICKER, KIM, EVENT_BEAT_PICNICKER_KIM, PicnickerKimSeenText, PicnickerKimBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext PicnickerKimAfterBattleText
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waitbutton
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closetext
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end
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TrainerBugCatcherArnie:
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trainer BUG_CATCHER, ARNIE1, EVENT_BEAT_BUG_CATCHER_ARNIE, BugCatcherArnieSeenText, BugCatcherArnieBeatenText, 0, .Script
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.Script:
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loadvar VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
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endifjustbattled
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opentext
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checkflag ENGINE_ARNIE
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iftrue .WantsBattle
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checkflag ENGINE_YANMA_SWARM
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iftrue .YanmaSwarming
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checkcellnum PHONE_BUG_CATCHER_ARNIE
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iftrue Route35NumberAcceptedM
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checkevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
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iftrue .AskedAlready
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writetext BugCatcherArnieAfterBattleText
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buttonsound
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setevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
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scall Route35AskNumber1M
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sjump .AskForNumber
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.AskedAlready:
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scall Route35AskNumber2M
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.AskForNumber:
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askforphonenumber PHONE_BUG_CATCHER_ARNIE
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ifequal PHONE_CONTACTS_FULL, Route35PhoneFullM
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ifequal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
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gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
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scall Route35RegisteredNumberM
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sjump Route35NumberAcceptedM
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.WantsBattle:
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scall Route35RematchM
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winlosstext BugCatcherArnieBeatenText, 0
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readmem wArnieFightCount
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ifequal 4, .Fight4
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ifequal 3, .Fight3
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ifequal 2, .Fight2
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ifequal 1, .Fight1
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ifequal 0, .LoadFight0
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.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
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iftrue .LoadFight4
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.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
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iftrue .LoadFight3
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.Fight2:
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checkflag ENGINE_FLYPOINT_BLACKTHORN
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iftrue .LoadFight2
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.Fight1:
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checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
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iftrue .LoadFight1
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.LoadFight0:
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loadtrainer BUG_CATCHER, ARNIE1
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startbattle
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reloadmapafterbattle
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loadmem wArnieFightCount, 1
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clearflag ENGINE_ARNIE
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end
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.LoadFight1:
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loadtrainer BUG_CATCHER, ARNIE2
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startbattle
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reloadmapafterbattle
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loadmem wArnieFightCount, 2
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clearflag ENGINE_ARNIE
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end
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.LoadFight2:
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loadtrainer BUG_CATCHER, ARNIE3
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startbattle
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reloadmapafterbattle
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loadmem wArnieFightCount, 3
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clearflag ENGINE_ARNIE
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end
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.LoadFight3:
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loadtrainer BUG_CATCHER, ARNIE4
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startbattle
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reloadmapafterbattle
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loadmem wArnieFightCount, 4
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clearflag ENGINE_ARNIE
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end
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.LoadFight4:
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loadtrainer BUG_CATCHER, ARNIE5
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startbattle
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reloadmapafterbattle
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clearflag ENGINE_ARNIE
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end
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.YanmaSwarming:
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writetext BugCatcherArnieYanmaText
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waitbutton
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closetext
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end
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TrainerFirebreatherWalt:
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trainer FIREBREATHER, WALT, EVENT_BEAT_FIREBREATHER_WALT, FirebreatherWaltSeenText, FirebreatherWaltBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext FirebreatherWaltAfterBattleText
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waitbutton
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closetext
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end
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TrainerOfficerDirk:
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faceplayer
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opentext
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checktime NITE
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iffalse .NotNight
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checkevent EVENT_BEAT_OFFICER_DIRK
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iftrue .AfterBattle
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playmusic MUSIC_OFFICER_ENCOUNTER
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writetext OfficerDirkSeenText
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waitbutton
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closetext
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winlosstext OfficerDirkBeatenText, 0
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loadtrainer OFFICER, DIRK
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startbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_OFFICER_DIRK
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closetext
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end
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.AfterBattle:
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writetext OfficerDirkAfterBattleText
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waitbutton
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closetext
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end
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.NotNight:
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writetext OfficerDirkPrettyToughText
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waitbutton
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closetext
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end
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Route35Sign:
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jumptext Route35SignText
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Route35TMRollout:
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itemball TM_ROLLOUT
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Route35FruitTree:
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fruittree FRUITTREE_ROUTE_35
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CamperIvanSeenText:
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text "I've been getting"
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line "#MON data off"
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para "my radio. I think"
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line "I'm good."
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done
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CamperIvanBeatenText:
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text "I give!"
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done
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CamperIvanAfterBattleText:
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text "Music on the radio"
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line "changes the moods"
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cont "of wild #MON."
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done
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CamperElliotSeenText:
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text "I'm gonna show my"
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line "girlfriend I'm hot"
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cont "stuff!"
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done
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CamperElliotBeatenText:
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text "I wish you would"
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line "have lost for me…"
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done
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CamperElliotAfterBattleText:
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text "I was humiliated"
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line "in front of my"
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cont "girlfriend…"
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done
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PicnickerBrookeSeenText:
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text "My boyfriend's"
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line "weak, so I can't"
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cont "rely on him."
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done
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PicnickerBrookeBeatenText:
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text "Oh, my! You're so"
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line "strong!"
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done
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PicnickerBrookeAfterBattleText:
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text "I can count on my"
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line "#MON more than"
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cont "my boyfriend."
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done
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PicnickerKimSeenText:
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text "Are you going to"
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line "the GYM? Me too!"
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done
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PicnickerKimBeatenText:
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text "Oh. I couldn't"
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line "win…"
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done
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PicnickerKimAfterBattleText:
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text "The GYM BADGES are"
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line "pretty. I collect"
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cont "them."
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done
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BirdKeeperBryanSeenText:
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text "What kinds of"
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line "BALLS do you use?"
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done
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BirdKeeperBryanBeatenText:
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text "Yikes! Not fast"
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line "enough!"
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done
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BirdKeeperBryanAfterBattleText:
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text "Some #MON flee"
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line "right away."
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para "Try catching them"
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line "with KURT's FAST"
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cont "BALL."
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para "Whenever I find a"
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line "WHT APRICORN, I"
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cont "take it to KURT."
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para "He turns it into a"
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line "custom BALL."
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done
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JugglerIrwin1SeenText:
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text "Behold my graceful"
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line "BALL dexterity!"
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done
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JugglerIrwin1BeatenText:
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text "Whew! That was a"
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line "jolt!"
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done
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JugglerIrwinAfterBattleText:
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text "I was going to"
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line "dazzle you with my"
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cont "prize #MON."
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para "But your prowess"
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line "electrified me!"
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done
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BugCatcherArnieSeenText:
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text "I'll go anywhere"
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line "if bug #MON"
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cont "appear there."
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done
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BugCatcherArnieBeatenText:
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text "Huh? I shouldn't"
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line "have lost that…"
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done
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BugCatcherArnieAfterBattleText:
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text "My VENONAT won me"
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line "the Bug-Catching"
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para "Contest at the"
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line "NATIONAL PARK."
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done
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BugCatcherArnieYanmaText:
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text "Wow… Look at all"
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line "those YANMA!"
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para "I'm so blown away,"
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line "I can't move."
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done
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FirebreatherWaltSeenText:
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text "I'm practicing my"
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line "fire breathing."
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done
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FirebreatherWaltBeatenText:
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text "Ow! I scorched the"
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line "tip of my nose!"
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done
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FirebreatherWaltAfterBattleText:
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text "The #MON March"
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line "on the radio lures"
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cont "wild #MON."
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done
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OfficerDirkSeenText:
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text "Danger lurks in"
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line "the night!"
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done
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OfficerDirkBeatenText:
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text "Whoops!"
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done
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OfficerDirkAfterBattleText:
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text "You know, night-"
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line "time is fun in its"
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cont "own ways."
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para "But don't overdo"
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line "it, OK?"
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done
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OfficerDirkPrettyToughText:
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text "Your #MON look"
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line "pretty tough."
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para "You could go any-"
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line "where safely."
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done
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Route35SignText:
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text "ROUTE 35"
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done
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Route35_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 9, 33, ROUTE_35_GOLDENROD_GATE, 1
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warp_event 10, 33, ROUTE_35_GOLDENROD_GATE, 2
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warp_event 3, 5, ROUTE_35_NATIONAL_PARK_GATE, 3
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db 0 ; coord events
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db 2 ; bg events
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bg_event 1, 7, BGEVENT_READ, Route35Sign
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bg_event 11, 31, BGEVENT_READ, Route35Sign
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db 11 ; object events
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object_event 4, 19, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerCamperIvan, -1
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object_event 8, 20, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperElliot, -1
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object_event 7, 20, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerPicnickerBrooke, -1
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object_event 10, 26, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerPicnickerKim, -1
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object_event 14, 28, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerBirdKeeperBryan, -1
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object_event 2, 10, SPRITE_FISHER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherWalt, -1
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object_event 16, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherArnie, -1
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object_event 5, 10, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerJugglerIrwin, -1
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object_event 5, 6, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TrainerOfficerDirk, -1
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object_event 2, 25, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route35FruitTree, -1
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object_event 13, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route35TMRollout, EVENT_ROUTE_35_TM_ROLLOUT
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